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//===== eAthena Script =======================================
//= Clothes Dyer
//===== By: ==================================================
//= Usnul
//===== Current Version: =====================================
//= 2.0
//===== Compatible With: =====================================
//= eAthena 1.0+
//===== Description: =========================================
//= Clothes dyer with standard palletes
//===== Additional Comments: =================================
//= Fully working
//============================================================
// Dyer Ginedin Rephere ---------------------------------------------------
prt_in.gat,284,168,2 script Dyer Ginedin Rephere 55,{
mes "[Dyer Ginedin Rephere]";
mes "11... 12... Mmm... good. I think I'll be able ot finish before tonights party. Oh! I didn't notice that you were here. Anyway how may I assist you?";
M_Menu:
next;
menu "-Talk",L_Talk, "-Dye Clothing",L_Dye, "-Price list",L_PriceList, "-Cancel",L_End;
L_Talk:
mes "[Dyer Ginedin Rephere]";
mes "Life may have gotten a little better.... but when I look at all of the orders I've recieved... Whew!";
mes "It seems that the young women of Rune Midgard must be very well off these days.";
next;
mes "[Dyer Ginedin Rephere]";
mes "Not that I think that they are indulging in anything luxurious mind you.";
mes "I don't think there is anything wrong with the pursuit of beauty and being fashionable.";
next;
mes "[Dyer Ginedin Rephere]";
mes "For us humans, who have no colorful fur or decorative scales, clothes are one of the few ways we have to display our personality, style, and beauty.";
next;
mes "[Dyer Ginedin Rephere]";
mes "Haha... When I think about it, I really feel that my job is worthwhile. I believe that I provide a service that the people desire.";
next;
mes "[Dyer Ginedin Rephere]";
mes "Can you feel it too? The energy that is released when rough fabric and leather are brought to life with color?.....";
next;
mes "[Dyer Ginedin Rephere]";
mes "Although the process is very tedious and time consuming, the joy and happiness I feel when a dress is finished.....";
mes "more than makes up for all of the hard work!!";
goto M_Menu;
L_Dye:
mes "[Dyer Ginedin Rephere]";
if(Class==0) goto sL_Novice;
if(Class==12) goto L_Assassin_M;
mes "Oh... you need my work? Well... okay sounds good.";
next;
mes "[Dyer Ginedin Rephere]";
mes "Please choose a color that suits you.";
next;
if(Sex==0) goto Female_dye;
//=================================
// Clothing Dyeing for Males
//=================================
Male_dye:
//1 Class
if(Class==5 || Class==1) goto L_Wiz_Hunt_Bard_SN_M;
if(Class==2) goto L_Mage_M;
if(Class==3) goto L_Archer_M;
if(Class==4) goto L_Aco_M;
if(Class==6) goto L_Thief_M;
//2 Class
if(Class==7 || Class==14) goto L_Knight_Crus_M;
if(Class==8 || Class==15) goto L_Priest_Monk_M;
if(Class==9 || Class==11 || Class==19 || Class==23) goto L_Wiz_Hunt_Bard_SN_M;
if(Class==10 || Class==18) goto L_BlackSmith_Alchemist_M;
// if(Class==12) goto L_Assassin_M;
if(Class==17) goto L_Rogue_M;
//1 Class
L_Mage_M:
set @red, 1;
set @violet, 2;
set @orange, 3;
set @white, 4;
menu "- Red",L_Dye_Red,"- Violet",L_Dye_Violet,"- Orange",L_Dye_Orange,"- White",L_Dye_White,"- Cancel",L_End;
