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-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--conf/Changelog.txt2
-rw-r--r--conf/msg_athena.conf176
-rw-r--r--src/map/atcommand.c104
-rw-r--r--src/map/charcommand.c46
-rw-r--r--src/map/clif.c2
-rw-r--r--src/map/intif.c4
7 files changed, 162 insertions, 174 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 786cfb281..6baf24977 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2008/09/11
+ * Rev. 13204 Made the mail check on login read from msg_athena.conf. [L0ne_W0lf]
2008/09/09
* Rev. 13202 Added commands related to WoE SE, allowing it to run independantly of WoE. [L0ne_W0lf]
- Added: @agitstart2, @agitend2, agitstart2, agitend2, and agitcheck2.
diff --git a/conf/Changelog.txt b/conf/Changelog.txt
index 55d8143d0..7f98a6ebb 100644
--- a/conf/Changelog.txt
+++ b/conf/Changelog.txt
@@ -1,5 +1,7 @@
Date Added
+2008/09/11
+ * Rev. 13204 Updated some messages in msg_athena.conf. [L0ne_W0lf]
2008/08/19
* Added global sql settings 'sql.*' to inter_athena.conf.
* Commented 'ipban.sql.*' and 'account.sql.*' so they default to the global settings.
diff --git a/conf/msg_athena.conf b/conf/msg_athena.conf
index 734264578..820544020 100644
--- a/conf/msg_athena.conf
+++ b/conf/msg_athena.conf
@@ -23,8 +23,8 @@
3: Character not found.
4: Jump to %s
5: Jump to %d %d
-6: Character respawn point saved.
-7: Warping to respawn point.
+6: Your save point has been changed.
+7: Warping to save point.
8: Speed changed.
9: Options changed.
10: Invisible: Off
@@ -55,10 +55,10 @@
35: You can't use this command with this class.
36: Appearance changed.
37: An invalid number was specified.
-38: Invalid location number or name.
+38: Invalid location number, or name.
39: All monsters summoned!
40: Invalid monster ID or name.
-41: Impossible to decrease the number/value.
+41: Unable to decrease the number/value.
42: Stat changed.
43: You're not in a guild.
44: You're not the master of your guild.
@@ -74,7 +74,7 @@
54: No player found in map '%s'.
55: 1 player found in map '%s'.
56: %d players found in map '%s'.
-57: Character's respawn point changed.
+57: Character's save point changed.
58: Character's options changed.
59: Night Mode Activated.
60: Day Mode Activated.
@@ -89,37 +89,37 @@
69: Character's job level lowered.
70: You have learned the skill.
71: You have forgotten the skill.
-72: Guild siege warfare start!
-73: Guild siege warfare has already started.
-74: Guild siege warfare end!
-75: Siege warfare hasn't started yet.
-76: You have received all skills.
+72: War of Emperium has been initiated.
+73: War of Emperium is currently in progress.
+74: War of Emperium has been ended.
+75: War of Emperium is currently not in progress.
+76: All skills have been added to your skill tree.
77: The reference result of '%s' (name: id):
78: %s: %d
79: It is %d affair above.
-80: Give a display name and monster name/id please.
-81: Your GM level doesn't authorize you to do this action on this player.
-82: Please, use one of this number/name:
-83: Cannot spawn emperium.
+80: Give the display name or monster name/id please.
+81: Your GM level doesn't authorize you to preform this action on the specified player.
+82: Please provide a name or number from the list provided:
+83: Monster 'Emperium' cannot be spawned.
84: All stats changed!
85: Invalid time for ban command.
-86: Sorry, but a player name have at least 4 characters.
-87: Sorry, but a player name has 23 characters maximum.
+86: Sorry, player names have to be at least 4 characters.
+87: Sorry, player names can be no longer than 23 characters.
88: Sending request to login server...
-89: Sorry, it's already the night. Impossible to execute the command.
-90: Sorry, it's already the day. Impossible to execute the command.
+89: Night mode is already enabled.
+90: Day mode is already enabled.
91: Character's base level can't go any higher.
92: All characters recalled!
-93: All online characters of the %s guild are near you.
-94: Incorrect name/ID, or no one from the guild is online.
-95: All online characters of the %s party are near you.
-96: Incorrect name or ID, or no one from the party is online.
-97: Item database reloaded.
-98: Monster database reloaded.
-99: Skill database reloaded.
-100: Scripts reloaded.
+93: All online characters of the %s guild have been recalled to your position.
+94: Incorrect name/ID, or no one from the specified guild is online.
+95: All online characters of the %s party have been recalled to your position.
+96: Incorrect name/ID, or no one from the specified party is online.
+97: Item database has been reloaded.
+98: Monster database has been reloaded.
+99: Skill database has been reloaded.
+100: Scripts have been reloaded.
101: Login-server asked to reload GM accounts and their level.
-102: Mounted Peco.
+102: You have mounted a Peco Peco.
103: No longer spying on the %s guild.
104: Spying on the %s guild.
