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path: root/src/map/mob.c
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2008-07-31Removed the mob controller system, now a customization (see topic:194375).ultramage1-82/+3
2008-07-30Removed the IRC bot system, now a customization (see topic:194306)ultramage1-4/+0
2008-07-26Replaced occurences of '-1' with the more appropriate 'INVALID_TIMER' value w...ultramage1-5/+5
2008-07-26- Implemented official Convex Mirror (With help of Yomanda and Sirius White)zephyrus1-1/+2
2008-07-05* Moved the mob killmonster flag to a more appropriate area. (bugreport:1795)sketchyphoenix1-1/+1
2008-06-29- Added support to Cash Shop for script command callshopzephyrus1-8/+21
2008-06-22Added support for killmonster to fire OnMyMobDead optionally.sketchyphoenix1-1/+1
2008-06-21* Fixed a bug where the "OnMyMobDead" event wouldn't trigger if the mob was k...sketchyphoenix1-0/+3
2008-05-08- Added some new items and headgears.zephyrus1-50/+76
2008-05-07- Added function battle_attr_ratio to handle just getting the attribute table...skotlex1-8/+1
2008-05-02* Changes to map_foreach* functions:FlavioJS1-3/+2
2008-05-02Replaced the very ineffective clif_foreachclient() with map_foreachpc() since...ultramage1-1/+1
2008-05-01Replaced the integers+checking approach in r12679 with usage of floating poin...ultramage1-6/+6
2008-05-01Implemented get_percentage() for compact and safe calculation of percentual v...ultramage1-6/+6
2008-04-27Cleaning up the itemdb reload mess (see r12635, r12643, r12650, r12661, r1266...ultramage1-0/+5
2008-04-21* Changed the data field of timers from int to intptr.FlavioJS1-12/+12
2008-04-15 * Corrected some invalid syntax in skill_db.txt (wrong usage of commas)ultramage1-16/+1
2008-04-08Full revert of r12402, could be the cause of mob respawn problems (followup t...ultramage1-7/+0
2008-04-07* Made script command 'flagemblem' and guild_emblem_change send an update of ...FlavioJS1-12/+35
2008-04-07Improved the Mental Sensing fix from r12507 to not start the status at all, i...ultramage1-1/+1
2008-04-06NVM on last fix (r12510).Kevin1-1/+1
2008-04-06Changed Mental Vision fix (r12507) to check for mexp rather then the boss fla...Kevin1-1/+1
2008-04-06Mind Sensing no longer gives an xp bonus on bosses. (bugreport:1282)Kevin1-1/+1
2008-03-26Adjusted eAthena code to compile cleanly in C++ mode.ultramage1-8/+8
2008-03-24* Reorganized the contents of the mapserver's header files.ultramage1-0/+1
2008-03-21- Added status changes for netcafe premium items. Status Resist Potion and SP...zephyrus1-12/+23
2008-03-20- Added SC_ARMOR_RESIST, used by Undead Scroll, gives you resistance against ...zephyrus1-4/+30
2008-03-19Changed the dynamic mobs system to also unload mobs that have respawn time bu...ultramage1-0/+7
2008-03-18Fixed OnPCLoginEvent not working correctly (bugreport:1182).ultramage1-1/+1
2008-03-14Fixed spawned mob count not being counted properly, causing yet more respawn ...ultramage1-2/+0
2008-03-13Replaced some foreach-based functions by their inlined iterator equivalents.ultramage1-1/+3
2008-03-13- Added a fix for Abracadabra, this skills allways should use minimum a Yello...zephyrus1-0/+143
2008-03-12Removed one mob data variable related to dynamic mobs that I found to be redu...ultramage1-1/+0
2008-03-09- Modified attack_walk_delay so it behaves on a 'per-object' basis, and chang...skotlex1-0/+1
2008-03-07- Added config settings mob_active_time and boss_active_time, what they do is...skotlex1-43/+70
2008-03-06Fixed a crash when a homun kills a mvp and the char that did the most damage ...ultramage1-1/+1
2008-03-03- An extra ; removed. Reported by Itakou.zephyrus1-2/+3
2008-02-27Added support for actually disabling the idle_no_autoloot config setting (fol...ultramage1-1/+5
2008-02-21- Added status_calc_life to properly calculate hp/max_hp as a ratio taking in...skotlex1-7/+7
2008-02-14- Some optimizations to @noks (now using a Status Change timer).zephyrus1-14/+17
2008-02-14- Added some new config settings: homunculus_autoloot, idle_no_autoloot, max_...zephyrus1-7/+87
2008-02-07- Fixed Freezing Trap doing no damage (changed type from misc to weapon)skotlex1-1/+1
2008-02-04- Some code cleanups.zephyrus1-1/+1
2008-01-06- Fixed Overthrust's timer not being able to be refreshed when recasting it (...skotlex1-1/+1
2008-01-06Cleaned up mob_once_spawn() and mob_once_spawn_area().ultramage1-51/+66
2008-01-04Fixed a bad allocation line, which in my case resulted in trashing several in...ultramage1-1/+1
2007-12-27Re-added a missing mob last_thinktime timer initialization when a mob spawns,...ultramage1-0/+1
2007-12-26Moved distance-related functions to path.c/hultramage1-0/+1
2007-12-22Fixed droprate overflows when going over rate 2000xultramage1-3/+6
2007-12-22- Corrected mob spawn utilization of the delay1/delay2 values (one is respawn...skotlex1-15/+8