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Diffstat (limited to 'conf-tmpl/battle/monster.conf')
-rw-r--r-- | conf-tmpl/battle/monster.conf | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/conf-tmpl/battle/monster.conf b/conf-tmpl/battle/monster.conf index 097054991..4ed4c14e6 100644 --- a/conf-tmpl/battle/monster.conf +++ b/conf-tmpl/battle/monster.conf @@ -57,6 +57,8 @@ monster_max_aspd: 199 // players and will go after the closest target instead of always picking
// the homunculus
//
+//256: When set, a mob will pick a random skill from it's list and start from that instead of checking skills
+// in orders (when unset, if a mob has too many skills, the ones near the end will rarely get selected)
monster_ai: 0
// Should mobs be able to be warped (add as needed)?
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