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-rw-r--r--npc/jobs/2-1/knight.txt10
1 files changed, 6 insertions, 4 deletions
diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt
index da1d8a8e4..62fd03aaf 100644
--- a/npc/jobs/2-1/knight.txt
+++ b/npc/jobs/2-1/knight.txt
@@ -1109,7 +1109,7 @@ prt_in,79,94,4 script Sir Windsor#knt 4_M_JOB_KNIGHT1,{
mes "...";
next;
set KNIGHT_Q,7;
- if (checkquest(9004) != -1) {
+ if (questprogress(9004)) {
changequest 9004,9005;
}
mes "[Sir Windsor]";
@@ -1126,7 +1126,8 @@ prt_in,79,94,4 script Sir Windsor#knt 4_M_JOB_KNIGHT1,{
mes "...This way.";
}
close2;
- if(checkquest(9006) == -1) changequest 9005,9006;
+ if (!questprogress(9006))
+ changequest 9005,9006;
warp "job_knt",89,101;
end;
}
@@ -1416,7 +1417,7 @@ OnMyMobDead:
mes "Amy Beatrice now.";
close2;
set KNIGHT_Q,8;
- if(checkquest(9007) == -1) {
+ if (!questprogress(9007)) {
changequest 9006,9007;
}
warp "prt_in",80,100;
@@ -1544,7 +1545,8 @@ prt_in,69,107,6 script Lady Amy#knt 4_F_JOB_KNIGHT,{
mes "come to Amy?";
next;
if (select("Sir Windsor told me to--:Oh, nothing.") == 1) {
- if(checkquest(9008) == -1) changequest 9007,9008;
+ if (!questprogress(9008))
+ changequest 9007,9008;
mes "[Lady Amy]";
mes "Oh!";
mes "No need to say";