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-rw-r--r--src/map/skill.c21
1 files changed, 10 insertions, 11 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index a35968b13..e40658d85 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -3088,20 +3088,19 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
clif_skill_nodamage(src,bl,skillid,skilllv,1);
break;
case SA_CLASSCHANGE:
- {
- static int changeclass[]={1038,1039,1046,1059,1086,1087,1112,1115
- ,1157,1159,1190,1272,1312,1373,1492};
- int class_ = mob_random_class (changeclass,ARRAYLENGTH(changeclass));
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if(dstmd) mob_class_change(dstmd,class_);
- }
- break;
case SA_MONOCELL:
+ if (dstmd)
{
- static int poringclass[]={1002};
- int class_ = mob_random_class (poringclass,ARRAYLENGTH(poringclass));
+ int class_ = skillid==SA_MONOCELL?1002:mob_get_random_id(2, 1, 0);
clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if(dstmd) mob_class_change(dstmd,class_);
+ mob_class_change(dstmd,class_);
+ if (tsc) {
+ const int scs[] = { SC_QUAGMIRE, SC_PROVOKE, SC_ROKISWEIL, SC_GRAVITATION, SC_SUITON, SC_STRIPWEAPON, SC_STRIPSHIELD, SC_STRIPARMOR, SC_STRIPHELM, SC_BLADESTOP };
+ for (i = SC_COMMON_MIN; i <= SC_COMMON_MAX; i++)
+ if (tsc->data[i]) status_change_end(bl, i, -1);
+ for (i = 0; i < ARRAYLENGTH(scs); i++)
+ if (tsc->data[scs[i]]) status_change_end(bl, scs[i], -1);
+ }
}
break;
case SA_DEATH: