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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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conf
/
battle
/
monster.conf
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2016-08-19
Ported battle.conf to libconfig
Haru
1
-238
/
+0
2015-09-17
corrected some white spaces and added missing EOL.
Frost
1
-7
/
+7
2015-09-17
Added Configuration in enabling/disabling monster hp bar on new clients.
Frost
1
-0
/
+4
2014-11-03
* No cell stacking implemented (official version)
Michieru
1
-1
/
+1
2014-10-31
- Monster chase range updates (bugreport:7637)
Michieru
1
-3
/
+19
2014-10-02
* Rewrote the hard monster AI. Monsters will now behave a lot closer to offic...
Michieru
1
-3
/
+12
2013-06-14
Whitespace, TABs & Spellings
Akkarinage
1
-6
/
+6
2013-01-27
Renaming some more, also temporarily made "display_version" off by default un...
shennetsind
1
-1
/
+1
2012-11-11
* Cleaning of script_commands.txt, with db paths updated to reflect pre-re/re...
euphyy
1
-4
/
+3
2012-11-10
- Added configuration to wheter the monster size would change experience earn...
momacabu
1
-0
/
+7
2012-07-18
New permissions added for groups: show_bossmobs, disable_pvm and disable_pvp;...
cookiecrumbs
1
-1
/
+1
2012-04-21
Added mvp tomb system.
greenboxal2
1
-0
/
+4
2012-01-31
Removed obsolete `mob_clear_delay` config (since r5707) (bugreport:137)
gepard1984
1
-4
/
+0
2011-12-24
- Replaced all occurrences of "eAthena" to "rAthena" string
mercurial123
1
-1
/
+1
2011-12-24
- Removed ASCII art from text files (keeping it in the console though).
brianluau
1
-12
/
+0
2011-03-15
* Fixed monsters getting warped when stepping on an NPC warp when at least on...
ai4rei
1
-1
/
+1
2010-02-10
- Fixed a misleading description. (bugreport:4008)
brianluau
1
-1
/
+1
2009-11-03
* Added battle_config.mob_slave_keep_target config option (monster.conf)
L0ne_W0lf
1
-0
/
+3
2009-07-11
* Some updates for range check. (bugreport:3339)
Inkfish
1
-2
/
+2
2009-04-11
Inverted the way monster_ai 0x200 works, default is 0 again (followup to r136...
ultramage
1
-5
/
+5
2009-04-10
Default value for monster_ai is now 0x200.
L0ne_W0lf
1
-1
/
+1
2008-03-07
- Added config settings mob_active_time and boss_active_time, what they do is...
skotlex
1
-0
/
+5
2008-02-14
- Added some new config settings: homunculus_autoloot, idle_no_autoloot, max_...
zephyrus
1
-0
/
+6
2007-09-24
* Limited manual detection of data truncation to string/enum/blob columns.
FlavioJS
1
-0
/
+201