diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/battle.c | 4 | ||||
-rw-r--r-- | src/map/battle.h | 1 | ||||
-rw-r--r-- | src/map/skill.c | 4 | ||||
-rw-r--r-- | src/map/unit.c | 6 |
4 files changed, 13 insertions, 2 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 0441164b9..c481d0034 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3441,6 +3441,7 @@ static const struct battle_data_short { { "gtb_sc_immunity", &battle_config.gtb_sc_immunity}, { "guild_max_castles", &battle_config.guild_max_castles }, { "emergency_call", &battle_config.emergency_call }, + { "guild_aura", &battle_config.guild_aura }, { "death_penalty_type", &battle_config.death_penalty_type }, { "death_penalty_base", &battle_config.death_penalty_base }, { "death_penalty_job", &battle_config.death_penalty_job }, @@ -3864,7 +3865,8 @@ void battle_set_defaults() { battle_config.gm_join_chat=0; battle_config.gm_kick_chat=0; battle_config.guild_max_castles=0; - battle_config.emergency_call=2; + battle_config.emergency_call=15; + battle_config.guild_aura=31; battle_config.skillfree = 0; battle_config.skillup_limit = 0; battle_config.wp_rate=100; diff --git a/src/map/battle.h b/src/map/battle.h index 3c1a9fe2d..2d4651b65 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -165,6 +165,7 @@ extern struct Battle_Config { unsigned short guild_exp_limit;
unsigned short guild_max_castles;
unsigned short emergency_call;
+ unsigned short guild_aura;
unsigned short pc_invincible_time;
unsigned short pet_catch_rate;
unsigned short pet_rename;
diff --git a/src/map/skill.c b/src/map/skill.c index ff184fb20..33fd6eb89 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -2321,6 +2321,10 @@ int skill_guildaura_sub (struct block_list *bl, va_list ap) gid = va_arg(ap,int); if (sd->status.guild_id != gid) return 0; + + if(id == sd->bl.id && battle_config.guild_aura&16) + return 0; + strvit = va_arg(ap,int); agidex = va_arg(ap,int); diff --git a/src/map/unit.c b/src/map/unit.c index 4d6fdc29f..52284d83d 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -173,7 +173,11 @@ static int unit_walktoxy_timer(int tid,unsigned int tick,int id,int data) return 0; } else sd->areanpc_id=0; - if (sd->state.gmaster_flag) + if (sd->state.gmaster_flag && + (battle_config.guild_aura&(agit_flag?2:1)) && + (battle_config.guild_aura& + (map[bl->m].flag.gvg || map[bl->m].flag.gvg_castle?8:4)) + ) { //Guild Aura: Likely needs to be recoded, this method seems inefficient. struct guild *g = sd->state.gmaster_flag; int skill, strvit= 0, agidex = 0; |