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|
______ __ __
/\ _ \/\ \__/\ \
__\ \ \L\ \ \ ,_\ \ \___ __ ___ __
/'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
/\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
\/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
--------------------------------------------------------------
GM COMMANDS
---------------------------------------------------------------------------------
Note:
To use these commands, type them inside the message window where you usually
type to chat.
Rewritten by: Kevin
Updated by: massdriller
---------------------------------------------------------------------------------
<> = type of parameter that the command need to have
[] = optionnal parameter
---------------------------------------------------------------------------------
@h/@help = display commands help inside the game.
=================================================================================
ANNOUNCEMENT COMMANDS
=================================================================================
/b, @broadcast <message> = Send a message to everybody, with GM name.
(yellow text)
/nb, @kami <message> = Send a message to everybody, with no GM name.
(yellow text)
/bb, @kamib <message> = Send a message to everybody, with no GM name.
(blue text)
/lb, @localbroadcast <message> = Send a message to everybody, with GM name.
(yellow text) (current map only)
/nlb <message> = Send a message to everybody, with no GM name.
(yellow text) (current map only)
@me <message> = Creates a yellow "action" header on top of
all the characters around your character.
=================================================================================
INFORMATION COMMANDS
=================================================================================
-----Character Information-----
@who [match_text] = Lists which characters are currently online in your
server and their location. [match_text] is a parameter
to search only characters that have this text in their
name.
@who2 [match_text] = Lists which characters are currently online in your
server and their job. [match_text] is a parameter to
search only characters that have this text in their
name.
@who3 [match_text] = Lists which characters are currently online in your
server and their party/guild. [match_text] is a
parameter to search only characters that have this text
in their name.
@whomap [map] = Displays a listing of which characters are online and
where they are in a specifical map. If [map] isn't
specified, you display characters on your map.
@whomap2 [map] = Displays a listing of which characters are online and
their job in a specifical map. If [map] isn't specified,
you display characters on your map.
@whomap3 [map] = Displays a listing of which characters are online and
their party/guild in a specifical map. If [map] isn't
specified, you display characters on your actual map.
@whogm [match_text] = Like @who+@who2+who3, but only for GM.
@where [char name] = Tells you the location of a character. If [char name]
isn't specified, you display your own location.
@charcartlist <char name> = Displays all items of a player's cart.
@mapinfo [<0-3> [map]] = Give information about a map (general info +:
0: no more, 1: players, 2: NPC, 3: shops/chat).
@time/@date/@server_date/@serverdate/@server_time/@servertime = Display the date/
time of the server
-----guild/party information-----
@guildspy <guild_name/id> = You will receive all messages of the specified guild
channel
@partyspy <party_name/id> = You will receive all messages of the specified party
channel
-----Database Information-----
@mobinfo/@monsterinfo/@mi <monstername> = Gives information about the monster
@iteminfo/@ii <itemname> = Gives information about the item
@rates = Displays the Rates of the server
@version = Gives the number of the SVN Version
=================================================================================
YOURSELF ONLY COMMANDS
=================================================================================
-----move commands-----
/hide/@hide = GM Hide. Perfect hide that's totally
invisible. Type @hide again become
visible.
@save = Sets save point as current location
@load/@return = Warps you to your save point (like
butterfly wing)
/mm <mapname> <> <p>
/mapmove <map_name> <x> <y>
@warp/@rura/@mapmove <mapname> <x> <y> = Warps you to the selected position
Example: @warp morocc 150 160 -> Warps
you to Morroc (X:150, Y:160)
@jump [x [y]] = Teleports you randomly in the map (like
fly wing)
/shift/@jumpto/@warpto/@goto <charname> = Warps you to selected character
Example: @jumpto TestChar -> You are
warped to TestChar's current
location
@go <number/city_name> = Warps you to a set city:
-3=(Memo point 2) 4=Alberta 11=Gon Ryun
-2=(Memo point 1) 5=Izlude 12=Umbala
-1=(Memo point 0) 6=Al de Baran 13=Niflheim
0=Prontera 7=Lutie 14=Lou Yang
1=Morroc 8=Comodo 15=Start point
2=Geffen 9=Yuno 16=Prison
3=Payon 10=Amatsu
@follow = Teleports and follows the player
persistantly
-----Health Commands-----
@die = Kill yourself :) (suicide)
@alive = Revives yourself from death
@heal [<HP> <SP>] = Heals the desired amount of HP and SP. No value specified
will do a full heal.