105: No longer spying on the %s party.
@@ -133,14 +133,14 @@
113: %d item(s) removed by a GM.
114: %d item(s) removed from the player.
115: %d item(s) removed. Player had only %d on %d items.
-116: Character does not have the item.
-117: GM has sent you to jail.
+116: Character does not have the specified item.
+117: You have been placed in jail by a GM.
118: Player warped to jail.
119: This player is not in jail.
-120: A GM has discharged you.
+120: A GM has discharged you from jail.
121: Player unjailed.
122: Disguise applied.
-123: Monster/NPC name/ID hasn't been found.
+123: Invalid Monster/NPC name/ID specified.
124: Undisguise applied.
125: You're not disguised.
//Clone Messages
@@ -168,9 +168,9 @@
152: %d GMs found.
153: %s is Unknown Command.
154: %s failed.
-155: Impossible to change your job.
+155: You are unable to change your job.
156: HP or/and SP modified.
-157: HP and SP are already with the good value.
+157: HP and SP have already been recovered.
158: Base level can't go any lower.
159: Job level can't go any lower.
160: PvP is already Off.
@@ -179,33 +179,33 @@
163: GvG is already On.
164: Your memo point #%d doesn't exist.
165: All monsters killed!
-166: No item has been refined!
-167: 1 item has been refined!
-168: %d items have been refined!
-169: This item (%d: '%s') is not an equipment.
-170: This item is not an equipment.
+166: No item has been refined.
+167: 1 item has been refined.
+168: %d items have been refined.
+169: The item (%d: '%s') is not equipable.
+170: The item is not equipable.
171: %d - void
//172: You replace previous memo position %d - %s (%d,%d).
//173: Note: you don't have the 'Warp' skill level to use it.
-174: Number of status points changed!
-175: Number of skill points changed!
-176: Number of zenys changed!
-177: Impossible to decrease a stat.
-178: Impossible to increase a stat.
+174: Number of status points changed.
+175: Number of skill points changed.
+176: Current amount of zeny changed.
+177: You cannot decrease that stat anymore.
+178: You cannot increase that stat anymore.
179: Guild level changed.
180: The monster/egg name/ID doesn't exist.
181: You already have a pet.
-182: Pet friendly value changed!
-183: Pet friendly is already in the good value.
+182: Pet intimacy changed.
+183: Pet intimacy is already at maximum.
184: Sorry, but you have no pet.
-185: Pet hungry value changed!
-186: Pet hungry is already in the good value.
+185: Pet hunger changed.
+186: Pet hunger is already at maximum.
187: You can now rename your pet.
188: You can already rename your pet.
189: This player can now rename his/her pet.
190: This player can already rename his/her pet.
191: Sorry, but this player has no pet.
-192: Impossible to change the character's job.
+192: Unable to change the specified character's job.
193: Character's base level can't go any lower.
194: Character's job level can't go any lower.
195: All players have been kicked!
@@ -218,20 +218,20 @@
202: This player has forgotten the skill.
203: This player doesn't have this quest skill.
204: WARNING: more than 1000 spiritballs can CRASH your server and/or client!
-205: You already have this number of spiritballs.
-206: '%s' skill points reseted!
-207: '%s' stats points reseted!
-208: '%s' skill and stats points reseted!
-209: Character's number of skill points changed!
-210: Character's number of status points changed!
-211: Character's number of zenys changed!
-212: Cannot mount a Peco while in disguise.
-213: You can not mount a peco with your job.
-214: Unmounted Peco.
-215: This player cannot mount a Peco while in disguise.
-216: This player mounted a peco.
-217: This player cannot mount a peco with his/her job.
-218: Now, this player no longer has a peco.
+205: You already have that number of spiritballs.
+206: '%s' skill points reset.
+207: '%s' stats points reset.
+208: '%s' skill and stat points have been reset.
+209: Character's skill points changed.
+210: Character's status points changed.
+211: Character's current zeny changed.
+212: Cannot mount a Peco Peco while in disguise.
+213: You can not mount a Peco Peco with your current job.
+214: You have released your Peco Peco.
+215: This player cannot mount a Peco Peco while in disguise.
+216: This player has mounted a Peco Peco.
+217: This player cannot mount a Peco Peco with his/her current job.
+218: This player's Peco Peco has been released.
219: %d day
220: %d days
221: %s %d hour
@@ -254,12 +254,12 @@
238: Game time: A day cycle has a normal duration of %s.
239: Game time: After, the game will be in daylight for %s.
240: %d monster(s) summoned!
-241: You can now kill anybody
-242: You are now killable by anyone
-243: Map skills are off
-244: Map skills are on
+241: You can now attack and kill players freely.
+242: You be attacked and killed by players.
+243: Skills have been disabled on this map.
+244: Skills have been enabled on this map.
245: Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds.
-246: Your GM level doesn't authorize you to do this action.
+246: Your GM level doesn't authorize you to preform this action.
247: You are not authorized to warp to this map.
248: You are not authorized to warp from your current map.
