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diff --git a/npc/guild/gefg/gefg_treas.txt b/npc/guild/gefg/gefg_treas.txt
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-//===== eAthena Script =======================================
-//= War of Emperium Treasure Rooms for Geffen Guild Castles
-//===== By: ==================================================
-//= jAthena - kalen (1.0)
-//= 1.1 by Akaru, ho|yAnge|X, and Valaris
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= v1.2 Optimized with functions.[kobra_k88]
-//= 1.3 Removed announces when you open chests. [L0ne_W0lf]
-//============================================================
-
-
-//<============================ Castle 1 ==================================>\\
-
-// Treasure Spawn ---------------------------------------------------------
-gefg_cas01,1,1,1 script Treasure_G01 -1,{
-
-OnRecvCastleG01:
- end;
-OnInit:
- if($boxNumG01 == 0) end;
- set $@bxG01, $boxNumG01;
- callfunc "F_GldTreas","gefg_cas01","G01",$boxNumG01,$@bxG01,$@boxIdG01,1334,150,108,158,114,1;
- end;
-
-OnDied:
- set $boxNumG01, $boxNumG01 -1;
- end;
-}
-
-// Room Switch ---------------------------------------------------------
-gefg_cas01,152,117,0 script Switch#TresG01 111,{
- callfunc "F_GldTreasSw","gefg_cas01",40,49;
- end;
-}
-
-// Treasure Room Protection ------------------------------------------------
-gefg_cas01,154,112,0 script ban_warp#16 -1,6,6,{
-OnTouch:
- callfunc "F_TreasProtect", "gefg_cas01", "geffen",120,38;
- end;
-}
-
-//<================================ Castle 2 ================================>\\
-
-// Treasure Spawn ---------------------------------------------------------
-gefg_cas02,1,1,1 script Treasure_G02 -1,{
-
-OnRecvCastleG02:
- end;
-OnInit:
- if($boxNumG02 == 0) end;
- set $@bxG02, $boxNumG02;
- callfunc "F_GldTreas","gefg_cas02","G02",$boxNumG02,$@bxG02,$@boxIdG02,1336,136,112,145,118,1;
- end;
-
-OnDied:
- set $boxNumG02, $boxNumG02 -1;
- end;
-}
-
-// Room Switch ---------------------------------------------------------
-gefg_cas02,145,115,0 script Switch#TresG02 111,{
- callfunc "F_GldTreasSw", "gefg_cas02",12,67;
-}
-
-// Treasure Room Protection ------------------------------------------------
-gefg_cas02,140,116,0 script ban_warp#17 -1,6,6,{
-OnTouch:
- callfunc "F_TreasProtect", "gefg_cas02", "geffen",120,38;
- end;
-}
-
-//<================================= Castle 3 ===============================>\\
-
-// Treasure Spawn ---------------------------------------------------------
-gefg_cas03,1,1,1 script Treasure_G03 -1,{
-
-OnRecvCastleG03:
- end;
-OnInit:
- if($boxNumG03 == 0) end;
- set $@bxG03, $boxNumG03;
- callfunc "F_GldTreas","gefg_cas03","G03",$boxNumG03,$@bxG03,$@boxIdG03,1338,266,286,275,293,1;
- end;
-
-OnDied:
- set $boxNumG03, $boxNumG03 -1;
- end;
-}
-
-// Room Switch ---------------------------------------------------------
-gefg_cas03,275,289,0 script Switch#TresG03 111,{
- callfunc "F_GldTreasSw", "gefg_cas03",106,24;
- end;
-}
-
-// Treasure Room Protection ------------------------------------------------
-gefg_cas03,271,290,0 script ban_warp#18 -1,6,6,{
-OnTouch:
- callfunc "F_TreasProtect", "gefg_cas03", "geffen",120,38;
- end;
-}
-
-//<=============================== Castle 4 ================================>\\
-
-// Treasure Spawn ---------------------------------------------------------
-gefg_cas04,1,1,1 script Treasure_G04 -1,{
-
-OnRecvCastleG04:
- end;
-OnInit:
- if($boxNumG04 == 0) end;
- set $@bxG04, $boxNumG04;
- callfunc "F_GldTreas","gefg_cas04","G04",$boxNumG04,$@bxG04,$@boxIdG04,1340,112,114,119,123,1;
- end;
-
-OnDied:
- set $boxNumG04, $boxNumG04 -1;
- end;
-}
-
-// Room Switch ---------------------------------------------------------
-gefg_cas04,117,123,0 script Switch#TresG04 111,{
- callfunc "F_GldTreasSw", "gefg_cas04",73,47;
- end;
-}
-
-// Treasure Room Protection ------------------------------------------------
-gefg_cas04,116,119,0 script ban_warp#19 -1,6,6,{
-OnTouch:
- callfunc "F_TreasProtect", "gefg_cas04", "geffen",120,38;
- end;
-}
-
-//<================================ Castle 5 ================================>\\
-
-// Treasure Spawn ---------------------------------------------------------
-gefg_cas05,1,1,1 script Treasure_G05 -1,{
-
-OnRecvCastleG05:
- end;
-OnInit:
- if($boxNumG05 == 0) end;
- set $@bxG05, $boxNumG05;
- callfunc "F_GldTreas","gefg_cas05","G05",$boxNumG05,$@bxG05,$@boxIdG05,1342,140,106,147,113,1;
- end;
-
-OnDied:
- set $boxNumG05, $boxNumG05 -1;
- end;
-}
-
-// Room Switch ---------------------------------------------------------
-gefg_cas05,149,107,0 script Switch#TresG05 111,{
- callfunc "F_GldTreasSw", "gefg_cas05",70,53;
- close;
-}
-
-// Treasure Room Protection ------------------------------------------------
-gefg_cas05,144,110,0 script ban_warp#20 -1,6,6,{
-OnTouch:
- callfunc "F_TreasProtect", "gefg_cas05", "geffen",120,38;
- end;
-}