-------Job/Skill/Stat Commands-----
@job/@jobchange <job> = Changes your job to the job assigned to the ID:
0 Novice 7 Knight 14 Crusader 22 Formal
1 Swordman 8 Priest 15 Monk 23 Super Novice
2 Mage 9 Wizard 16 Sage
3 Archer 10 Blacksmith 17 Rogue
4 Acolyte 11 Hunter 18 Alchem
5 Merchant 12 Assassin 19 Bard
6 Thief 13 Knight2 20 Dancer
21 Crusader2
24 Novice High 31 Lord Knight 38 Paladin
25 Swordman High 32 High Priest 39 Monk
26 Mage High 33 High Wizard 40 Professor
27 Archer High 34 Whitesmith 41 Stalker
28 Acolyte High 35 Sniper 42 Creator
29 Merchant High 36 Assassin Cross 43 Clown
30 Thief High 37 Peko Knight 44 Gypsy
45 Paladin2
@lvup/@blevel/@baselvlup <number of levels> = Raises your base level the
desired number of levels. The max
is 99/255 (User Defined).
@joblvup/@jlevel/@joblvlup <number of levels> = Raises your job level the desired
number of levels. The max is 50
For Basic Classes. For Super
Novice and Advanced Classes it is
70.
@allskill/@allskills/@skillall/@skillsall = Give you all skills.
@stpoint <number of points> = Gives you the desired number of stat
points.
@skpoint <number of points> = Gives you the desired number of skill
points.
@str,@agi,@vit,@int,@dex,@luk <amount> = Adds desired amount to any stat. For
example "@str 10" raises your str by 10.
@statall/@statsall/@allstats/@allstat [value] = Adds value in all stats (maximum
if no value).
@questskill <id> = Gives you the specified quest skill
@lostskill <id> = Takes away the specified quest skill
from you
Novice Archer Swordsman
142 = Emergency Care 147 = Arrow Creation 144 = Moving HP Recovery
143 = Act dead 148 = Charge Arrows 145 = Attack Weak Point
Thief 146 = Auto Berserk
149 = Throw Sand Merchant
150 = Back Sliding 153 = Cart Revolution
151 = Take Stone 154 = Change Cart
152 = Stone Throw 155 = Crazy Uproar/Loud Voice
Acolyte Magician
156 = Holy Light 157 = Energy Coat
-----Other Commands-----
@option <param1> <param2> <param3> = Changes options of your character
Example: @option 0 0 16 - would give falcon
<param1> <param2> <param3> <param3>
01 Petrified 01 Poison 01 Sight 128 Level 2 Cart
02 Frozen 02 Cursed 02 Hide 256 Level 3 Cart
03 Stunned 04 Silenced 04 Cloak 512 Level 4 Cart
04 Sleeping 08 ??? 08 Level 1 Cart 1024 Level 5 Cart
06 darkness 16 darkness 16 Falcon 2048 Orc Head
32 Peco Peco riding 4096 Wedding Sprites
64 GM Perfect Hide 8192 Ruwach
@mountpeco = Give/remove you a peco. (Class is required, but not skill)
@disguise <monster_name/monster_ID/NPC_ID> = Change your appearence to a mob or npc.
If using NPC ID 104 Will become an effect.
Speed of player will determine effect, be very careful with this ID
it can create client crashes with improper ids and can easily lag players
off of the server.
@undisguise = Restore your normal appearance.
@model <hair ID: 0-17> <hair color: 0-8> <clothes color: 0-4>
= Changes your characters appearance
(Hair type/colour and/or Clothes colour)
Hair ID (0-17) Hair Colour (0-8) Clothes Colour (0-4)
0 Default 0 Default
1 Blonde 1 Red
2 Purple 2 Green
3 Brown 3 White
4 Green 4 Brown
5 Blue
6 White
7 Black
8 Red
@dye/@ccolor <clothes color: 0-4> = Changes your characters appearence
(only clothes color).
@hairstyle/@hstyle <hair ID: 0-17> = Changes your characters appearence
(only hair style).
@haircolor/@hcolor <hair color: 0-8> = Changes your characters appearence
(only hair color).
@speed <1-1000> = Changes you walking speed (1 being the
fastest & 1000 the slowest. Default 150.
@effect <effect_id> [flag] = Give an efect to your character.
@zeny <amount> = Gives you desired amount of Zeny.
@memo [memo_position] = set/change a memo location.
(no position: display memo points).
