diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/map/battle.c | 11 | ||||
-rw-r--r-- | src/map/skill.c | 20 | ||||
-rw-r--r-- | src/map/status.c | 84 | ||||
-rw-r--r-- | src/map/status.h | 10 |
4 files changed, 55 insertions, 70 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index c0c2e29cc..c28aef820 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -5833,6 +5833,17 @@ void battle_reflect_damage(struct block_list *target, struct block_list *src, st delay += 100;/* gradual increase so the numbers don't clip in the client */ } + if (sc->data[SC_MVPCARD_ORCLORD]) { + NORMALIZE_RDAMAGE(damage * sc->data[SC_MVPCARD_ORCLORD]->val1 / 100); + + rdelay = clif->delay_damage(tick + delay, src, src, status_get_amotion(src), status_get_dmotion(src), rdamage, 1, BDT_ENDURE); + + if (tsd) + battle->drain(tsd, src, rdamage, rdamage, status_get_race(src), 0); + battle->delay_damage(tick, wd->amotion, target, src, 0, CR_REFLECTSHIELD, 0, rdamage, ATK_DEF, rdelay, true); + + delay += 100; + } } if( ( ssc = status->get_sc(src) ) ) { if( ssc->data[SC_INSPIRATION] ) { diff --git a/src/map/skill.c b/src/map/skill.c index 39579156f..8d97409fb 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -14343,6 +14343,8 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, uint16 req.sp -= req.sp * sc->data[SC_TELEKINESIS_INTENSE]->val2 / 100; if (sc->data[SC_TARGET_ASPD]) req.sp -= req.sp * sc->data[SC_TARGET_ASPD]->val1 / 100; + if (sc->data[SC_MVPCARD_MISTRESS]) + req.sp -= req.sp * sc->data[SC_MVPCARD_MISTRESS]->val1 / 100; } req.zeny = skill->dbs->db[idx].zeny[skill_lv-1]; @@ -14422,22 +14424,24 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, uint16 if (itemid_isgemstone(req.itemid[i]) && skill_id != HW_GANBANTEIN) { if (sd->special_state.no_gemstone) { // All gem skills except Hocus Pocus and Ganbantein can cast for free with Mistress card [helvetica] - if( skill_id != SA_ABRACADABRA ) + if (skill_id != SA_ABRACADABRA) req.itemid[i] = req.amount[i] = 0; - else if( --req.amount[i] < 1 ) + else if (--req.amount[i] < 1) req.amount[i] = 1; // Hocus Pocus always use at least 1 gem } - if(sc && sc->data[SC_INTOABYSS]) - { - if( skill_id != SA_ABRACADABRA ) + if (sc && sc->data[SC_INTOABYSS]) { + if (skill_id != SA_ABRACADABRA) req.itemid[i] = req.amount[i] = 0; - else if( --req.amount[i] < 1 ) + else if (--req.amount[i] < 1) req.amount[i] = 1; // Hocus Pocus always use at least 1 gem } + if (sc && sc->data[SC_MVPCARD_MISTRESS]) { + req.itemid[i] = req.amount[i] = 0; + } } - if( skill_id >= HT_SKIDTRAP && skill_id <= HT_TALKIEBOX && pc->checkskill(sd, RA_RESEARCHTRAP) > 0){ + if (skill_id >= HT_SKIDTRAP && skill_id <= HT_TALKIEBOX && pc->checkskill(sd, RA_RESEARCHTRAP) > 0) { int16 item_index; - if ((item_index = pc->search_inventory(sd,req.itemid[i])) == INDEX_NOT_FOUND + if ((item_index = pc->search_inventory(sd, req.itemid[i])) == INDEX_NOT_FOUND || sd->status.inventory[item_index].amount < req.amount[i] ) { req.itemid[i] = ITEMID_TRAP_ALLOY; diff --git a/src/map/status.c b/src/map/status.c index f4fd04467..841f9c855 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -860,6 +860,12 @@ void