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-rw-r--r--npc/events/nguild/nguild_guardians.txt49
1 files changed, 34 insertions, 15 deletions
diff --git a/npc/events/nguild/nguild_guardians.txt b/npc/events/nguild/nguild_guardians.txt
index 3b2a7088b..e5b8bc959 100644
--- a/npc/events/nguild/nguild_guardians.txt
+++ b/npc/events/nguild/nguild_guardians.txt
@@ -1,18 +1,38 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) kobra_k88
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= War of Emperium - nguild guardians script
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
+//================= Description ===========================================
+//= Re-spawns guardians on server start if they have been purchased. Also
+//= announces when a guardian dies.
+//================= Current Version =======================================
//= 1.0
-//===== Description: =========================================
-//= Re-spawns guardians on server start if they have been
-//= purchased. Also announces when a guardian dies.
-//===== Additional Comments: =================================
-//= Based off existing guild scripts. Do not know if it is accurate.[kobra_k88]
-//============================================================
+//=========================================================================
-
-//------------------------------------------------------------------------------
nguild_alde,216,24,0 script Guardian_N01 -1,{
OnAgitInit:
if (getcastledata("nguild_alde",10) == 1) guardian "nguild_alde",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0;
@@ -31,7 +51,6 @@ OnGuardianDied:
end;
}
-//------------------------------------------------------------------------------
nguild_gef,198,182,0 script Guardian_N02 -1,{
OnAgitInit:
if (getcastledata("nguild_gef",10) == 1) guardian "nguild_gef",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0;
@@ -49,7 +68,7 @@ OnGuardianDied:
mapannounce "nguild_gef","A Guardian Has Fallen",17;
end;
}
-//------------------------------------------------------------------------------
+
nguild_pay,139,139,0 script Guardian_N03 -1,{
OnAgitInit:
if (getcastledata("nguild_pay",10) == 1) guardian "nguild_pay",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0;
@@ -67,7 +86,7 @@ OnGuardianDied:
mapannounce "nguild_pay","A Guardian Has Fallen",17;
end;
}
-//------------------------------------------------------------------------------
+
nguild_prt,197,197,0 script Guardian_N04 -1,{
OnAgitInit:
if (getcastledata("nguild_prt",10) == 1) guardian "nguild_prt",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0;