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-rw-r--r--npc/guild/payg/payg_dunsw.txt49
-rw-r--r--npc/guild/payg/payg_ev_agit.txt159
-rw-r--r--npc/guild/payg/payg_flags.txt236
-rw-r--r--npc/guild/payg/payg_guardians.txt115
-rw-r--r--npc/guild/payg/payg_kafras.txt66
-rw-r--r--npc/guild/payg/payg_managers.txt96
-rw-r--r--npc/guild/payg/payg_treas.txt162
7 files changed, 0 insertions, 883 deletions
diff --git a/npc/guild/payg/payg_dunsw.txt b/npc/guild/payg/payg_dunsw.txt
deleted file mode 100644
index 3136986b6..000000000
--- a/npc/guild/payg/payg_dunsw.txt
+++ /dev/null
@@ -1,49 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium Dungeon Switch for Payon Guild Castles
-//===== By: ==================================================
-//= jAthena - kalen (1.0)
-//= 1.1 by Akaru, ho|yAnge|X, and Valaris
-//===== Current Version: =====================================
-//= 1.2
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= Switch that warps guild members to the guild dungeon
-//===== Additional Comments: =================================
-//= v1.2 Optimized with functions.[kobra_k88]
-//============================================================
-
-
-// Castle 1 ================================================
-payg_cas01,101,25,0 script Switch#DunPy01 111,{
- callfunc "F_GldDunSw","payg_cas01","01",186,165;
- close;
-}
-
-
-// Castle 2 ================================================
-payg_cas02,278,247,0 script Switch#DunPy02 111,{
- callfunc "F_GldDunSw","payg_cas02","01",54,165;
- close;
-}
-
-
-// Castle 3 ================================================
-payg_cas03,20,44,0 script Switch#DunPy03 111,{
- callfunc "F_GldDunSw","payg_cas03","01",54,39;
- close;
-}
-
-
-// Castle 4 ================================================
-payg_cas04,52,48,0 script Switch#DunPy04 111,{
- callfunc "F_GldDunSw","payg_cas04","01",186,39;
- close;
-}
-
-
-// Castle 5 ================================================
-payg_cas05,248,14,0 script Switch#DunPy05 111,{
- callfunc "F_GldDunSw","payg_cas05","01",223,202;
- close;
-}
diff --git a/npc/guild/payg/payg_ev_agit.txt b/npc/guild/payg/payg_ev_agit.txt
deleted file mode 100644
index 517a6a829..000000000
--- a/npc/guild/payg/payg_ev_agit.txt
+++ /dev/null
@@ -1,159 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium - Payon Guild Wars Events
-//===== By: ==================================================
-//= jAthena (1.0)
-//= 1.1 by Akaru and ho|yAnge|
-//===== Current Version: =====================================
-//= 1.5
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= Event Triggers of Payon Guild Wars
-//===== Additional Comments: =================================
-//= v1.2 Now using functions for OnAgitStart and OnAgitBreak. [kobra_k88]
-//= 1.3 Added code for abandoning captured castles on /breakguild [Lupus]
-//= 1.4 Small updated. Changed "EMPERIUM" to "Emperium". [L0ne_W0lf]
-//= 1.5 Quick fix "emps not respawning if the emp breaker logs off".
-//= (from r11630 bureport:369) [FlavioJS]
-//============================================================
-
-
-// Castle 1 ================================================================
-payg_cas01,139,139,0 script Agit_Py01 -1,{
-OnInterIfInitOnce:
- GetCastleData "payg_cas01",0,"::OnRecvCastlePy01";
- end;
-OnRecvCastlePy01:
- RequestGuildInfo GetCastleData("payg_cas01",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","payg_cas01","Py01",139,139;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","payg_cas01","Py01";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","payg_cas01","Py01";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "payg_cas01",GetCastleData("payg_cas01",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "payg_cas01",139,139,"Emperium",1288,1,"Agit_Py01::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","payg_cas01","Py01";
- end;
-}
-
-// Castle 2 ================================================================
-payg_cas02,39,25,0 script Agit_Py02 -1,{
-OnInterIfInitOnce:
- GetCastleData "payg_cas02",0,"::OnRecvCastlePy02";
- end;
-OnRecvCastlePy02:
- RequestGuildInfo GetCastleData("payg_cas02",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","payg_cas02","Py02",39,25;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","payg_cas02","Py02";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","payg_cas02","Py02";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "payg_cas02",GetCastleData("payg_cas02",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "payg_cas02",39,25,"Emperium",1288,1,"Agit_Py02::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","payg_cas02","Py02";
- end;
-}
-
-// Castle 3 ================================================================
-payg_cas03,269,265,0 script Agit_Py03 -1,{
-OnInterIfInitOnce:
- GetCastleData "payg_cas03",0,"::OnRecvCastlePy03";
- end;
-OnRecvCastlePy03:
- RequestGuildInfo GetCastleData("payg_cas03",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","payg_cas03","Py03",269,265;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","payg_cas03","Py03";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","payg_cas03","Py03";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "payg_cas03",GetCastleData("payg_cas03",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "payg_cas03",269,265,"Emperium",1288,1,"Agit_Py03::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","payg_cas03","Py03";
- end;
-}
-
-// Castle 4 ================================================================
