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-rw-r--r--src/map/intif.h240
1 files changed, 128 insertions, 112 deletions
diff --git a/src/map/intif.h b/src/map/intif.h
index 43bbc0859..f0c1067fb 100644
--- a/src/map/intif.h
+++ b/src/map/intif.h
@@ -1,112 +1,128 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#ifndef _INTIF_H_
-#define _INFIF_H_
-
-//#include "../common/mmo.h"
-struct party_member;
-struct guild_member;
-struct guild_position;
-struct s_pet;
-struct s_homunculus;
-struct s_mercenary;
-struct s_elemental;
-struct mail_message;
-struct auction_data;
-
-int intif_parse(int fd);
-
-int intif_broadcast(const char* mes, int len, int type);
-int intif_broadcast2(const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY);
-int intif_main_message(struct map_session_data* sd, const char* message);
-
-int intif_wis_message(struct map_session_data *sd,char *nick,char *mes,int mes_len);
-int intif_wis_message_to_gm(char *Wisp_name, int permission, char *mes);
-
-int intif_saveregistry(struct map_session_data *sd, int type);
-int intif_request_registry(struct map_session_data *sd, int flag);
-
-int intif_request_guild_storage(int account_id, int guild_id);
-int intif_send_guild_storage(int account_id, struct guild_storage *gstor);
-
-
-int intif_create_party(struct party_member *member,char *name,int item,int item2);
-int intif_request_partyinfo(int party_id, int char_id);
-
-int intif_party_addmember(int party_id,struct party_member *member);
-int intif_party_changeoption(int party_id, int account_id, int exp, int item);
-int intif_party_leave(int party_id,int account_id, int char_id);
-int intif_party_changemap(struct map_session_data *sd, int online);
-int intif_break_party(int party_id);
-int intif_party_message(int party_id, int account_id, const char *mes,int len);
-int intif_party_leaderchange(int party_id,int account_id,int char_id);
-
-
-int intif_guild_create(const char *name, const struct guild_member *master);
-int intif_guild_request_info(int guild_id);
-int intif_guild_addmember(int guild_id, struct guild_member *m);
-int intif_guild_leave(int guild_id, int account_id, int char_id, int flag, const char *mes);
-int intif_guild_memberinfoshort(int guild_id, int account_id, int char_id, int online, int lv, int class_);
-int intif_guild_break(int guild_id);
-int intif_guild_message(int guild_id, int account_id, const char *mes, int len);
-int intif_guild_change_gm(int guild_id, const char* name, int len);
-int intif_guild_change_basicinfo(int guild_id, int type, const void *data, int len);
-int intif_guild_change_memberinfo(int guild_id, int account_id, int char_id, int type, const void *data, int len);
-int intif_guild_position(int guild_id, int idx, struct guild_position *p);
-int intif_guild_skillup(int guild_id, uint16 skill_id, int account_id, int max);
-int intif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag);
-int intif_guild_notice(int guild_id, const char *mes1, const char *mes2);
-int intif_guild_emblem(int guild_id, int len, const char *data);
-int intif_guild_castle_dataload(int num, int *castle_ids);
-int intif_guild_castle_datasave(int castle_id, int index, int value);
-
-int intif_create_pet(int account_id, int char_id, short pet_type, short pet_lv, short pet_egg_id,
- short pet_equip, short intimate, short hungry, char rename_flag, char incuvate, char *pet_name);
-int intif_request_petdata(int account_id, int char_id, int pet_id);
-int intif_save_petdata(int account_id, struct s_pet *p);
-int intif_delete_petdata(int pet_id);
-int intif_rename(struct map_session_data *sd, int type, char *name);
-#define intif_rename_pc(sd, name) intif_rename(sd, 0, name)
-#define intif_rename_pet(sd, name) intif_rename(sd, 1, name)
-#define intif_rename_hom(sd, name) intif_rename(sd, 2, name)
-int intif_homunculus_create(int account_id, struct s_homunculus *sh);
-bool intif_homunculus_requestload(int account_id, int homun_id);
-int intif_homunculus_requestsave(int account_id, struct s_homunculus* sh);
-int intif_homunculus_requestdelete(int homun_id);
-
-/******QUEST SYTEM*******/
-int intif_request_questlog(struct map_session_data * sd);
-int intif_quest_save(struct map_session_data * sd);
-
-// MERCENARY SYSTEM
-int intif_mercenary_create(struct s_mercenary *merc);
-int intif_mercenary_request(int merc_id, int char_id);
-int intif_mercenary_delete(int merc_id);
-int intif_mercenary_save(struct s_mercenary *merc);
-
-// MAIL SYSTEM
-int intif_Mail_requestinbox(int char_id, unsigned char flag);
-int intif_Mail_read(int mail_id);
-int intif_Mail_getattach(int char_id, int mail_id);
-int intif_Mail_delete(int char_id, int mail_id);
-int intif_Mail_return(int char_id, int mail_id);
-int intif_Mail_send(int account_id, struct mail_message *msg);
-// AUCTION SYSTEM
-int intif_Auction_requestlist(int char_id, short type, int price, const char* searchtext, short page);
-int intif_Auction_register(struct auction_data *auction);
-int intif_Auction_cancel(int char_id, unsigned int auction_id);
-int intif_Auction_close(int char_id, unsigned int auction_id);
-int intif_Auction_bid(int char_id, const char* name, unsigned int auction_id, int bid);
-// ELEMENTAL SYSTEM
-int intif_elemental_create(struct s_elemental *ele);
-int intif_elemental_request(int ele_id, int char_id);
-int intif_elemental_delete(int ele_id);
-int intif_elemental_save(struct s_elemental *ele);
-
-/* @accinfo */
-void intif_request_accinfo( int u_fd, int aid, int group_lv, char* query );
-
-int CheckForCharServer(void);
-
-#endif /* _INTIF_H_ */
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+#ifndef _INTIF_H_
+#define _INFIF_H_
+//#include "../common/mmo.h"
+struct party_member;
+struct guild_member;
+struct guild_position;
+struct s_pet;
+struct s_homunculus;
+struct s_mercenary;
+struct s_elemental;
+struct mail_message;
+struct auction_data;
+
+
+
+
+
+#define intif_rename_pc(sd, name) intif->rename(sd, 0, name)
+#define intif_rename_pet(sd, name) intif->rename(sd, 1, name)
+#define intif_rename_hom(sd, name) intif->rename(sd, 2, name)
+
+
+
+
+
+
+/*=====================================
+* Interface : intif.h
+* Generated by HerculesInterfaceMaker
+* created by Susu
+*-------------------------------------*/
+struct intif_interface {
+ /* funcs */
+
+
+ int (*parse) (int fd);
+
+ int (*create_pet)(int account_id, int char_id, short pet_type, short pet_lv, short pet_egg_id,
+ short pet_equip, short intimate, short hungry, char rename_flag, char incuvate, char *pet_name);
+
+ int (*broadcast) (const char* mes, int len, int type);
+ int (*broadcast2) (const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY);
+ int (*main_message) (struct map_session_data* sd, const char* message);
+
+ int (*wis_message) (struct map_session_data *sd,char *nick,char *mes,int mes_len);
+ int (*wis_message_to_gm) (char *Wisp_name, int permission, char *mes);
+
+ int (*saveregistry) (struct map_session_data *sd, int type);
+ int (*request_registry) (struct map_session_data *sd, int flag);
+
+ int (*request_guild_storage) (int account_id, int guild_id);
+ int (*send_guild_storage) (int account_id, struct guild_storage *gstor);
+
+ int (*create_party) (struct party_member *member,char *name,int item,int item2);
+ int (*request_partyinfo) (int party_id, int char_id);
+
+ int (*party_addmember) (int party_id,struct party_member *member);
