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-rw-r--r--db/Changelog.txt1
-rw-r--r--db/item_avail.txt3
2 files changed, 3 insertions, 1 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index f67c06fb3..17532d139 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -20,6 +20,7 @@
========================
11/16
+ * Fixed the misleading description of what item_avail does. [Skotlex]
* Updated X.3 mob stats [Playtester]
* Updated Kiel dungeon mob stats [Playtester]
* Changed type of unimplemented cards to "Card" [Playtester]
diff --git a/db/item_avail.txt b/db/item_avail.txt
index 3c27d93b2..1a1420915 100644
--- a/db/item_avail.txt
+++ b/db/item_avail.txt
@@ -1,5 +1,6 @@
// item id,sprite id
-// Client will use sprite ID to display particular item.
+// Replaces an item client-side while keeping them separate server-side.
+// Think of it as a way to disguise items.
// If 0 is used then item will be disabled.
2240,2241 //Beard - Grampa Beard