1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
|
//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2020 Hercules Dev Team
//= Copyright (C) rAthena Team
//= Copyright (C) Euphy
//= Copyright (C) eAthena Team
//= Copyright (C) L0ne_W0lf
//= Copyright (C) MasterOfMuppets
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Elemental Stone Trader
//================= Description ===========================================
//= Trade impure types of elemental stones for pure ones.
//================= Current Version =======================================
//= 1.1
//=========================================================================
ama_in02,61,27,7 script Alchemist#ama 4_M_ALCHE_B,{
mes "[Laspuchin Gregory]";
mes "KeekeekeeKeheheh.";
mes "This is amazing!";
mes "The results are extraordinary!!";
next;
mes "[Laspuchin Gregory]";
mes "Using my skills in this distant";
mes "land was unexpected...";
mes "Keheheh... The lord of palace";
mes "was quite accomodating.";
next;
mes "[Laspuchin Gregory]";
mes "Oops, I better be careful...";
mes "If the guild finds out my";
mes "location, stupid Myster will";
mes "get mad at me. Kehehehkeh...";
next;
mes "[Laspuchin Gregory]";
mes "What? Wanna say something?";
mes "If you are here for tourism,";
mes "enjoy your day off, then go back to your hometown.";
mes "Keekeekee... Or else,";
mes "I will let you taste my acid bottle...!";
next;
if (select("Please, excuse me", "Do you need help?") == 1) {
mes "[Laspuchin Gregory]";
mes "Keheheh... Did you hear";
mes "what I said? It would be";
mes "better to forget...";
mes "Keekeekeekeekee...";
close;
}
mes "[Laspuchin Gregory]";
mes "Help, eh?...";
mes "Now that I think about it...";
mes "I need some items right now...";
mes "Keeheeheekeehee...";
next;
mes "[Laspuchin Gregory]";
mes "Sir Laspuchin needs some";
mes "enchant stones for an experiment.";
mes "I will use it efficiently...";
mes "Do you have them now?";
next;
if (select("Nope", "I got some") == 1) {
mes "[Laspuchin Gregory]";
mes "Then, find 8 stones of one kind.";
mes "If you bring 8 of one kind of";
mes "enchant stones, I will change it";
mes "to a better one...";
next;
mes "[Laspuchin Gregory]";
mes "Then, find 8 stones of one kind.";
mes "not the round gemstones but";
mes "enchant stones.";
mes "If you bring the wrong stones,";
mes "I will throw a flame bottle!";
next;
mes "[Laspuchin Gregory]";
mes "Bring me stones, slave~!!";
mes "And keep your promise! Kehehehkehkeh...";
close;
}
mes "[Laspuchin Gregory]";
mes "Uh-huh, what did you bring?";
next;
setarray .@items[1],995,997,994,996;
.@i = .@items[select("Mystic Frozen", "Great Nature", "Flame Heart", "Rough Wind")];
mes "[Laspuchin Gregory]";
if (countitem(.@i) > 7) {
mes "I will take 8 of them and";
mes "give you an enchant stone.";
mes "How's that sound?";
mes "Keheheh.....";
next;
mes "[Laspuchin Gregory]";
mes "HeeHee, what do you want? Choose one!";
next;
.@menu$ = "";
for(.@j = 1; .@j < 5; ++.@j) {
if (.@items[.@j] != .@i) .@menu$ += getitemname(.@items[.@j]);
.@menu$ += ":";
}
.@menu$ += "Cancel the trade";
.@j = select(.@menu$);
mes "[Laspuchin Gregory]";
if (.@j == 5) {
mes "Oh, well.";
mes "Don't tell anyone about my location...";
mes "Keheheh...after all, you did promise~";
close;
}
else if (.@j == 4) {
if (countitem(.@i) > 11) {
delitem .@i,12;
getitem 996,1;
mes "Kehhehheh, You know something?";
mes "I don't have many of those";
mes "so I'm going to take ^0000FF12^000000 of yours, okay?";
mes "Of course, it is okay.";
mes "It is an honor to help Laspuchin!";
close;
}
mes "Keheheh, You know something.";
mes "I don't have many of these so";
mes "I can't just get 8 of yours.";
mes "If you want to change them to Rough Wind,";
mes "bring me 4 more stones. 8 + 4 = 12...";
mes "Requires ^0000FF12^000000 stones.";
next;
mes "[Laspuchin Gregory]";
mes "Bring me stones, slave~!!";
mes "And keep your promise! Kehheheheheh...";
close;
}
else {
delitem .@i,8;
getitem .@items[.@j],1;
mes "Keheheh! You've chosen a good one!";
mes "Use it well...";
mes "Bring me other stones if you have them!";
close;
}
} else if (countitem(.@i)) {
mes "You can't help Laspuchin with just a couple";
mes "of enchant stones... I said 8!";
mes "Bring me just 8 stones!";
mes "Keheheh.....";
next;
mes "[Laspuchin Gregory]";
mes "Bring me stones, slave~!!";
mes "And keep your promise! Keheheheheh...";
close;
}
mes "Keheheh~ Check your pockets";
mes "before you tell me";
mes "how foolish you are.....";
next;
mes "[Laspuchin Gregory]";
mes "Bring me stones! You said you are going to help me!";
mes "Keep your promises! Kehehehkehkeh...";
close;
}
|