-payg_cas04,271,29,0 script Agit_Py04 -1,{
-OnInterIfInitOnce:
- GetCastleData "payg_cas04",0,"::OnRecvCastlePy04";
- end;
-OnRecvCastlePy04:
- RequestGuildInfo GetCastleData("payg_cas04",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","payg_cas04","Py04",271,29;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","payg_cas04","Py04";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","payg_cas04","Py04";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "payg_cas04",GetCastleData("payg_cas04",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "payg_cas04",271,29,"Emperium",1288,1,"Agit_Py04::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","payg_cas04","Py04";
- end;
-}
-
-// Castle 5 ================================================================
-payg_cas05,30,30,0 script Agit_Py05 -1,{
-OnInterIfInitOnce:
- GetCastleData "payg_cas05",0,"::OnRecvCastlePy05";
- end;
-OnRecvCastlePy05:
- RequestGuildInfo GetCastleData("payg_cas05",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","payg_cas05","Py05",30,30;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","payg_cas05","Py05";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","payg_cas05","Py05";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "payg_cas05",GetCastleData("payg_cas05",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "payg_cas05",30,30,"Emperium",1288,1,"Agit_Py05::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","payg_cas05","Py05";
- end;
-}
diff --git a/npc/guild/payg/payg_flags.txt b/npc/guild/payg/payg_flags.txt
deleted file mode 100644
index 31c8e895a..000000000
--- a/npc/guild/payg/payg_flags.txt
+++ /dev/null
@@ -1,236 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium - Payon Guild Flags
-//===== By: ==================================================
-//= jAthena (1.0)
-//= 1.1 by Akaru and ho|yAnge|
-//===== Current Version: =====================================
-//= 1.5
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= Castle Guild Flags in Payon and pay_gld
-//===== Additional Comments: =================================
-//= v1.2 Optimized with functions.[kobra_k88]
-//= v1.3 Changed to iRO castle names [DracoRPG]
-//= v1.4 Can now only flag in from outside the castle [Kayla]
-//= V1.5 Town flags no longer show dialog, and fixed various flags. [L0ne__W0lf]
-//============================================================
-
-
-//============================================================================//
-// Castle 1
-//============================================================================//
-payon,166,161,3 script Bright Arbor#f1-1::BrightArbor 722,{
- callfunc "F_Flags","Payon","payg_cas01",87,29,0,0;
- close;
-
-OnRecvCastlePy01:
- FlagEmblem GetCastleData("payg_cas01",1);
- end;
-}
-
-pay_gld,125,236,4 script Bright Arbor#f1-2::BrightArbor2 722,{
- callfunc "F_Flags","Payon","payg_cas01",87,29,1,1;
- close;
-
-OnRecvCastlePy01:
- FlagEmblem GetCastleData("payg_cas01",1);
- end;
-}
-
-payg_cas01,238,67,4 script Bright Arbor#f1-3::BrightArbor3 722,{
- callfunc "F_Flags","Payon","payg_cas01",87,29,0,1;
- close;
-
-OnRecvCastlePy01:
- FlagEmblem GetCastleData("payg_cas01",1);
- end;
-}
-// Additiona Town Flag ====================================
-payon,90,322,4 duplicate(BrightArbor) Bright Arbor#f1-4 722
-// In Guild ===============================================
-pay_gld,110,233,4 duplicate(BrightArbor2) Bright Arbor#f1-5 722
-pay_gld,116,233,4 duplicate(BrightArbor2) Bright Arbor#f1-6 722
-pay_gld,91,239,2 duplicate(BrightArbor2) Bright Arbor#f1-7 722
-// In Castle ==============================================
-payg_cas01,233,67,4 duplicate(BrightArbor3) Bright Arbor#f1-8 722
-payg_cas01,221,123,4 duplicate(BrightArbor3) Bright Arbor#f1-9 722
-payg_cas01,221,116,4 duplicate(BrightArbor3) Bright Arbor#f1-10 722
-payg_cas01,206,108,4 duplicate(BrightArbor3) Bright Arbor#f1-11 722
-payg_cas01,212,108,4 duplicate(BrightArbor3) Bright Arbor#f1-12 722
-
-
-
-//===========================================================================//
-// Castle 2
-//===========================================================================//
-payon,166,173,3 script Scarlet Palace#f2-1::ScarletPalace 722,{
- callfunc "F_Flags","Payon","payg_cas02",25,266,0,0;
- close;
-
-OnRecvCastlePy02:
- FlagEmblem GetCastleData("payg_cas02",1);
- end;
-}
-
-pay_gld,292,112,6 script Scarlet Palace#f2-2::ScarletPalace2 722,{
- callfunc "F_Flags","Payon","payg_cas02",25,266,1,1;
- close;
-
-OnRecvCastlePy02:
- FlagEmblem GetCastleData("payg_cas02",1);
- end;
-}
-
-payg_cas02,254,40,6 script Scarlet Palace#f2-3::ScarletPalace3 722,{
- callfunc "F_Flags","Payon","payg_cas02",25,266,0,1;
- close;
-
-OnRecvCastlePy02:
- FlagEmblem GetCastleData("payg_cas02",1);
- end;
-}
-// Additiona Town Flag ====================================
-payon,97,322,4 duplicate(ScarletPalace) Scarlet Palace#f2-4 722
-// In Guild ==============================================
-pay_gld,292,120,6 duplicate(ScarletPalace2) Scarlet Palace#f2-5 722
-pay_gld,291,135,6 duplicate(ScarletPalace2) Scarlet Palace#f2-6 722
-pay_gld,271,163,0 duplicate(ScarletPalace2) Scarlet Palace#f2-7 722
-// In Castle ==============================================
-payg_cas02,254,48,6 duplicate(ScarletPalace3) Scarlet Palace#f2-8 722
-payg_cas02,202,49,0 duplicate(ScarletPalace3) Scarlet Palace#f2-9 722
-payg_cas02,209,49,0 duplicate(ScarletPalace3) Scarlet Palace#f2-10 722
