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Diffstat (limited to 'npc/pre-re/quests/collection/quest_coco.txt')
-rw-r--r--npc/pre-re/quests/collection/quest_coco.txt20
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/pre-re/quests/collection/quest_coco.txt b/npc/pre-re/quests/collection/quest_coco.txt
index 358726e1a..2ed6f7087 100644
--- a/npc/pre-re/quests/collection/quest_coco.txt
+++ b/npc/pre-re/quests/collection/quest_coco.txt
@@ -38,7 +38,7 @@ mjolnir_01,293,20,3 script Nutters#Coco_Hunt 4_M_YOYOROGUE,{
mes "[Nutters]";
mes "Have you finished hunting the 50 Cocos?";
next;
- switch(select("Yes:No:I want to quit")) {
+ switch(select("Yes", "No", "I want to quit")) {
case 1:
mes "[Nutters]";
mes "Hmm, I don't think you've hunted 50 yet...";
@@ -52,7 +52,7 @@ mjolnir_01,293,20,3 script Nutters#Coco_Hunt 4_M_YOYOROGUE,{
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
- switch(select("Yes:No")) {
+ switch(select("Yes", "No")) {
case 1:
mes "[Nutters]";
mes "Ok then, well come back here if you change your mind.";
@@ -78,7 +78,7 @@ mjolnir_01,293,20,3 script Nutters#Coco_Hunt 4_M_YOYOROGUE,{
mes "[Nutters]";
mes "Have you finished hunting the 50 Cocos?";
next;
- switch(select("Yes:No:I want to quit")) {
+ switch(select("Yes", "No", "I want to quit")) {
case 1:
mes "[Nutters]";
mes "Hmm, I don't think you've hunted 100 yet...";
@@ -92,7 +92,7 @@ mjolnir_01,293,20,3 script Nutters#Coco_Hunt 4_M_YOYOROGUE,{
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
- switch(select("Yes:No")) {
+ switch(select("Yes", "No")) {
case 1:
mes "[Nutters]";
mes "Ok then, well come back here if you change your mind.";
@@ -119,7 +119,7 @@ mjolnir_01,293,20,3 script Nutters#Coco_Hunt 4_M_YOYOROGUE,{
mes "[Nutters]";
mes "Have you finished hunting the 150 Cocos?";
next;
- switch(select("Yes:No:I want to quit")) {
+ switch(select("Yes", "No", "I want to quit")) {
case 1:
mes "[Nutters]";
mes "Hmm, I don't think you've hunted 150 yet...";
@@ -133,7 +133,7 @@ mjolnir_01,293,20,3 script Nutters#Coco_Hunt 4_M_YOYOROGUE,{
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
- switch(select("Yes:No")) {
+ switch(select("Yes", "No")) {
case 1:
mes "[Nutters]";
mes "Ok then, well come back here if you change your mind.";
@@ -165,19 +165,19 @@ mjolnir_01,293,20,3 script Nutters#Coco_Hunt 4_M_YOYOROGUE,{
mes "Pesky Coco's have hidden all the Acorns.";
mes "Do you think you could help me?";
next;
- switch(select("Sure:No")) {
+ switch(select("Sure", "No")) {
case 1:
mes "[Nutters]";
mes "Oh, that's great! I knew I could count on you, just from looking at you!";
next;
- switch(select("Gather Items:Hunt Cocos:Cancel")) {
+ switch(select("Gather Items", "Hunt Cocos", "Cancel")) {
case 1:
// Item turn in
mes "[Nutters]";
mes "Can you help me find ^00CE0025 Acorns^000000.";
mes "I will reward you with much if you can.";
next;
- switch(select("I have 25 Acorns:Please come again?")) {
+ switch(select("I have 25 Acorns", "Please come again?")) {
case 1:
/*
if (checkweight(Orange_Potion,5) == 0) {
@@ -218,7 +218,7 @@ mjolnir_01,293,20,3 script Nutters#Coco_Hunt 4_M_YOYOROGUE,{
mes "Ah, ok I think you can help me out by hunting some Cocos.";
mes "How many would you like to hunt?";
next;
- switch(select("50 Cocos:100 Cocos:150 Cocos")) {
+ switch(select("50 Cocos", "100 Cocos", "150 Cocos")) {
case 1:
mes "[Nutters]";
mes "Come back when you've finished your task and I will give you a small reward.";