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authorHaru <haru@dotalux.com>2018-06-02 16:19:59 +0200
committerGitHub <noreply@github.com>2018-06-02 16:19:59 +0200
commitb8cdb8e191f17cb0c8798e0379be9d68c72d6368 (patch)
treed177ea2eccf2207423c8deae85021ef7e5949512 /src/map/pc.h
parente6596534654e7ca395c34db5a8d589ebbcaa0a7d (diff)
parent90be2a7937e7552a72d1e7eb632e6bc2d01443ef (diff)
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Merge pull request #842 from AnnieRuru/request_6
Add new *pcblock script command
Diffstat (limited to 'src/map/pc.h')
-rw-r--r--src/map/pc.h12
1 files changed, 10 insertions, 2 deletions
diff --git a/src/map/pc.h b/src/map/pc.h
index cb132582b..695add32f 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -201,10 +201,8 @@ struct map_session_data {
unsigned int noask :1; // [LuzZza]
unsigned int trading :1; //[Skotlex] is 1 only after a trade has started.
unsigned int deal_locked :2; //1: Clicked on OK. 2: Clicked on TRADE
- unsigned int monster_ignore :1; // for monsters to ignore a character [Valaris] [zzo]
unsigned int size :2; // for tiny/large types
unsigned int night :1; //Holds whether or not the player currently has the SI_NIGHT effect on. [Skotlex]
- unsigned int blockedmove :1;
unsigned int using_fake_npc :1;
unsigned int rewarp :1; //Signals that a player should warp as soon as he is done loading a map. [Skotlex]
unsigned int killer : 1;
@@ -621,6 +619,16 @@ END_ZEROED_BLOCK;
// HatEffect
VECTOR_DECL(int) hatEffectId;
+ struct {
+ unsigned move : 1;
+ unsigned attack : 1;
+ unsigned skill : 1;
+ unsigned useitem : 1;
+ unsigned chat : 1;
+ unsigned immune : 1;
+ unsigned sitstand : 1;
+ unsigned commands : 1;
+ } block_action;
};
#define EQP_WEAPON EQP_HAND_R