-payg_cas02,59,282,4 duplicate(ScarletPalace3) Scarlet Palace#f2-11 722
-payg_cas02,70,282,4 duplicate(ScarletPalace3) Scarlet Palace#f2-12 722
-
-
-
-//============================================================================//
-// Castle 3
-//============================================================================//
-payon,166,177,3 script Holy Shadow#f3-1::HolyShadow 722,{
- callfunc "F_Flags","Payon","payg_cas03",9,263,0,0;
- close;
-
-OnRecvCastlePy03:
- FlagEmblem GetCastleData("payg_cas03",1);
- end;
-}
-
-pay_gld,321,298,2 script Holy Shadow#f3-2::HolyShadow2 722,{
- callfunc "F_Flags","Payon","payg_cas03",9,263,1,1;
- close;
-
-OnRecvCastlePy03:
- FlagEmblem GetCastleData("payg_cas03",1);
- end;
-}
-
-payg_cas03,236,54,2 script Holy Shadow#f3-3::HolyShadow3 722,{
- callfunc "F_Flags","Payon","payg_cas03",9,263,0,1;
- close;
-
-OnRecvCastlePy03:
- FlagEmblem GetCastleData("payg_cas03",1);
- end;
-}
-// Additiona Town Flag ====================================
-payon,113,322,4 duplicate(HolyShadow) Holy Shadow#f3-4 722
-// In Guild ===============================================
-pay_gld,321,289,2 duplicate(HolyShadow2) Holy Shadow#f3-5 722
-pay_gld,327,304,1 duplicate(HolyShadow2) Holy Shadow#f3-6 722
-pay_gld,333,254,4 duplicate(HolyShadow2) Holy Shadow#f3-7 722
-// In Castle ==============================================
-payg_cas03,236,45,2 duplicate(HolyShadow3) Holy Shadow#f3-8 722
-payg_cas03,259,66,4 duplicate(HolyShadow3) Holy Shadow#f3-9 722
-payg_cas03,266,66,4 duplicate(HolyShadow3) Holy Shadow#f3-10 722
-payg_cas03,34,31,4 duplicate(HolyShadow3) Holy Shadow#f3-11 722
-payg_cas03,43,31,4 duplicate(HolyShadow3) Holy Shadow#f3-12 722
-
-
-
-//============================================================================//
-// Castle 4
-//============================================================================//
-payon,166,169,3 script Sacred Altar#f4-1::SacredAltar 722,{
- callfunc "F_Flags","Payon","payg_cas04",40,235,0,0;
- close;
-
-OnRecvCastlePy04:
- FlagEmblem GetCastleData("payg_cas04",1);
- end;
-}
-
-pay_gld,137,160,0 script Sacred Altar#f4-2::SacredAltar2 722,{
- callfunc "F_Flags","Payon","payg_cas04",40,235,1,1;
- close;
-
-OnRecvCastlePy04:
- FlagEmblem GetCastleData("payg_cas04",1);
- end;
-}
-
-payg_cas04,255,259,0 script Sacred Altar#f4-3::SacredAltar3 722,{
- callfunc "F_Flags","Payon","payg_cas04",40,235,0,1;
- close;
-
-OnRecvCastlePy04:
- FlagEmblem GetCastleData("payg_cas04",1);
- end;
-}
-// Additiona Town Flag ====================================
-payon,118,322,4 duplicate(SacredAltar) Sacred Altar#f4-4 722
-// In Guild ===============================================
-pay_gld,143,160,0 duplicate(SacredAltar2) Sacred Altar#f4-5 722
-pay_gld,133,151,2 duplicate(SacredAltar2) Sacred Altar#f4-6 722
-pay_gld,153,166,1 duplicate(SacredAltar2) Sacred Altar#f4-7 722
-// In Castle ==============================================
-payg_cas04,248,259,0 duplicate(SacredAltar3) Sacred Altar#f4-8 722
-payg_cas04,248,168,6 duplicate(SacredAltar3) Sacred Altar#f4-9 722
-payg_cas04,248,160,6 duplicate(SacredAltar3) Sacred Altar#f4-10 722
-payg_cas04,232,181,4 duplicate(SacredAltar3) Sacred Altar#f4-11 722
-payg_cas04,239,181,4 duplicate(SacredAltar3) Sacred Altar#f4-12 722
-
-
-
-//============================================================================//
-// Castle 5
-//============================================================================//
-payon,166,165,3 script Bamboo Grove Hill#f5-1::BambooGroveHill 722,{
- callfunc "F_Flags","Payon","payg_cas05",276,227,0,0;
- close;
-
-OnRecvCastlePy05:
- FlagEmblem GetCastleData("payg_cas05",1);
- end;
-}
-
-pay_gld,208,268,4 script Bamboo Grove Hill#f5-2::BambooGroveHill2 722,{
- callfunc "F_Flags","Payon","payg_cas05",276,227,1,1;
- close;
-
-OnRecvCastlePy05:
- FlagEmblem GetCastleData("payg_cas05",1);
- end;
-}
-
-payg_cas05,32,249,4 script Bamboo Grove Hill#f5-3::BambooGroveHill3 722,{
- callfunc "F_Flags","Payon","payg_cas05",276,227,0,1;
- close;
-
-OnRecvCastlePy05:
- FlagEmblem GetCastleData("payg_cas05",1);
- end;
-}
-// Additiona Town Flag ====================================
-payon,123,322,4 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-4 722
-// In Guild ==============================================
-pay_gld,199,268,4 duplicate(BambooGroveHill2) Bamboo Grove Hill#f5-5 722
-pay_gld,190,277,3 duplicate(BambooGroveHill2) Bamboo Grove Hill#f5-6 722
-pay_gld,187,294,2 duplicate(BambooGroveHill2) Bamboo Grove Hill#f5-7 722
-// In Castle =============================================
-payg_cas05,24,249,4 duplicate(BambooGroveHill3) Bamboo Grove Hill#f5-8 722
-payg_cas05,62,271,0 duplicate(BambooGroveHill3) Bamboo Grove Hill#f5-9 722
-payg_cas05,57,271,0 duplicate(BambooGroveHill3) Bamboo Grove Hill#f5-10 722
-payg_cas05,55,252,2 duplicate(BambooGroveHill3) Bamboo Grove Hill#f5-11 722
-payg_cas05,55,260,2 duplicate(BambooGroveHill3) Bamboo Grove Hill#f5-12 722
diff --git a/npc/guild/payg/payg_guardians.txt b/npc/guild/payg/payg_guardians.txt
deleted file mode 100644
index e88dd9e5e..000000000
--- a/npc/guild/payg/payg_guardians.txt
+++ /dev/null
@@ -1,115 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium - payg_cas guardians script
-//===== By: ==================================================
-//= holyAngelX (1.0)
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= Re-spawns guardians on server start if they have been
-//= purchased. Also announces when a guardian dies.
