Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-01-29 | Implement support for switching madogear type | Asheraf | 1 | -1/+1 | |
2020-01-13 | Update copyright headers for year 2020 | Haru | 1 | -2/+2 | |
Signed-off-by: Haru <haru@dotalux.com> | |||||
2020-01-12 | Merge pull request #2606 from Ridley8819/pcblocknpc | Haru | 1 | -0/+1 | |
Adding PCBLOCK_NPC to setpcblock script command | |||||
2020-01-09 | Adding PCBLOCK_NPC to setpcblock script command | Ridley | 1 | -0/+1 | |
2020-01-01 | Add support for auto exp insurance items | Asheraf | 1 | -0/+1 | |
2020-01-01 | Fix pc_have_item_chain should get the chain id from cache | Asheraf | 1 | -1/+1 | |
2019-09-23 | Implementation of LapineDdukDdak System | Asheraf | 1 | -2/+3 | |
2019-09-22 | Merge pull request #2525 from MishimaHaruna/tombstone-fixes | Haru | 1 | -0/+1 | |
Tombstone fixes | |||||
2019-08-26 | Update Siegfried Tokens support. | Emistry Haoyan | 1 | -0/+1 | |
- allow player to revive if inventory consists of any type of siegfried tokens listed in the `ITMCHAIN_SIEGFRIED`. | |||||
2019-08-26 | Prevent players from getting stuck when an MVP respawns while talking to its ↵ | Haru | 1 | -0/+1 | |
tombstone Signed-off-by: Haru <haru@dotalux.com> | |||||
2019-08-26 | Merge pull request #2522 from MishimaHaruna/remove-inter-roundtrips | Haru | 1 | -0/+2 | |
Remove some round-trips to the inter-server | |||||
2019-08-26 | Merge pull request #2514 from Emistry/pc_addautobonus | Haru | 1 | -1/+1 | |
Fix equipment auto bonus trigger | |||||
2019-08-26 | Remove round-trip to the inter-server for the whisper-to-gm messages | Haru | 1 | -0/+2 | |
Signed-off-by: Haru <haru@dotalux.com> | |||||
2019-08-05 | Fix equipment auto bonus | Emistry Haoyan | 1 | -1/+1 | |
- fix auto bonus doesn't trigger for costume/shadow gears, due to `pos` always `0`. - fixes #1355 | |||||
2019-08-02 | Add some missing checks into clif.c | Andrei Karas | 1 | -0/+1 | |
2019-06-01 | Merge pull request #2375 from AnnieRuru/58-negative_input | Haru | 1 | -0/+3 | |
Allow *input script command to support negative input | |||||
2019-05-05 | Implement Refinery UI | Ibrahim Zidan | 1 | -2/+3 | |
Signed-off-by: Ibrahim Zidan <brahem@aotsw.com> | |||||
2019-04-11 | Add 3 pc variables just for the input limit ... | AnnieRuru | 1 | -0/+3 | |
sd->npc_amount_min and sd->npc_amount_max to limit input range and sd->npc_input_capped_range because the documentation ask for it | |||||
2019-02-11 | Change type for class variables from short to int | Andrei Karas | 1 | -2/+2 | |
2019-02-11 | Replace short to int in most structs in pc.h | Andrei Karas | 1 | -52/+52 | |
2018-12-16 | Merge pull request #2327 from HerculesWS/change_shortgroup_tobool_in_s_add_drop | Haru | 1 | -2/+2 | |
Change short group to bool is_group in s_add_drop | |||||
2018-12-14 | Add script command expandInventory | Andrei Karas | 1 | -0/+1 | |
This command allow adjust inventory size to positive or negative value. | |||||
2018-12-14 | Add inventory size field into db and using it in server. | Andrei Karas | 1 | -1/+0 | |
2018-12-14 | Add packt ZC_INVENTORY_EXPANSION_INFO | Andrei Karas | 1 | -0/+1 | |
2018-12-12 | Remove typedef from clr_type. | Andrei Karas | 1 | -3/+3 | |
2018-11-20 | Change short group to bool is_group in s_add_drop | skyleo | 1 | -2/+2 | |
current checks for empty entries assumed that if id and group is 0 that it is empty, while in fact ITMCHAIN_ORE has group 0 as value, for easier checks and more aesthetic code short group has been replaced, id's are now always written into short id and bool is_group decides if it's an item or a group. | |||||
2018-11-13 | Replace sd->channels with a VECTOR | Haru | 1 | -2/+1 | |
This removes some shady array compaction code and prepares the ground for some further fixes. Signed-off-by: Haru <haru@dotalux.com> | |||||
