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-rw-r--r--conf-tmpl/battle/pet.conf15
1 files changed, 15 insertions, 0 deletions
diff --git a/conf-tmpl/battle/pet.conf b/conf-tmpl/battle/pet.conf
index e201ed840..9d3f8cfaa 100644
--- a/conf-tmpl/battle/pet.conf
+++ b/conf-tmpl/battle/pet.conf
@@ -19,6 +19,8 @@
//Note 2: All rates are in percents, 100 would mean 100%, 200
// would mean 200%, etc
//Note 3: Value is not limited to 60K (see below)
+//Note 4: Use bitmask values to specify who is affected
+// (1: Pc, 2: Mob, 4: Pet, 8: Homonculus)
// Other Information:
// All options are limited to a max of 60K (aprox) which is 600%
// or 60secs as appropiate.
@@ -27,6 +29,19 @@
// features.
//--------------------------------------------------------------
+// Homunculus setting [Note 4]
+// (placed here since homuncs are more or less like pet mobs)
+// Activates various homunc-related 'quirks' that makes them behave unlike
+// normal characters.
+// 0x001: They can't be targetted by support skills (except for their master)
+// 0x002: They are inmune to land skills.
+// 0x004: Mobs will always go after them instead of players until attacked.
+// 0x008: They copy their master's speed on spawn/map-change
+// 0x010: They display luk/3+1 instead of their actual critical in the
+// stat window (by default they don't crit)
+// 0x020: Their Min-Matk is always the same as their max
+hom_setting: 0xFFFF
+
// Rate for catching pets (Note 2)
pet_catch_rate: 100