-//===== Additional Comments: =================================
-//= 1.1 by joedukk
-//= 1.2 by Akaru and Valaris
-//= 1.2a Guardians for all payg castles are now in this file.
-//= Minor optimizations.[kobra_k88]
-//= 1.3 Corrected what guardians will spawn, and where. [L0ne_W0lf]
-//= All guardians will now die when OnAgiInit is run.
-//= Removed announcment for when a guardian dies.
-//============================================================
-
-
-payg_cas01,139,139,0 script Guardian_Py01 -1,{
-OnAgitInit:
- killmonster "payg_cas01","Guardian_Py01::OnGuardianDied";
- if (GetCastleData("payg_cas01",10) == 1) guardian "payg_cas01",229,92,"Guardian Archer",1285,"Guardian_Py01::OnGuardianDied",0;
- if (GetCastleData("payg_cas01",11) == 1) guardian "payg_cas01",225,80,"Guardian Archer",1285,"Guardian_Py01::OnGuardianDied",1;
- if (GetCastleData("payg_cas01",12) == 1) guardian "payg_cas01",222,111,"Guardian Archer",1285,"Guardian_Py01::OnGuardianDied",2;
- if (GetCastleData("payg_cas01",13) == 1) guardian "payg_cas01",99,45,"Guardian Archer",1285,"Guardian_Py01::OnGuardianDied",3;
- if (GetCastleData("payg_cas01",14) == 1) guardian "payg_cas01",65,31,"Guardian Archer",1285,"Guardian_Py01::OnGuardianDied",4;
- if (GetCastleData("payg_cas01",15) == 1) guardian "payg_cas01",36,127,"Guardian Archer",1285,"Guardian_Py01::OnGuardianDied",5;
- if (GetCastleData("payg_cas01",16) == 1) guardian "payg_cas01",51,144,"Guardian Archer",1285,"Guardian_Py01::OnGuardianDied",6;
- if (GetCastleData("payg_cas01",17) == 1) guardian "payg_cas01",138,133,"Guardian Knight",1286,"Guardian_Py01::OnGuardianDied",7;
- end;
-
-OnGuardianDied:
- // Event when Guardian dies
- end;
-}
-
-//------------------------------------------------------------------------------
-payg_cas02,39,25,0 script Guardian_Py02 -1,{
-OnAgitInit:
- killmonster "payg_cas02","Guardian_Py02::OnGuardianDied";
- if (GetCastleData("payg_cas02",10) == 1) guardian "payg_cas02",237,54,"Guardian Archer",1285,"Guardian_Py02::OnGuardianDied",0;
- if (GetCastleData("payg_cas02",11) == 1) guardian "payg_cas02",228,72,"Guardian Archer",1285,"Guardian_Py02::OnGuardianDied",1;
- if (GetCastleData("payg_cas02",12) == 1) guardian "payg_cas02",210,41,"Guardian Archer",1285,"Guardian_Py02::OnGuardianDied",2;
- if (GetCastleData("payg_cas02",13) == 1) guardian "payg_cas02",57,241,"Guardian Archer",1285,"Guardian_Py02::OnGuardianDied",3;
- if (GetCastleData("payg_cas02",14) == 1) guardian "payg_cas02",42,241,"Guardian Archer",1285,"Guardian_Py02::OnGuardianDied",4;
- if (GetCastleData("payg_cas02",15) == 1) guardian "payg_cas02",287,257,"Guardian Archer",1285,"Guardian_Py02::OnGuardianDied",5;
- if (GetCastleData("payg_cas02",16) == 1) guardian "payg_cas02",264,272,"Guardian Archer",1285,"Guardian_Py02::OnGuardianDied",6;
- if (GetCastleData("payg_cas02",17) == 1) guardian "payg_cas02",27,20,"Guardian Knight",1286,"Guardian_Py02::OnGuardianDied",7;
- end;
-
-OnGuardianDied:
- // Event when Guardian dies
- end;
-}
-
-//------------------------------------------------------------------------------
-payg_cas03,269,265,0 script Guardian_Py03 -1,{
-OnAgitInit:
- killmonster "payg_cas03","Guardian_Py03::OnGuardianDied";
- if (GetCastleData("payg_cas03",10) == 1) guardian "payg_cas03",245,37,"Guardian Archer",1285,"Guardian_Py03::OnGuardianDied",0;
- if (GetCastleData("payg_cas03",11) == 1) guardian "payg_cas03",269,51,"Guardian Archer",1285,"Guardian_Py03::OnGuardianDied",1;
- if (GetCastleData("payg_cas03",12) == 1) guardian "payg_cas03",36,39,"Guardian Archer",1285,"Guardian_Py03::OnGuardianDied",2;
- if (GetCastleData("payg_cas03",13) == 1) guardian "payg_cas03",41,39,"Guardian Archer",1285,"Guardian_Py03::OnGuardianDied",3;
- if (GetCastleData("payg_cas03",14) == 1) guardian "payg_cas03",39,65,"Guardian Archer",1285,"Guardian_Py03::OnGuardianDied",4;
- if (GetCastleData("payg_cas03",15) == 1) guardian "payg_cas03",19,276,"Guardian Archer",1285,"Guardian_Py03::OnGuardianDied",5;
- if (GetCastleData("payg_cas03",16) == 1) guardian "payg_cas03",37,277,"Guardian Archer",1285,"Guardian_Py03::OnGuardianDied",6;
- if (GetCastleData("payg_cas03",17) == 1) guardian "payg_cas03",268,244,"Guardian Knight",1286,"Guardian_Py03::OnGuardianDied",7;
- end;
-
-OnGuardianDied:
- // Event when Guardian dies
- end;
-}
-
-//------------------------------------------------------------------------------
-payg_cas04,271,29,0 script Guardian_Py04 -1,{
-OnAgitInit:
- killmonster "payg_cas04","Guardian_Py04::OnGuardianDied";
- if (GetCastleData("payg_cas04",10) == 1) guardian "payg_cas04",251,212,"Guardian Archer",1285,"Guardian_Py04::OnGuardianDied",0;
- if (GetCastleData("payg_cas04",11) == 1) guardian "payg_cas04",232,212,"Guardian Archer",1285,"Guardian_Py04::OnGuardianDied",1;
- if (GetCastleData("payg_cas04",12) == 1) guardian "payg_cas04",231,175,"Guardian Archer",1285,"Guardian_Py04::OnGuardianDied",2;
- if (GetCastleData("payg_cas04",13) == 1) guardian "payg_cas04",32,287,"Guardian Archer",1285,"Guardian_Py04::OnGuardianDied",3;
- if (GetCastleData("payg_cas04",14) == 1) guardian "payg_cas04",32,232,"Guardian Archer",1285,"Guardian_Py04::OnGuardianDied",4;
- if (GetCastleData("payg_cas04",15) == 1) guardian "payg_cas04",35,45,"Guardian Archer",1285,"Guardian_Py04::OnGuardianDied",5;
- if (GetCastleData("payg_cas04",16) == 1) guardian "payg_cas04",36,17,"Guardian Archer",1285,"Guardian_Py04::OnGuardianDied",6;
- if (GetCastleData("payg_cas04",17) == 1) guardian "payg_cas04",270,41,"Guardian Knight",1286,"Guardian_Py04::OnGuardianDied",7;
- end;
-
-OnGuardianDied:
- // Event when Guardian dies
- end;
-}
-
-//------------------------------------------------------------------------------
-payg_cas05,30,30,0 script Guardian_Py05 -1,{
-OnAgitInit:
- killmonster "payg_cas05","Guardian_Py05::OnGuardianDied";
- if (GetCastleData("payg_cas05",10) == 1) guardian "payg_cas05",19,279,"Guardian Archer",1285,"Guardian_Py05::OnGuardianDied",0;
- if (GetCastleData("payg_cas05",11) == 1) guardian "payg_cas05",33,260,"Guardian Archer",1285,"Guardian_Py05::OnGuardianDied",1;
- if (GetCastleData("payg_cas05",12) == 1) guardian "payg_cas05",266,234,"Guardian Archer",1285,"Guardian_Py05::OnGuardianDied",2;
- if (GetCastleData("payg_cas05",13) == 1) guardian "payg_cas05",266,279,"Guardian Archer",1285,"Guardian_Py05::OnGuardianDied",3;
- if (GetCastleData("payg_cas05",14) == 1) guardian "payg_cas05",263,37,"Guardian Archer",1285,"Guardian_Py05::OnGuardianDied",4;
- if (GetCastleData("payg_cas05",15) == 1) guardian "payg_cas05",263,21,"Guardian Archer",1285,"Guardian_Py05::OnGuardianDied",5;
- if (GetCastleData("payg_cas05",16) == 1) guardian "payg_cas05",250,22,"Guardian Archer",1285,"Guardian_Py05::OnGuardianDied",6;
- if (GetCastleData("payg_cas05",17) == 1) guardian "payg_cas05",36,36,"Guardian Knight",1286,"Guardian_Py05::OnGuardianDied",7;
- end;
-
-OnGuardianDied:
- // Event when Guardian dies
- end;
-}
diff --git a/npc/guild/payg/payg_kafras.txt b/npc/guild/payg/payg_kafras.txt
deleted file mode 100644
index 92cd0a86b..000000000
--- a/npc/guild/payg/payg_kafras.txt
+++ /dev/null
@@ -1,66 +0,0 @@
-//== eAthena Script ========================================
-//= War of Emperium Kafras for Payon Guild Castles
-//== By: =================================================
-//= jAthena - kalen (1.0)
-//= 1.1 by Akaru, ho|yAnge|X, and Valaris
-//== Current Version: ========================================
-//= 1.3
-//== Compatible With: ========================================
-//= eAthena 0.1+; RO Episode 4+
-//== Description: ============================================
-//= Provides Kafra Staffs for guild members of Payon Castles.
-//= Used in conjuction with function F_Kafra.
-//== Additional Comments: ==================================
-//= v1.2 Optimized with functions.[kobra_k88]
-//= v1.3 Changed "Kafra Service" to "Kafra Staff" [L0ne_W0lf]
-//============================================================
-
-
-// Castle 1 =============
-payg_cas01,128,58,3 script Kafra Staff#Py01 117,{
- callfunc "F_GKafra", "payg_cas01", "Payon";
- end;
-OnRecvCastlePy01:
- if (GetCastleData("payg_cas01",9) < 1) disablenpc "Kafra Staff#Py01";
- end;
-}
-
-
-// Castle 2 =============
-payg_cas02,22,275,5 script Kafra Staff#Py02 117,{
- callfunc "F_GKafra", "payg_cas02", "Payon";
- end;
-OnRecvCastlePy02:
- if (GetCastleData("payg_cas02",9) < 1) disablenpc "Kafra Staff#Py02";
- end;
-}
-
-
-// Castle 3 =============
-payg_cas03,9,263,5 script Kafra Staff#Py03 117,{
- callfunc "F_GKafra", "payg_cas03", "Payon";
- end;
-OnRecvCastlePy03:
- if (GetCastleData("payg_cas03",9) < 1) disablenpc "Kafra Staff#Py03";
- end;
-}
-
-
-// Castle 4 =============
-payg_cas04,40,235,1 script Kafra Staff#Py04 117,{
- callfunc "F_GKafra", "payg_cas04", "Payon";
- end;
-OnRecvCastlePy04:
- if (GetCastleData("payg_cas04",9) < 1) disablenpc "Kafra Staff#Py04";
- end;
-}
-
-
-// Castle 5 =============
-payg_cas05,276,227,1 script Kafra Staff#Py05 117,{
- callfunc "F_GKafra", "payg_cas05", "Payon";
- end;
-OnRecvCastlePy05:
- if (GetCastleData("payg_cas05",9) < 1) disablenpc "Kafra Staff#Py05";
- end;
-}
diff --git a/npc/guild/payg/payg_managers.txt b/npc/guild/payg/payg_managers.txt
deleted file mode 100644
index b2c23938c..000000000
--- a/npc/guild/payg/payg_managers.txt
+++ /dev/null
@@ -1,96 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium Managers for Payon Guild Castles
-//===== By: ==================================================
-//= jAthena - kalen (1.0)
-//= 1.1 by Akaru, ho|yAnge|X, and Valaris
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= v1.2 Optimized with functions.[kobra_k88]
-//= 1.3 Updated Guardian positions and types. [L0ne_W0lf]
-//= Updated manager names, and some additional info
-//============================================================
-
-
-// Castle 1 ==================================================================================
-payg_cas01,120,58,4 script Kurunnadi#pay1 55,{
- if(callfunc("F_GldManager","Steward Kurunnadi","payg_cas01",295,8,"Py01") == 0) close;
-
- if (@GDnum == 10) guardian "payg_cas01",229,92,"Guardian Archer",1285,"Guardian_Py01::OnGuardianDied",0;
- if (@GDnum == 11) guardian "payg_cas01",225,80,"Guardian Archer",1285,"Guardian_Py01::OnGuardianDied",1;
- if (@GDnum == 12) guardian "payg_cas01",222,111,"Guardian Archer",1285,"Guardian_Py01::OnGuardianDied",2;
- if (@GDnum == 13) guardian "payg_cas01",99,45,"Guardian Archer",1285,"Guardian_Py01::OnGuardianDied",3;
- if (@GDnum == 14) guardian "payg_cas01",65,31,"Guardian Archer",1285,"Guardian_Py01::OnGuardianDied",4;
- if (@GDnum == 15) guardian "payg_cas01",36,127,"Guardian Archer",1285,"Guardian_Py01::OnGuardianDied",5;
- if (@GDnum == 16) guardian "payg_cas01",51,144,"Guardian Archer",1285,"Guardian_Py01::OnGuardianDied",6;
- if (@GDnum == 17) guardian "payg_cas01",138,133,"Guardian Knight",1286,"Guardian_Py01::OnGuardianDied",7;
- close;
-}
-
-
-// Castle 2 ==================================================================================
-payg_cas02,22,260,7 script Cherieos#pay2 55,{
- if(callfunc("F_GldManager","Steward Cherieos","payg_cas02",141,149,"Py02") == 0) close;
-
- if (@GDnum == 10) guardian "payg_cas02",237,54,"Guardian Archer",1285,"Guardian_Py02::OnGuardianDied",0;
- if (@GDnum == 11) guardian "payg_cas02",228,72,"Guardian Archer",1285,"Guardian_Py02::OnGuardianDied",1;
- if (@GDnum == 12) guardian "payg_cas02",210,41,"Guardian Archer",1285,"Guardian_Py02::OnGuardianDied",2;
- if (@GDnum == 13) guardian "payg_cas02",57,241,"Guardian Archer",1285,"Guardian_Py02::OnGuardianDied",3;
- if (@GDnum == 14) guardian "payg_cas02",42,241,"Guardian Archer",1285,"Guardian_Py02::OnGuardianDied",4;
- if (@GDnum == 15) guardian "payg_cas02",287,257,"Guardian Archer",1285,"Guardian_Py02::OnGuardianDied",5;
- if (@GDnum == 16) guardian "payg_cas02",264,272,"Guardian Archer",1285,"Guardian_Py02::OnGuardianDied",6;
