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-rw-r--r--src/map/skill.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 5f6c249ce..f35de5edd 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -7262,7 +7262,6 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns
}
case UNT_SANCTUARY:
- if (sg->skill_id == PR_SANCTUARY) {
if (battle_check_undead(tstatus->race, tstatus->def_ele) || tstatus->race==RC_DEMON)
{ //Only damage enemies with offensive Sanctuary. [Skotlex]
if(battle_check_target(&src->bl,bl,BCT_ENEMY)>0 &&
@@ -7285,8 +7284,8 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns
if (sg->val1 <= 0)
skill_delunitgroup(NULL,sg, 0);
break;
- }
- //Evil Land
+
+ case UNT_EVILLAND:
if (!battle_check_undead(tstatus->race, tstatus->def_ele) && tstatus->race!=RC_DEMON)
{ //Damage enemies
if(battle_check_target(&src->bl,bl,BCT_ENEMY)>0)