@spiritball <number: 1-1000> = Gives you monk "spirit spheres" like
from the skill "Call Spirits" (If the
number you use is > 1000, your server
may become instable or crash)
@me <action> = Displays Charname action. ie. "**Bob dances**"
if character name is bob and command is
@me dances.
=================================================================================
REMOTE CHAR COMMANDS
=================================================================================
@kill <char name> = Kills specified character name
Example: @kill TestChar -> The character named
TestChar is dead
@jail <char_name> = Sends specified character in jails
/recall/@recall <char name> = Warps target character to you.
@recallall = Warps every character online to you.
@unjail/@discharge <char_name> = Discharges specified character
or prisoner
@charwarp/@rura+ <mapname> <x> <y> <char name> = Warps character to location of
choice: Example:
@charwarp morocc 150 160 testet
@revive <char name> = Revives target character.
@charstats <char name> = Displays the character's stats.
@charignorelist <char name> = Displays ignore list of the player
@inall <char name> = Allows all wispers for the player
@exall <char name> = Blocks all wispers for the player
@charoption <param1> <param2> <param3> <char name> = Does the same as the @option
command only to target
character.
@charmountpeco <charname> = Give/remove to a player a peco (Class is
required, but not skill).
@charpetrename <charname> = Re-enable pet rename to a player.
@charsave <map> <x> <y> <char name> = Changes the target player's respawn point.
@charbaselvl <#> <char name> = Change a character's base level.
@charjlvl <#> <char name> = Change a character's job level.
@charstpoint <amount> <char name> = Give/take a player's stat points
@charskpoint <amount> <char name> = Give/take a player's skill points
@charskreset <charname> = Reset skills of a character.
@charstreset <charname> = Reset stats of a character.
@charquestskill <#> <charname> = Gives to a player the specified quest skill.
@charlostskill <#> <charname> = Takes away the specified quest skill from
the player.
@chardelitem <item_name_or_ID> <quantity> <player> = Remove items from a character
@charmodel <hair type> <hair color> <clothes color> <char name> = Changes a
player's model
@chardisguise <monster_name/ID> <char name> = Changes disguise of a player
@charundisguise <char name> = Cancels disguise of a player
@charblock/@block <name> = Blocks definitively a account
@charunblock/@unblock <name> = Unblocks a account
@charban/@ban/@banish/@charbanish <time> <name> = Ban temporarily a account
Time usage: adjustement
(+/- value) and element
(y/a, m, d/j, h, mn, s)
Example:
@ban +1m-2mn1s-6y testplayer
@charunban/@unban/@unbanish/@uncharbanish <name> = Unban a account
@kick <charname> = Kicks specified character off the server
@kickall = Kick all characters off the server
@mapexit = Kick all players and shut down map-server.
@doom = Kills all NON GM chars on the server.
@doommap = Kills all non GM characters on the map.
@raise = Resurrects all characters on the server.
@raisemap = Resurrects all characters on the map.
@killable = Other players can kill you
@charkillable <character name> = Enable other players to be killable
=================================================================================
MOB COMMANDS
=================================================================================
/monster <monster_name> = Spawns 1 of the desired monster.
@spawn/@monster/@summon <monster_name_or_monster_ID> [<number to spawn> [<desired_monster_name> [<x coord> [<y coord>]]]]
= Spawns the desired monster with any desired name,
quantity and x and y location (if specified).
@monster2 <desired_monster_name> <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]
= Spawns the desired monster with any desired name.
@spawn/@monster/@summon/@monster2 <monster_name_or_monster_ID> "desired monster name" [<number to spawn> [<x coord> [<y coord>]]]
= There 2 last forms can use spaces for desired names.
@killmonster [map] = kill all monsters of the map (they drop items)
@killmonster2 = kill all monsters of your map (without drops)
=================================================================================
ITEM COMMANDS
=================================================================================
@storage = Opens storage
@gstorage = Opens guild storage
@item <item name or ID> [quantity] = Gives you the desired item.
@item2 <item name or ID> <quantity> <Identify_flag> <refine> <attribut> <Card1> <Card2> <Card3> <Card4>
= Gives you the desired item.
@itemreset = Remove all your items.
@itemcheck = Check your items with authorised items.
@idsearch <part_of_item_name> = search all items that name have
part_of_item_name
@refine <equip position> <+/- amount> = Upgrades equipment at the position
specified (Stackable)
0 - All
1 - Lower Head
2 - Right Hand
4 - Robe/Garment
8 - Left Accessory
16 - Body/Armor
32 - Left Hand
64 - Foot Gear
128 - Right Accessory
256 - Top Head
512 - Mid Head
Example: @refine 34 10 - Refines a 2 handed weapon to +10
@refine 16 4 - Refines the body/armor to +4
@produce <equip name or equip ID> <element> <# of very's>
Element: 0=None 1=Ice 2=Earth 3=Fire 4=Wind
It has separately with fragment 3 of the attribute + stars, you can apply.
