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-rw-r--r--npc/cities/prontera.txt68
1 files changed, 40 insertions, 28 deletions
diff --git a/npc/cities/prontera.txt b/npc/cities/prontera.txt
index a01e8f662..2b9e564b6 100644
--- a/npc/cities/prontera.txt
+++ b/npc/cities/prontera.txt
@@ -1,28 +1,43 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) L0ne_W0lf
+//= Copyright (C) Silent
+//= Copyright (C) MasterOfMuppets
+//= Copyright (C) massdriller
+//= Copyright (C) Lupus
+//= Copyright (C) kobra_k88
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= Prontera Town
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 2.1
-//===== Description: =========================================
-//= [Official Conversion]
+//================= Description ===========================================
//= NPCs in Prontera
-//===== Additional Comments: =================================
-//= Fully working
-//= +AntiNovice exploit fix [Lupus] 1.2 added baby novice check
-//= Spellchecked [massdriller]
-//= 1.4 Optimized. Novices > 20 BaseJob can go to Culvert, too [Lupus]
-//= 1.5a Added a Jawaii related npc [MasterOfMuppets]
-//= 1.6 Replaced sewer_prt with (MISC_QUEST & 8) [Lupus]
-//= 1.7 Removed Duplicates [Silent]
-//= 1.8 Moved Culvert to quests/quests_prontera.txt
-//= 1.9 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
-//= 2.0 Removed "Hans Solo", as he is a Jawaii NPC. [L0ne_W0lf]
-//= 2.1 Disabled the Library Curator (bugreport:4105) [L0ne_W0lf]
-//============================================================
+//================= Current Version =======================================
+//= 2.1
+//=========================================================================
-// Prontera
-//============================================================
+//== Prontera ==============================================
prontera,160,330,4 script Guard#pront::prtguard 8W_SOLDIER,{
mes "[Prontera Guard]";
mes "Welcome to Prontera.";
@@ -231,8 +246,7 @@ prontera,78,150,3 script Dairenne#pront 4_F_01,{
close;
}
-// inside Prontera
-//============================================================
+//== Inside Prontera =======================================
/*
//This NPC has been disabled officially.
prt_in,178,92,0 script Curator of Library#pront 1_M_LIBRARYMASTER,{
@@ -538,8 +552,7 @@ prt_in,284,168,3 script Ginedin Rephere#pront 1_M_JOBTESTER,{
}
}
-// Prontera Church
-//============================================================
+//== Prontera Church =======================================
prt_church,103,76,0 script Garnet#pront 1_F_02,{
mes "[Garnet]";
mes "Hello there~";
@@ -736,8 +749,7 @@ prt_church,103,71,0 script Henson#pront 2_M_PHARMACIST,{
end;
}
-// Hidden Temple
-//============================================================
+//== Hidden Temple =========================================
prt_maze02,100,69,0 script Soldier#pront 8W_SOLDIER,{
mes "[Soldier]";
mes "H-hey!";