L_Archer_M:
set @red, 1;
set @violet, 2;
set @green, 3;
set @black, 4;
menu "- Red",L_Dye_Red,"- Violet",L_Dye_Violet,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End;
L_Aco_M:
set @blue, 1;
set @red, 2;
set @white, 3;
set @black, 4;
menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
L_Thief_M:
set @blue, 1;
set @red, 2;
set @green, 3;
set @white, 4;
menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- White",L_Dye_White,"- Cancel",L_End;
//2 Class
L_Knight_Crus_M:
set @orange, 1;
set @violet, 2;
set @red, 3;
set @black, 4;
menu "- Orange",L_Dye_Orange,"- Violet",L_Dye_Violet,"- Red",L_Dye_Red,"- Black",L_Dye_Black,"- Cancel",L_End;
L_Priest_Monk_M:
set @blue, 1;
set @green, 2;
set @red, 3;
set @white, 4;
menu "- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Red",L_Dye_Red,"- White",L_Dye_White,"- Cancel",L_End;
L_Wiz_Hunt_Bard_SN_M:
set @red, 1;
set @blue, 2;
set @green, 3;
set @black, 4;
menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End;
L_BlackSmith_Alchemist_M:
set @red, 1;
set @green, 2;
set @white, 3;
set @black, 4;
menu "- Red",L_Dye_Red,"- Green",L_Dye_Green,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
L_Assassin_M:
mes "I'm am sorry but I currently cannot dye male Assassin clothing.";
close;
// set @blue, 1;
// set @red, 2;
// set @green, 3;
// set @black, 4;
// menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End;
L_Rogue_M:
set @red, 2;
set @green, 3;
menu "- Red",L_Dye_Red,"- Green",L_Dye_Green,"- Cancel",L_End;
//=================================
// Clothing Dyeing for Females
//=================================
Female_dye:
//1 Class
if(Class==1 || Class==4) goto L_Sword_Aco_F;
if(Class==2) goto L_Knight_Crus_F;
if(Class==3) goto L_Priest_F;
if(Class==5) goto L_Merch_F;
//2 Class
if(Class==7 || Class==14) goto L_Knight_Crus_F;
if(Class==8) goto L_Priest_F;
if(Class==9 || Class==16) goto L_Wiz_Sage_F;
if(Class==10 || Class==18) goto L_BlackSmith_Alchemist_F;
if(Class==11 || Class==20) goto L_Hunt_Dancer_F;
if(Class==12 || Class==17) goto L_Assassin_Rogue_F;
if(Class==23) goto L_SN_F;
//1 Class
L_Sword_Aco_F:
set @blue, 1;
set @red, 2;
set @green, 3;
set @black, 4;
menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End;
L_Merch_F:
set @violet, 1;
set @blue, 2;
set @green, 3;
set @black, 4;
menu "- Violet",L_Dye_Violet,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End;
L_Thief_F:
set @blue, 1;
set @red, 2;
set @white, 3;
set @black, 4;
menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
//2 Class
L_Knight_Crus_F:
set @red, 1;
set @blue, 2;
set @white, 3;
set @black, 4;
menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
L_Priest_F:
set @red, 1;
set @green, 2;
set @white, 3;
set @black, 4;
menu "- Red",L_Dye_Red,"- Green",L_Dye_Green,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
L_Wiz_Sage_F:
set @red, 1;
set @blue, 2;
set @white, 3;
set @green, 4;
menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Green",L_Dye_Green,"- Cancel",L_End;
L_Hunt_Dancer_F:
set @red, 1;
set @blue, 2;
set @green, 3;
set @violet, 4;
menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Violet",L_Dye_Violet,"- Cancel",L_End;
L_BlackSmith_Alchemist_F:
set @red, 1;
set @green, 2;
set @violet, 3;
set @black, 4;
menu "- Red",L_Dye_Red,"- Green",L_Dye_Green,"- Violet",L_Dye_Violet,"- Black",L_Dye_Black,"- Cancel",L_End;
L_Assassin_Rogue_F:
set @red, 1;
set @yellow, 2;
set @white, 3;
set @black, 4;
menu "- Red",L_Dye_Red,"- Yellow",L_Dye_Yellow,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
L_SN_F:
set @blue, 1;
set @red, 2;
set @white, 3;
set @black, 4;
menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
L_Dye_Orange:
mes "[Dyer Ginedin Rephere]";
if(countitem(980) < 1) goto sL_NoDye;
if(Zeny < 10000) goto sL_Zeny;
mes "Ok. I will dye you clothes Orange.";
setlook 7,@orange;
delitem 980,1;
set Zeny, Zeny - 10000;
close;
L_Dye_Violet:
mes "[Dyer Ginedin Rephere]";
if(countitem(981) < 1) goto sL_NoDye;
if(Zeny < 10000) goto sL_Zeny;
mes "Ok. I will dye you clothes Violet.";
setlook 7,@violet;
delitem 981,1;
set Zeny, Zeny - 10000;
close;
L_Dye_Red:
mes "[Dyer Ginedin Rephere]";
if(countitem(975) < 1) goto sL_NoDye;
if(Zeny < 10000) goto sL_Zeny;
mes "Ok. I will dye you clothes red.";
setlook 7,@red;
delitem 975,1;
set Zeny, Zeny - 10000;
close;
L_Dye_Black:
mes "[Dyer Ginedin Rephere]";
if(countitem(983) < 1) goto sL_NoDye;
if(Zeny < 10000) goto sL_Zeny;
mes "Ok. I will dye you clothes black.";
setlook 7,@black;
delitem 983,1;
set Zeny, Zeny - 10000;
close;
L_Dye_Green:
mes "[Dyer Ginedin Rephere]";
if(countitem(979) < 1) goto sL_NoDye;
if(Zeny < 10000) goto sL_Zeny;
mes "Ok. I will dye you clothes green.";
setlook 7,@green;
delitem 979,1;
set Zeny, Zeny - 10000;
close;
L_Dye_Blue:
mes "[Dyer Ginedin Rephere]";
if(countitem(978) < 1) goto sL_NoDye;
if(Zeny < 10000) goto sL_Zeny;
mes "Ok. I will dye you clothes blue.";
setlook 7,@blue;
delitem 978,1;
set Zeny, Zeny - 10000;
close;
L_Dye_White:
mes "[Dyer Ginedin Rephere]";
if(countitem(982) < 1) goto sL_NoDye;
if(Zeny < 10000) goto sL_Zeny;
mes "Ok. I will dye you clothes white.";
setlook 7,@white;
delitem 982,1;
set Zeny, Zeny - 10000;
close;
L_Dye_Yellow:
mes "[Dyer Ginedin Rephere]";
if(countitem(976) < 1) goto sL_NoDye;
if(Zeny < 10000) goto sL_Zeny;
mes "Ok. I will dye you clothes yellow.";
setlook 7,@yellow;
delitem 976,1;
set Zeny, Zeny - 10000;
close;
sL_Sorry:
mes "Wow, your clothes is very strange, I haven't seen anything like it before . Hmmm... I'm sorry, but there is no way I can paint it.";
close;
sL_NoDye:
mes "For me to dye your clothes, I'll need the appropriate Dyestuff. Please check my price list for the information.";
next;
goto L_PriceList;
sL_Zeny:
mes "I'm sorry but you don't have enough money.";
close;
sL_Novice:
mes "I'm sorry, but first you need to get a job.";
close;
L_PriceList:
mes "[Dyer Ginedin Rephere]";
mes "Here is the list of colors you can choose from and their prices:";
mes " ";
mes " - ^FF4422Red^000000: 10000 zeny, 1 Scarlet Dyestuff";
mes " - ^D5A500Yellow^000000: 10000 zeny, 1 Lemon Dyestuff";
mes " - ^AA00AAViolet^000000: 10000 zeny, 1 Violet Dyestuff";
mes " - ^FF8800Orange^000000: 10000 zeny, 1 Orange Dyestuff";
mes " - ^4422FFBlue^000000: 10000 zeny, 1 CobaltBlue Dyestuff";
mes " - ^009500Green^000000: 10000 zeny, 1 DarkGreen Dyestuff";
goto M_Menu;
L_End:
mes "[Dyer Ginedin Rephere]";
mes "Make yourself at home. Even though I don't have time for you.";
close;
}
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