+ int (*party_changeoption) (int party_id, int account_id, int exp, int item);
+ int (*party_leave) (int party_id,int account_id, int char_id);
+ int (*party_changemap) (struct map_session_data *sd, int online);
+ int (*break_party) (int party_id);
+ int (*party_message) (int party_id, int account_id, const char *mes,int len);
+ int (*party_leaderchange) (int party_id,int account_id,int char_id);
+
+ int (*guild_create) (const char *name, const struct guild_member *master);
+ int (*guild_request_info) (int guild_id);
+ int (*guild_addmember) (int guild_id, struct guild_member *m);
+ int (*guild_leave) (int guild_id, int account_id, int char_id, int flag, const char *mes);
+ int (*guild_memberinfoshort) (int guild_id, int account_id, int char_id, int online, int lv, int class_);
+ int (*guild_break) (int guild_id);
+ int (*guild_message) (int guild_id, int account_id, const char *mes, int len);
+ int (*guild_change_gm) (int guild_id, const char* name, int len);
+ int (*guild_change_basicinfo) (int guild_id, int type, const void *data, int len);
+ int (*guild_change_memberinfo) (int guild_id, int account_id, int char_id, int type, const void *data, int len);
+ int (*guild_position) (int guild_id, int idx, struct guild_position *p);
+ int (*guild_skillup) (int guild_id, uint16 skill_id, int account_id, int max);
+ int (*guild_alliance) (int guild_id1, int guild_id2, int account_id1, int account_id2, int flag);
+ int (*guild_notice) (int guild_id, const char *mes1, const char *mes2);
+ int (*guild_emblem) (int guild_id, int len, const char *data);
+ int (*guild_castle_dataload) (int num, int *castle_ids);
+ int (*guild_castle_datasave) (int castle_id, int index, int value);
+ int (*request_petdata) (int account_id, int char_id, int pet_id);
+ int (*save_petdata) (int account_id, struct s_pet *p);
+ int (*delete_petdata) (int pet_id);
+ int (*rename) (struct map_session_data *sd, int type, char *name);
+ int (*homunculus_create) (int account_id, struct s_homunculus *sh);
+ bool (*homunculus_requestload) (int account_id, int homun_id);
+ int (*homunculus_requestsave) (int account_id, struct s_homunculus* sh);
+ int (*homunculus_requestdelete) (int homun_id);
+ /******QUEST SYTEM*******/
+ int (*request_questlog) (struct map_session_data * sd);
+ int (*quest_save) (struct map_session_data * sd);
+ // MERCENARY SYSTEM
+ int (*mercenary_create) (struct s_mercenary *merc);
+ int (*mercenary_request) (int merc_id, int char_id);
+ int (*mercenary_delete) (int merc_id);
+ int (*mercenary_save) (struct s_mercenary *merc);
+ // MAIL SYSTEM
+ int (*Mail_requestinbox) (int char_id, unsigned char flag);
+ int (*Mail_read) (int mail_id);
+ int (*Mail_getattach) (int char_id, int mail_id);
+ int (*Mail_delete) (int char_id, int mail_id);
+ int (*Mail_return) (int char_id, int mail_id);
+ int (*Mail_send) (int account_id, struct mail_message *msg);
+ // AUCTION SYSTEM
+ int (*Auction_requestlist) (int char_id, short type, int price, const char* searchtext, short page);
+ int (*Auction_register) (struct auction_data *auction);
+ int (*Auction_cancel) (int char_id, unsigned int auction_id);
+ int (*Auction_close) (int char_id, unsigned int auction_id);
+ int (*Auction_bid) (int char_id, const char* name, unsigned int auction_id, int bid);
+ // ELEMENTAL SYSTEM
+ int (*elemental_create) (struct s_elemental *ele);
+ int (*elemental_request) (int ele_id, int char_id);
+ int (*elemental_delete) (int ele_id);
+ int (*elemental_save) (struct s_elemental *ele);
+ /* @accinfo */
+ void (*request_accinfo) (int u_fd, int aid, int group_lv, char* query);
+
+ int (*CheckForCharServer) (void);
+} intif_s;
+
+struct intif_interface *intif;
+
+void intif_defaults(void);
+
+#endif /* _INTIF_H_ */