initChangeTables(void) { status->dbs->IconChangeTable[SC_GEFFEN_MAGIC3] = SI_GEFFEN_MAGIC3; status->dbs->IconChangeTable[SC_FENRIR_CARD] = SI_FENRIR_CARD; + // MVP Scrolls + status->dbs->IconChangeTable[SC_MVPCARD_TAOGUNKA] = SI_MVPCARD_TAOGUNKA; + status->dbs->IconChangeTable[SC_MVPCARD_MISTRESS] = SI_MVPCARD_MISTRESS; + status->dbs->IconChangeTable[SC_MVPCARD_ORCHERO] = SI_MVPCARD_ORCHERO; + status->dbs->IconChangeTable[SC_MVPCARD_ORCLORD] = SI_MVPCARD_ORCLORD; + // Mercenary Bonus Effects status->dbs->IconChangeTable[SC_MER_FLEE] = SI_MER_FLEE; status->dbs->IconChangeTable[SC_MER_ATK] = SI_MER_ATK; @@ -1008,7 +1014,6 @@ void initChangeTables(void) { status->dbs->ChangeFlagTable[SC_ARMOR_RESIST] |= SCB_ALL; status->dbs->ChangeFlagTable[SC_ATKER_BLOOD] |= SCB_ALL; status->dbs->ChangeFlagTable[SC_WALKSPEED] |= SCB_SPEED; - status->dbs->ChangeFlagTable[SC_ITEMSCRIPT] |= SCB_ALL; status->dbs->ChangeFlagTable[SC_TARGET_BLOOD] |= SCB_ALL; status->dbs->ChangeFlagTable[SC_TARGET_ASPD] |= SCB_MAXSP; status->dbs->ChangeFlagTable[SC_ATKER_ASPD] |= SCB_MAXHP | SCB_ALL; @@ -1096,6 +1101,12 @@ void initChangeTables(void) { status->dbs->ChangeFlagTable[SC_GEFFEN_MAGIC3] |= SCB_ALL; status->dbs->ChangeFlagTable[SC_FENRIR_CARD] |= SCB_MATK | SCB_ALL; + // MVP Scrolls + status->dbs->ChangeFlagTable[SC_MVPCARD_TAOGUNKA] |= SCB_MAXHP | SCB_DEF | SCB_MDEF; + status->dbs->ChangeFlagTable[SC_MVPCARD_MISTRESS] |= SCB_ALL; + status->dbs->ChangeFlagTable[SC_MVPCARD_ORCHERO] |= SCB_ALL; + status->dbs->ChangeFlagTable[SC_MVPCARD_ORCLORD] |= SCB_ALL; + // Costume status->dbs->ChangeFlagTable[SC_MOONSTAR] |= SCB_NONE; status->dbs->ChangeFlagTable[SC_SUPER_STAR] |= SCB_NONE; @@ -2530,12 +2541,6 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { } } - if( sc->count && sc->data[SC_ITEMSCRIPT] ) { - struct item_data *data = itemdb->exists(sc->data[SC_ITEMSCRIPT]->val1); - if( data && data->script ) - script->run_use_script(sd, data, 0); - } - status->calc_pc_additional(sd, opt); if( sd->pd ) { // Pet Bonus @@ -5149,14 +5154,16 @@ defType status_calc_def(struct block_list *bl, struct status_change *sc, int def def += sc->data[SC_SHIELDSPELL_REF]->val2; if (sc->data[SC_PRESTIGE]) def += sc->data[SC_PRESTIGE]->val1; - if (sc->data[SC_VOLCANIC_ASH] && (bl->type==BL_MOB)) { - if (status_get_race(bl)==RC_PLANT) + if (sc->data[SC_VOLCANIC_ASH] && (bl->type == BL_MOB)) { + if (status_get_race(bl) == RC_PLANT) def /= 2; } if (sc->data[SC_UNLIMIT]) return 1; if (sc->data[SC_ARMORSCROLL]) def += sc->data[SC_ARMORSCROLL]->val1; + if (sc->data[SC_MVPCARD_TAOGUNKA]) + def -= sc->data[SC_MVPCARD_TAOGUNKA]->val2; return (defType)cap_value(def,DEFTYPE_MIN,DEFTYPE_MAX); } @@ -5287,6 +5294,8 @@ defType status_calc_mdef(struct block_list *bl, struct status_change *sc, int md return 1; if (sc->data[SC_FREYJASCROLL]) mdef += sc->data[SC_FREYJASCROLL]->val1; + if (sc->data[SC_MVPCARD_TAOGUNKA]) + mdef -= sc->data[SC_MVPCARD_TAOGUNKA]->val3; return (defType)cap_value(mdef,DEFTYPE_MIN,DEFTYPE_MAX); } @@ -5891,6 +5900,8 @@ unsigned int status_calc_maxhp(struct block_list *bl, struct status_change *sc, maxhp += maxhp * sc->data[SC_SOULSCROLL]->val1 / 100; if (sc->data[SC_ATKER_ASPD]) maxhp += maxhp * sc->data[SC_ATKER_ASPD]->val1 / 100; + if (sc->data[SC_MVPCARD_TAOGUNKA]) + maxhp += maxhp * sc->data[SC_MVPCARD_TAOGUNKA]->val1 / 100; return (unsigned int)cap_value(maxhp,1,UINT_MAX); } @@ -6754,9 +6765,11 @@ int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_typ if (sc) { if (sc->data[SC_SCRESIST]) - sc_def += sc->data[SC_SCRESIST]->val1*100; //Status resist + sc_def += sc->data[SC_SCRESIST]->val1 * 100; //Status resist else if (sc->data[SC_SIEGFRIED]) - sc_def += sc->data[SC_SIEGFRIED]->val3*100; //Status resistance. + sc_def += sc->data[SC_SIEGFRIED]->val3 * 100; //Status resistance. + if (sc && sc->data[SC_MVPCARD_ORCHERO]) + sc_def += sc->data[SC_MVPCARD_ORCHERO]->val1 * 100; } //When tick def not set, reduction is the same for both. @@ -9474,31 +9487,6 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t if (battle_config.sc_castcancel&bl->type) unit->skillcastcancel(bl, 0); break; - /* */ - case SC_ITEMSCRIPT: - if( sd ) { - switch( val1 ) { - case ITEMID_PHREEONI_CARD: - clif->status_change(bl, SI_FOOD_BASICHIT, 1, tick, 0, 0, 0); - break; - case ITEMID_GHOSTRING_CARD: - clif->status_change(bl,SI_ARMOR_PROPERTY,1,tick,0,0,0); - break; - case ITEMID_TAO_GUNKA_CARD: - clif->status_change(bl,SI_MVPCARD_TAOGUNKA,1,tick,0,0,0); - break; - case ITEMID_MISTRESS_CARD: - clif->status_change(bl,SI_MVPCARD_MISTRESS,1,tick,0,0,0); - break; - case ITEMID_ORC_HERO_CARD: - clif->status_change(bl,SI_MVPCARD_ORCHERO,1,tick,0,0,0); - break; - case ITEMID_ORC_LOAD_CARD: - clif->status_change(bl,SI_MVPCARD_ORCLORD,1,tick,0,0,0); - break; - } - } - break; } // Set option as needed. @@ -10365,30 +10353,6 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const if( sce->val2 ) status_change_end(bl, (sc_type)sce->val2, INVALID_TIMER); break; - case SC_ITEMSCRIPT: - if( sd ) { - switch( sce->val1 ) { - case ITEMID_PHREEONI_CARD: - clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_FOOD_BASICHIT); - break; - case ITEMID_GHOSTRING_CARD: - clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_ARMOR_PROPERTY); - break; - case ITEMID_TAO_GUNKA_CARD: - clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_MVPCARD_TAOGUNKA); - break; - case ITEMID_MISTRESS_CARD: - clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_MVPCARD_MISTRESS); - break; - case ITEMID_ORC_HERO_CARD: - clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_MVPCARD_ORCHERO); - break; - case ITEMID_ORC_LOAD_CARD: - clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_MVPCARD_ORCLORD); - break; - } - } - break; case SC_OVERED_BOOST: switch( bl->type ){ case BL_HOM: diff --git a/src/map/status.h b/src/map/status.h index 695b5f3cf..d44cc9bca 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -390,8 +390,8 @@ typedef enum sc_type { //SC_DEFRATIOATK, //SC_HPDRAIN, //SC_SKILLATKBONUS, - SC_ITEMSCRIPT = 290, - SC_S_LIFEPOTION, + //SC_ITEMSCRIPT, + SC_S_LIFEPOTION = 291, SC_L_LIFEPOTION, SC_CASH_PLUSONLYJOBEXP, //SC_IGNOREDEF, @@ -793,6 +793,12 @@ typedef enum sc_type { SC_CUP_OF_BOZA, SC_OVERLAPEXPUP, SC_MORA_BUFF, + + // MVP Scrolls + SC_MVPCARD_TAOGUNKA, + SC_MVPCARD_MISTRESS, + SC_MVPCARD_ORCHERO, + SC_MVPCARD_ORCLORD, SC_MAX, //Automatically updated max, used in for's to check we are within bounds. } sc_type; |