2018-10-02 | Fix getting achievement reward packets order. | Andrei Karas | 1 | -1/+1 | |
Also split achievement reward function to parts. | |||||
2018-07-28 | Merge pull request #2067 from dastgirp/1-achievement | Haru | 1 | -1/+7 | |
Implemented Achievement System and Title System | |||||
2018-07-25 | Merge pull request #2138 from Asheraf/stylistupdate | Haru | 1 | -0/+1 | |
Add support for bodystyle in stylist shop ui | |||||
2018-07-24 | Implemented Title System. | Dastgir | 1 | -0/+2 | |
2018-07-24 | Implementation of the official Achievement System. | smokexyz | 1 | -1/+5 | |
Source: http://ro.gnjoy.com/news/update/View.asp?seq=163&curpage=1 Script Commands - ``` achievement_progress(<ach_id>,<obj_idx>,<progress>,<incremental?>{,<char_id>}); ``` Includes an achievement_db.conf generator that reads from the item_db, mob_db (server side) and achievement_list.lub files to determine valid achievement entries based on item/monster availability. Achievements containing unsupported entries are commented out. This feature, although renewal-only in official servers, is capable of being used in pre-renewal mode on Hercules. Does not include the title system yet. A big thanks to - @MishimaHaruna for constantly reviewing. @4144 for all the support. @Asheraf for a lot of official information. Co-authored-by: "Dastgir" <dastgirp@gmail.com> | |||||
2018-07-19 | Replace item id shorts to int in map server. | Andrei Karas | 1 | -9/+11 | |
2018-07-19 | Add support for bodystyle in stylist shop ui | Asheraf | 1 | -0/+1 | |
2018-06-03 | Conversion of exp.txt to libconfig | Smokexyz | 1 | -2/+26 | |
2018-06-02 | Merge pull request #842 from AnnieRuru/request_6 | Haru | 1 | -2/+10 | |
Add new *pcblock script command | |||||
2018-05-31 | 2012-2018 ! | Maytichai Saowa | 1 | -1/+1 | |
2018-05-04 | Add setpcblock & checkpcblock script commands | AnnieRuru | 1 | -2/+10 | |
thanks to @MishimaHaruna for the updated syntax | |||||
2018-04-23 | Move job related checks from pc_read_skill_tree into separate function. | Andrei Karas | 1 | -0/+1 | |
2018-04-23 | Move death penalty job check from pc_dead into separate function. | Andrei Karas | 1 | -0/+1 | |
2018-04-23 | Move job related code from pc_resetskill into separate function. | Andrei Karas | 1 | -0/+1 | |
2018-04-23 | Move from pc_checkbaselevelup sc start related code into separate function. | Andrei Karas | 1 | -0/+1 | |
2018-04-23 | Split pc_calc_skilltree into 3 functions. | Andrei Karas | 1 | -0/+2 | |
2018-04-23 | Split pc_delspiritball into two functions. | Andrei Karas | 1 | -0/+1 | |
Move job mask related code into pc_delspiritball_sub. | |||||
2018-04-23 | Split pc_addspiritball into two functions. | Andrei Karas | 1 | -0/+1 | |
Move job mask related code into pc_addspiritball_sub. | |||||
2018-02-09 | Implemented hatEffect. | Dastgir | 1 | -0/+3 | |
Allows the player to have hatEffect specialeffects. Base taken from rAthena | |||||
2018-01-25 | Implementation of Official Clan System | Murilo Pereti Tavares | 1 | -0/+1 | |
All official features work including the autokick for inactive members And the system is completely customizable. | |||||
2017-11-05 | Reduce confusion between skill IDs and skill DB indexes (part 2) | Haru | 1 | -1/+1 | |
Remove MAX_SKILL in favor of MAX_SKILL_DB, when referring to the maximum skill DB index. This is opposed to MAX_SKILL_ID, the maximum skill ID. Signed-off-by: Haru <haru@dotalux.com> | |||||
2017-10-21 | Add packets for 64 bit exp. | Andrei Karas | 1 | -7/+7 | |
Also update some functions for support 64 bit exp calculation. | |||||
2017-09-21 | Convert some functions from int32 types to int64. | Andrei Karas | 1 | -2/+2 | |
This mainly need for base and job exp, because now they using int64 type. |