- if (@GDnum == 17) guardian "payg_cas02",27,20,"Guardian Knight",1286,"Guardian_Py02::OnGuardianDied",7;
- close;
-}
-
-
-// Castle 3 ==================================================================================
-payg_cas03,10,277,0 script Gheriot#pay3 55,{
- if(callfunc("F_GldManager","Steward Gheriot","payg_cas03",163,167,"Py03") == 0) close;
-
- if (@GDnum == 10) guardian "payg_cas03",245,37,"Guardian Archer",1285,"Guardian_Py03::OnGuardianDied",0;
- if (@GDnum == 11) guardian "payg_cas03",269,51,"Guardian Archer",1285,"Guardian_Py03::OnGuardianDied",1;
- if (@GDnum == 12) guardian "payg_cas03",36,39,"Guardian Archer",1285,"Guardian_Py03::OnGuardianDied",2;
- if (@GDnum == 13) guardian "payg_cas03",41,39,"Guardian Archer",1285,"Guardian_Py03::OnGuardianDied",3;
- if (@GDnum == 14) guardian "payg_cas03",39,65,"Guardian Archer",1285,"Guardian_Py03::OnGuardianDied",4;
- if (@GDnum == 15) guardian "payg_cas03",19,276,"Guardian Archer",1285,"Guardian_Py03::OnGuardianDied",5;
- if (@GDnum == 16) guardian "payg_cas03",37,277,"Guardian Archer",1285,"Guardian_Py03::OnGuardianDied",6;
- if (@GDnum == 17) guardian "payg_cas03",268,244,"Guardian Knight",1286,"Guardian_Py03::OnGuardianDied",7;
- close;
-}
-
-
-// Castle 4 ==================================================================================
-payg_cas04,38,284,3 script DJ#pay4 55,{
- if(callfunc("F_GldManager","Steward DJ","payg_cas04",151,47,"Py04") == 0) close;
-
- if (@GDnum == 10) guardian "payg_cas04",251,212,"Guardian Archer",1285,"Guardian_Py04::OnGuardianDied",0;
- if (@GDnum == 11) guardian "payg_cas04",232,212,"Guardian Archer",1285,"Guardian_Py04::OnGuardianDied",1;
- if (@GDnum == 12) guardian "payg_cas04",231,175,"Guardian Archer",1285,"Guardian_Py04::OnGuardianDied",2;
- if (@GDnum == 13) guardian "payg_cas04",32,287,"Guardian Archer",1285,"Guardian_Py04::OnGuardianDied",3;
- if (@GDnum == 14) guardian "payg_cas04",32,232,"Guardian Archer",1285,"Guardian_Py04::OnGuardianDied",4;
- if (@GDnum == 15) guardian "payg_cas04",35,45,"Guardian Archer",1285,"Guardian_Py04::OnGuardianDied",5;
- if (@GDnum == 16) guardian "payg_cas04",36,17,"Guardian Archer",1285,"Guardian_Py04::OnGuardianDied",6;
- if (@GDnum == 17) guardian "payg_cas04",270,41,"Guardian Knight",1286,"Guardian_Py04::OnGuardianDied",7;
- close;
-}
-
-
-// Castle 5 ==================================================================================
-payg_cas05,277,249,3 script Nahzarf#pay5 55,{
- if(callfunc("F_GldManager","Steward Nahzarf","payg_cas05",153,137,"Py05") == 0) close;
-
- if (@GDnum == 10) guardian "payg_cas05",19,279,"Guardian Archer",1285,"Guardian_Py05::OnGuardianDied",0;
- if (@GDnum == 11) guardian "payg_cas05",33,260,"Guardian Archer",1285,"Guardian_Py05::OnGuardianDied",1;
- if (@GDnum == 12) guardian "payg_cas05",266,234,"Guardian Archer",1285,"Guardian_Py05::OnGuardianDied",2;
- if (@GDnum == 13) guardian "payg_cas05",266,279,"Guardian Archer",1285,"Guardian_Py05::OnGuardianDied",3;
- if (@GDnum == 14) guardian "payg_cas05",263,37,"Guardian Archer",1285,"Guardian_Py05::OnGuardianDied",4;
- if (@GDnum == 15) guardian "payg_cas05",263,21,"Guardian Archer",1285,"Guardian_Py05::OnGuardianDied",5;
- if (@GDnum == 16) guardian "payg_cas05",250,22,"Guardian Archer",1285,"Guardian_Py05::OnGuardianDied",6;
- if (@GDnum == 17) guardian "payg_cas05",36,36,"Guardian Knight",1286,"Guardian_Py05::OnGuardianDied",7;
- close;
-}
diff --git a/npc/guild/payg/payg_treas.txt b/npc/guild/payg/payg_treas.txt
deleted file mode 100644
index d0e174215..000000000
--- a/npc/guild/payg/payg_treas.txt
+++ /dev/null
@@ -1,162 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium Treasure Rooms for Payon Guild Castles
-//===== By: ==================================================
-//= jAthena - kalen (1.0)
-//= 1.1 by Akaru, ho|yAnge|X, and Valaris
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= v1.2 Optimized with functions.[kobra_k88]
-//= 1.3 Removed announces when you open chests. [L0ne_W0lf]
-//============================================================
-
-
-//<================================ Castle 1 ================================>\\
-
