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-rw-r--r--src/map/skill.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index a849e55b2..90afdf01f 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -801,9 +801,14 @@ int skill_get_range2 (struct block_list *bl, int id, int lv)
int skill_calc_heal (struct block_list *bl, int skill_lv)
{
int skill, heal;
+
+ if (skill_lv >= battle_config.max_heal_lv)
+ return battle_config.max_heal;
+
heal = ( status_get_lv(bl)+status_get_int(bl) )/8 *(4+ skill_lv*8);
if(bl->type == BL_PC && (skill = pc_checkskill((TBL_PC*)bl, HP_MEDITATIO)) > 0)
heal += heal * skill * 2 / 100;
+
return heal;
}
@@ -3152,8 +3157,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
int heal = skill_calc_heal(src, skilllv);
int heal_get_jobexp;
- if (skilllv > 10)
- heal = 9999; //9999ヒール
if (status_isimmune(bl) || (dstmd && dstmd->class_ == MOBID_EMPERIUM))
heal=0; /* 黄金蟲カード(ヒール量0) */
if (sd) {