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Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c22
1 files changed, 12 insertions, 10 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index b39ae1c59..cbc1ed1d4 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -611,6 +611,8 @@ int pc_equippoint(struct map_session_data *sd,int n)
if(ep == EQP_HAND_R && (pc->checkskill(sd,AS_LEFT) > 0 || (sd->class_&MAPID_UPPERMASK) == MAPID_ASSASSIN ||
(sd->class_&MAPID_UPPERMASK) == MAPID_KAGEROUOBORO))//Kagerou and Oboro can dual wield daggers. [Rytech]
return EQP_ARMS;
+ if( ep == EQP_SHADOW_SHIELD )/* are there conditions for those? */
+ return EQP_SHADOW_WEAPON|EQP_SHADOW_SHIELD;
}
return ep;
}
@@ -8526,13 +8528,13 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos)
nullpo_ret(sd);
if( n < 0 || n >= MAX_INVENTORY ) {
- clif->equipitemack(sd,0,0,0);
+ clif->equipitemack(sd,0,0,EIA_FAIL);
return 0;
}
if( DIFF_TICK(sd->canequip_tick,timer->gettick()) > 0 )
{
- clif->equipitemack(sd,n,0,0);
+ clif->equipitemack(sd,n,0,EIA_FAIL);
return 0;
}
@@ -8543,13 +8545,13 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos)
ShowInfo("equip %d(%d) %x:%x\n",sd->status.inventory[n].nameid,n,id?id->equip:0,req_pos);
if(!pc->isequip(sd,n) || !(pos&req_pos) || sd->status.inventory[n].equip != 0 || sd->status.inventory[n].attribute==1 ) { // [Valaris]
// FIXME: pc->isequip: equip level failure uses 2 instead of 0
- clif->equipitemack(sd,n,0,0); // fail
+ clif->equipitemack(sd,n,0,EIA_FAIL); // fail
return 0;
}
if (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_SATURDAY_NIGHT_FEVER])
{
- clif->equipitemack(sd,n,0,0); // fail
+ clif->equipitemack(sd,n,0,EIA_FAIL); // fail
return 0;
}
@@ -8589,7 +8591,7 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos)
clif->arrow_fail(sd,3);
}
else
- clif->equipitemack(sd,n,pos,1);
+ clif->equipitemack(sd,n,pos,EIA_SUCCESS);
sd->status.inventory[n].equip=pos;
@@ -8738,20 +8740,20 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag) {
nullpo_ret(sd);
if( n < 0 || n >= MAX_INVENTORY ) {
- clif->unequipitemack(sd,0,0,0);
+ clif->unequipitemack(sd,0,0,UIA_FAIL);
return 0;
}
// if player is berserk then cannot unequip
if (!(flag & 2) && sd->sc.count && (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_SATURDAY_NIGHT_FEVER]))
{
- clif->unequipitemack(sd,n,0,0);
+ clif->unequipitemack(sd,n,0,UIA_FAIL);
return 0;
}
if( !(flag&2) && sd->sc.count && sd->sc.data[SC_KYOUGAKU] )
{
- clif->unequipitemack(sd,n,0,0);
+ clif->unequipitemack(sd,n,0,UIA_FAIL);
return 0;
}
@@ -8759,7 +8761,7 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag) {
ShowInfo("unequip %d %x:%x\n",n,pc->equippoint(sd,n),sd->status.inventory[n].equip);
if(!sd->status.inventory[n].equip){ //Nothing to unequip
- clif->unequipitemack(sd,n,0,0);
+ clif->unequipitemack(sd,n,0,UIA_FAIL);
return 0;
}
for(i=0;i<EQI_MAX;i++) {
@@ -8821,7 +8823,7 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag) {
clif->changelook(&sd->bl,LOOK_ROBE,sd->status.robe);
}
- clif->unequipitemack(sd,n,sd->status.inventory[n].equip,1);
+ clif->unequipitemack(sd,n,sd->status.inventory[n].equip,UIA_SUCCESS);
if((sd->status.inventory[n].equip & EQP_ARMS) &&
sd->weapontype1 == 0 && sd->weapontype2 == 0 && (!sd->sc.data[SC_TK_SEVENWIND] || sd->sc.data[SC_ASPERSIO])) //Check for seven wind (but not level seven!)