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-rw-r--r--npc/quests/skills/dancer_skills.txt148
1 files changed, 74 insertions, 74 deletions
diff --git a/npc/quests/skills/dancer_skills.txt b/npc/quests/skills/dancer_skills.txt
index 8c933a50c..0f5916094 100644
--- a/npc/quests/skills/dancer_skills.txt
+++ b/npc/quests/skills/dancer_skills.txt
@@ -1,74 +1,74 @@
-//===== eAthena Script =======================================
-//= Dancer Skills Quests
-//===== By: ==================================================
-//= Lupus, Reddozen
-//===== Current Version: =====================================
-//= 1.3a
-//===== Compatible With: =====================================
-//= eAthena Revision 3800+
-//===== Description: =========================================
-//= Temp quests for new skills for 2nd classes
-//===== Additional Comments: =================================
-//= 1.0 for fully working skills only [Lupus]
-//= 1.1 Added more new skill quests for more classes [Lupus]
-//= Somehow eA engine doesn't let you keep learn't skill V_V'
-//= 1.2 Added to correct locations, correct NPC's, fixed
-//= some of the items required and made them into real
-//= quests. [Reddozen]
-//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
-//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
-//= 1.3b Splitted into different files [DracoRPG]
-//============================================================
-
-
-//============================================================
-// DANCER - WINK OF CHARM
-//============================================================
-comodo.gat,205,171,7 script Chanel 724,{
- mes "[Chanel]";
- if(BaseJob!=Job_Dancer) goto L_nodancer;
- if(getskilllv(1011)) goto L_alreadyhave;
- mes "I'll teach you all I know for:";
- mes "1 Crystal Mirror";
- mes "1 Alcohol";
- mes "1 China";
- mes "1 Apple";
- mes "3 Bananas";
- mes "5 Well-baked Cookies";
- next;
-
- mes "[Chanel]";
- mes "Let me check your items.";
- next;
-
- if(countitem(747)<1 || countitem(970)<1 || countitem(736)<1 || countitem(512)<1 || countitem(513)<3 || countitem(538)<5) goto L_noitems;//Items: Crystal_Mirror, Alcohol, China, Apple, Banana, Well-baked_Cookie,
- delitem 747, 1;//Items: Crystal_Mirror,
- delitem 970, 1;//Items: Alcohol,
- delitem 736, 1;//Items: China,
- delitem 512, 1;//Items: Apple,
- delitem 513, 3;//Items: Banana,
- delitem 538, 5;//Items: Well-baked_Cookie,
-
- mes "[Chanel]";
- mes "I see you have what you need,";
- mes "so I'll teach you my talent.";
- skill 1011,1,0;
- close;
-
-L_noitems:
- mes "[Chanel]";
- mes "You don't have enough items.";
- mes "Come back when you have all";
- mes "the required items for me.";
- close;
-
-L_nodancer:
- mes "Hum... you don't seem to be a musician";
- emotion e_gasp;
- close;
-
-L_alreadyhave:
- mes "I've already taught you";
- mes "everything I know...";
- close;
-}
+//===== eAthena Script =======================================
+//= Dancer Skills Quests
+//===== By: ==================================================
+//= Lupus, Reddozen
+//===== Current Version: =====================================
+//= 1.3a
+//===== Compatible With: =====================================
+//= eAthena Revision 3800+
+//===== Description: =========================================
+//= Temp quests for new skills for 2nd classes
+//===== Additional Comments: =================================
+//= 1.0 for fully working skills only [Lupus]
+//= 1.1 Added more new skill quests for more classes [Lupus]
+//= Somehow eA engine doesn't let you keep learn't skill V_V'
+//= 1.2 Added to correct locations, correct NPC's, fixed
+//= some of the items required and made them into real
+//= quests. [Reddozen]
+//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
+//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
+//= 1.3b Splitted into different files [DracoRPG]
+//============================================================
+
+
+//============================================================
+// DANCER - WINK OF CHARM
+//============================================================
+comodo.gat,205,171,7 script Chanel 724,{
+ mes "[Chanel]";
+ if(BaseJob!=Job_Dancer) goto L_nodancer;
+ if(getskilllv(1011)) goto L_alreadyhave;
+ mes "I'll teach you all I know for:";
+ mes "1 Crystal Mirror";
+ mes "1 Alcohol";
+ mes "1 China";
+ mes "1 Apple";
+ mes "3 Bananas";
+ mes "5 Well-baked Cookies";
+ next;
+
+ mes "[Chanel]";
+ mes "Let me check your items.";
+ next;
+
+ if(countitem(747)<1 || countitem(970)<1 || countitem(736)<1 || countitem(512)<1 || countitem(513)<3 || countitem(538)<5) goto L_noitems;//Items: Crystal_Mirror, Alcohol, China, Apple, Banana, Well-baked_Cookie,
+ delitem 747, 1;//Items: Crystal_Mirror,
+ delitem 970, 1;//Items: Alcohol,
+ delitem 736, 1;//Items: China,
+ delitem 512, 1;//Items: Apple,
+ delitem 513, 3;//Items: Banana,
+ delitem 538, 5;//Items: Well-baked_Cookie,
+
+ mes "[Chanel]";
+ mes "I see you have what you need,";
+ mes "so I'll teach you my talent.";
+ skill 1011,1,0;
+ close;
+
+L_noitems:
+ mes "[Chanel]";
+ mes "You don't have enough items.";
+ mes "Come back when you have all";
+ mes "the required items for me.";
+ close;
+
+L_nodancer:
+ mes "Hum... you don't seem to be a musician";
+ emotion e_gasp;
+ close;
+
+L_alreadyhave:
+ mes "I've already taught you";
+ mes "everything I know...";
+ close;
+}