-// Treasure Spawn ----------------------------------------------------------
-payg_cas01,1,1,0 script Treasure_Py01 -1,{
-OnRecvCastlePy01:
- end;
-OnInit:
- if($boxNumPy01 == 0) end;
- set $@bxPy01, $boxNumPy01;
- callfunc "F_GldTreas","payg_cas01","Py01",$boxNumPy01,$@bxPy01,$@boxIdPy01,1344,286,4,295,13,1;
- end;
-
-OnDied:
- set $boxNumPy01, $boxNumPy01 -1;
- end;
-}
-
-// Treasure Room Switch ---------------------------------------------------
-payg_cas01,295,8,0 script Switch#TresPy01 111,{
- callfunc "F_GldTreasSw", "payg_cas01",120,59;
- end;
-}
-
-// Treasure Room Protection ------------------------------------------------
-payg_cas01,291,8,0 script ban_warp#6 -1,6,6,{
-OnTouch:
- callfunc "F_TreasProtect", "payg_cas01", "payon",100,100;
- end;
-}
-
-//<================================ Castle 2 ================================>\\
-// Treasure Spawn ----------------------------------------------------------
-payg_cas02,1,1,0 script Treasure_Py02 -1,{
-OnRecvCastlePy02:
- end;
-OnInit:
- if($boxNumPy02 == 0) end;
- set $@bxPy02, $boxNumPy02;
- callfunc "F_GldTreas","payg_cas02","Py02",$boxNumPy02,$@bxPy02,$@boxIdPy02,1346,140,140,148,149,1;
- end;
-
-OnDied:
- set $boxNumPy02, $boxNumPy02 -1;
- end;
-}
-
-// Treasure Room Switch ----------------------------------------------------
-payg_cas02,149,148,0 script Switch#TresPy02 111,{
- callfunc "F_GldTreasSw", "payg_cas02",22,261;
- end;
-}
-
-// Treasure Room Protection ------------------------------------------------
-payg_cas02,145,144,0 script ban_warp#7 -1,6,6,{
-OnTouch:
- callfunc "F_TreasProtect", "payg_cas02", "payon",100,100;
- end;
-}
-
-//<================================ Castle 3 ================================>\\
-// Treasure Spawn ----------------------------------------------------------
-payg_cas03,158,168,0 script Treasure_Py03 -1,{
-OnRecvCastlePy03:
- end;
-OnInit:
- if($boxNumPy03 == 0) end;
- set $@bxPy03, $boxNumPy03;
- callfunc "F_GldTreas","payg_cas03","Py03",$boxNumPy03,$@bxPy03,$@boxIdPy03,1348,154,164,162,173,1;
- end;
-
-OnDied:
- set $boxNumPy03, $boxNumPy03 -1;
- end;
-}
-
-// Treasure Room Switch ----------------------------------------------------
-payg_cas03,163,167,0 script Switch#TresPy03 111,{
- callfunc "F_GldTreasSw", "payg_cas03",11,278;
- end;
-}
-
-// Treasure Room Protection ------------------------------------------------
-payg_cas03,159,168,0 script ban_warp#8 -1,6,6,{
-OnTouch:
- callfunc "F_TreasProtect", "payg_cas03", "payon",100,100;
- end;
-}
-
-//<================================ Castle 4 ================================>\\
-// Treasure Spawn ----------------------------------------------------------
-payg_cas04,146,48,0 script Treasure_Py04 -1,{
-OnRecvCastlePy04:
- end;
-OnInit:
- if($boxNumPy04 == 0) end;
- set $@bxPy04, $boxNumPy04;
- callfunc "F_GldTreas","payg_cas04","Py04",$boxNumPy04,$@bxPy04,$@boxIdPy04,1350,142,44,151,51,1;
- end;
-
-OnDied:
- set $boxNumPy04, $boxNumPy04 -1;
- end;
-}
-
-// Treasure Room Switch ----------------------------------------------------
-payg_cas04,151,47,0 script Switch#TresPy04 111,{
- callfunc "F_GldTreasSw", "payg_cas04",38,285;
- end;
-}
-
-// Treasure Room Protection ------------------------------------------------
-payg_cas04,147,48,0 script ban_warp#9 -1,6,6,{
-OnTouch:
- callfunc "F_TreasProtect", "payg_cas04", "payon",100,100;
- end;
-}
-
-//<================================ Castle 5 ================================>\\
-// Treasure Spawn ----------------------------------------------------------
-payg_cas05,156,131,0 script Treasure_Py05 -1,{
-OnRecvCastlePy05:
- end;
-OnInit:
- if($boxNumPy05 == 0) end;
- set $@bxPy05, $boxNumPy05;
- callfunc "F_GldTreas","payg_cas05","Py05",$boxNumPy05,$@bxPy05,$@boxIdPy05,1352,152,128,160,135,1;
- end;
-
-OnDied:
- set $boxNumPy05, $boxNumPy05 -1;
- end;
-}
-
-// Treasure Room Switch ----------------------------------------------------
-payg_cas05,161,136,0 script Switch#TresPy05 111,{
- callfunc "F_GldTreasSw", "payg_cas05",277,250;
- end;
-}
-
-// Treasure Room Protection ------------------------------------------------
-payg_cas05,157,132,0 script ban_warp#10 -1,6,6,{
-OnTouch:
- callfunc "F_TreasProtect", "payg_cas05", "payon",100,100;
- end;
-}