# of very's: 0=None 1=Very Strong 2=Very Very Strong 3=Very Very Very Strong
Example: @produce 1163 3 3 - Produces a Very Very Very Strong (Your Nick)'s
Fire Claymore
@repairall = Repair all items of your inventory
@cleanmap = Clears map of all fallen items
=================================================================================
ADMINISTRATION COMMANDS
=================================================================================
@reloaditemdb = Reload item database (admin command)
@reloadmobdb = Reload monster database (admin command)
@reloadskilldb = Reload skills definition database (admin command)
@reloadscript = Reload all scripts (admin command)
@reloadgmdb = Reload GM levels (admin command)
@reloadatcommand = Reload GM command levels (admin command)
@reloadbattleconf = Reload Battle Config(admin command)
@reloadstatusdb = Reload status database(admin command)
@reloadpcdb = Reload pc database(admin command)
@loadnpc <path/to/npc> - Load a NPC (admin command)
@unloadnpc <NPC_name> - Disable a NPC (admin command)
@shownpc <NPC_name> - Show a hidden NPC (admin command)
@hidenpc <NPC_name> - Hide a NPC (admin command)
@disguiseall <monster_name/monster_ID/NPC_ID> = Change everybody on the map's appearence to a mob or npc.
If using NPC ID 104 Will become an effect.
Speed of player will determine effect, be very careful with this ID
it can create client crashes with improper ids and can easily lag players
off of the server.
@undisguiseall = Removes all Disguises
@happyhappyjoyjoy = Random emotions from all players on the map
@autoloot = All items will go into inventory upon killing a monster
@gat = For debugging (you inspect around gat)
@packet = For debugging (packet variety)
@GM <password> = it becomes GM!
@email <actual@email> <new@email> = to change your e-mail (characters protection)
@refreshonline = Rechecks to make sure online column is correct (SQL Only)
=================================================================================
OTHER COMMANDS
=================================================================================
-----Environmental Commands-----
@night = Uses @option 00 16 00 on all characters. All characters are in darkness
@day = Uses @option 00 00 00 on all characters.
@rain = Gives Rain effect on activated map
@snow = Gives Snow effect on activated map
@sakura = Gives Flower petal effect on activated map
@clouds = Gives Clouds effect on activated map
@fog = Gives Foggy effect on activated map
@fireworks = Gives Fireworks effect on activated map
@leaves = Gives attumn effect on activated map
@clearweather = Clears all "weather" effects on the map (Works only when players leave the map and rejoin again)
-----Mail System Commands(SQL)-----
@checkmail = Checks # of messages in your mailbox.
@listmail = Lists all the messages in your mailbox.
@listnewmail = Lists all new messages in your mailbox.
@readmail <#> = Reads a message in your mailbox.
@deletemail <#> = Deletes a message in your mailbox.
@sendmail <name> <message> = Sends a message to another player. Use quotes if
the player has spaces in their name.
@sendprioritymail <name> <message> = Send priority mail to a player.
Use * for name to send to all players.
-----Pet Commands-----
@hatch = Create a pet from your inventory eggs list.
@makeegg <ID> = Gives pet egg for monster ID in pet DB
@petfriendly <#> = Set pet friendly amount (0-1000) 0 = Min, 1000 = Max
@pethungry <#> = Set pet hungry amount (0-100) 0 = Min, 100 = Max
@petrename = Re-enable pet rename
-----Group Commands-----
@party <party_name> = Create a party
@guild <guild_name> = Create a guild.
@guildlvup/@guildlvlup <# of levels> = Raise Guild by desired number of levels
@guildrecall <guild_name/id> = Warps all online character of a guild to you.
@partyrecall <party_name/id> = Warps all online character of a party to you.
-----Mute Commands (muting_players must be enabled)-----
@mute/@red <time> <char_name> = Mutes char_name for time period of time.
@mutearea/@stfu [time] = Mutes area for time, sets defualt to 15.
-----System Commands usually used with scripts-------
@marry <Char 1> <char 2> = Makes 2 target characters married
@divorce <Char 1> <Char 2> = Divorces 2 characters
@adopt <Char> = Adopts a player
|