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-rw-r--r--src/map/clif.c12
1 files changed, 4 insertions, 8 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 421274b0f..1c245ed43 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -11096,13 +11096,13 @@ static void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd)
sc = status->get_sc(bl);
if (sc && sc->option&OPTION_INVISIBLE && !clif->isdisguised(bl) &&
bl->type != BL_NPC && //Skip hidden NPCs which can be seen using Maya Purple
- pc_get_group_level(sd) < battle_config.hack_info_GM_level
+ !pc_has_permission(sd, PC_PERM_RECEIVE_HACK_INFO)
) {
char gm_msg[256];
sprintf(gm_msg, "Hack on NameRequest: character '%s' (account: %d) requested the name of an invisible target (id: %d).\n", sd->status.name, sd->status.account_id, id);
ShowWarning(gm_msg);
// information is sent to all online GMs
- intif->wis_message_to_gm(map->wisp_server_name, battle_config.hack_info_GM_level, gm_msg);
+ pc->wis_message_to_gm(map->wisp_server_name, PC_PERM_RECEIVE_HACK_INFO, gm_msg);
return;
}
#endif // 0
@@ -11593,12 +11593,8 @@ static void clif_parse_WisMessage(int fd, struct map_session_data *sd)
dstsd = map->nick2sd(target);
if (dstsd == NULL || strcmp(dstsd->status.name, target) != 0) {
- // player is not on this map-server
- // At this point, don't send wisp/page if it's not exactly the same name, because (example)
- // if there are 'Test' player on an other map-server and 'test' player on this map-server,
- // and if we ask for 'Test', we must not contact 'test' player
- // so, we send information to inter-server, which is the only one which decide (and copy correct name).
- intif->wis_message(sd, target, message, (int)strlen(message));
+ // Character not found (or found through partial match).
+ clif->wis_end(sd->fd, 1);
return;
}