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path: root/npc/scripts_guild.conf
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2012-08-03* You may notice that your /guild2/ folder shrunk considerably - you're welco...euphyy1-7/+4
2012-08-02Reverted and optimized treasure room protection script, and disabled by defau...daegaladh1-1/+1
2012-08-01Full npc folder reorganization. (I hope I didn't break anything D:)daegaladh1-0/+58
2012-07-08Okie ladies and gentleman if this commit breaks anything it's jman's and maki...shennetsind1-58/+0
2012-04-22- Guild folder update.masao871-1/+3
2010-06-10* Touched up the WoESE Guild Dungeon monster stats and added drops.L0ne_W0lf1-1/+1
2009-11-04* Added known info for WoE SE Guild Dungeon monsters.L0ne_W0lf1-0/+2
2008-09-09Enabled WoE SE to be run independently of WoE. Let's see how long it is befor...L0ne_W0lf1-0/+2
2008-04-28* Rewrote the WoE 1.0 from the ground up nearly.L0ne_W0lf1-36/+24
2008-04-08Added the Schwaltzvalt Guild Castles 1-5. (update 3/3)L0ne_W0lf1-5/+25
2007-12-22Cleaned the script conf files (see topic:171384 for details)ultramage1-13/+1
2007-06-04* Updated 2006 headgear quests to semi-official dialog.L0ne_W0lf1-11/+0
2007-04-29Gave each file an empty last line, to make svn happierultramage1-1/+1
2007-01-26More typo fixesultramage1-8/+8
2006-12-05- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt...FlavioJS1-66/+66
2006-01-29AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ...Valaris1-0/+67