249: You are not authorized to warp to your save map.
@@ -267,10 +267,10 @@
251: You have already opened your guild storage. Close it first.
252: You are not in a guild.
//253: You are not authorized to memo this map.
-254: GM command configuration reloaded.
-255: Battle configuration reloaded.
-256: Status database reloaded.
-257: Player database reloaded.
+254: GM command configuration has been reloaded.
+255: Battle configuration has been reloaded.
+256: Status database has been reloaded.
+257: Player database has been reloaded.
258: Sent packet 0x%x (%d)
259: Invalid packet
260: This item cannot be traded.
@@ -280,7 +280,7 @@
264: This item cannot be stored.
265: %s has bought your item(s).
266: Some of your items cannot be vended and were removed from the shop.
-267: '%s' designated maps reseted!
+267: '%s' designated maps reset.
268: Reloaded the Message of the Day.
269: Displaying first %d out of %d matches
//@me output format
@@ -290,7 +290,7 @@
273: Commands available:
274: %d commands found.
275: No commands found.
-276: You can't open shop on this map
+276: You can't open a shop on this map
277: Usage: @request <petition/message to online GMs>.
278: (@request): %s
279: @request sent.
@@ -298,15 +298,15 @@
281: You can't create chat rooms on this map
//Party-related
282: You need to be a party leader to use this command.
-283: Target character must be online and be in your party.
+283: Target character must be online and in your current party.
284: Leadership transferred.
285: You've become the party leader.
286: There's been no change in the setting.
//Missing stuff for @killer related commands.
-287: Killer state reset
-288: You are no longer killable
-289: The player is now killable
-290: The player is no longer killable
+287: Killer state reset.
+288: You are no longer killable.
+289: The player is now killable.
+290: The player is no longer killable.
291: Weather effects will dispell on warp/refresh
// Guild Castles Number
// --------------------
@@ -435,25 +435,9 @@
508: This player hasn't been banned (Ban option is disabled).
//509 Available....
-//mail system
+// mail system
//----------------------
-510: You have no messages.
-511: %d - From : %s (New - Priority)
-512: %d - From : %s (New)
-513: %d - From : %s
-514: You have %d unread messages.
-515: You have %d unread priority messages.
-516: You have no unread messages.
-517: Message not found.
-518: Reading message from %s.
-519: Cannot delete unread priority mail.
-520: You have received new mail, use @listmail before deleting.
-521: Message deleted.
-522: You must wait 10 minutes before sending another message.
-523: Access Denied.
-524: Character does not exist.
-525: Mail has been sent.
-526: You have new mail.
+510: You have %d new emails (%d unread)
// Bot detect messages (currently unused)
535: Possible use of BOT (99%% of chance) or modified client by '%s' (account: %d, char_id: %d). This player ask your name when you are hidden.
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 26d53acbe..f29c13b39 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -1076,7 +1076,7 @@ int atcommand_save(const int fd, struct map_session_data* sd, const char* comman
chrif_save(sd,0);
- clif_displaymessage(fd, msg_txt(6)); // Character data respawn point saved.
+ clif_displaymessage(fd, msg_txt(6)); // Your save point has been changed.
return 0;
}
@@ -1101,7 +1101,7 @@ int atcommand_load(const int fd, struct map_session_data* sd, const char* comman
}
pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0);
- clif_displaymessage(fd, msg_txt(7)); // Warping to respawn point.
+ clif_displaymessage(fd, msg_txt(7)); // Warping to save point..
return 0;
}
@@ -1360,7 +1360,7 @@ int atcommand_jobchange(const int fd, struct map_session_data* sd, const char* c
if (pc_jobchange(sd, job, upper) == 0)
clif_displaymessage(fd, msg_txt(12)); // Your job has been changed.
else {
- clif_displaymessage(fd, msg_txt(155)); // Impossible to change your job.
+ clif_displaymessage(fd, msg_txt(155)); // You are unable to change your job.
return -1;
}
} else {
@@ -1506,7 +1506,7 @@ int atcommand_heal(const int fd, struct map_session_data* sd, const char* comman
if (hp == 0 && sp == 0) {
if (!status_percent_heal(&sd->bl, 100, 100))
- clif_displaymessage(fd, msg_txt(157)); // HP and SP are already with the good value.
+ clif_displaymessage(fd, msg_txt(157)); // HP and SP have already been recovered.
else
clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered.
return 0;
@@ -2197,8 +2197,8 @@ int atcommand_go(const int fd, struct map_session_data* sd, const char* command,
// if no value, display all value
if (!message || !*message || sscanf(message, "%11s", map_name) < 1 || town < 0 || town >= ARRAYLENGTH(data)) {
- clif_displaymessage(fd, msg_txt(38)); // Invalid location number or name.
- clif_displaymessage(fd, msg_txt(82)); // Please, use one of this number/name:
+ clif_displaymessage(fd, msg_txt(38)); // Invalid location number, or name.
+ clif_displaymessage(fd, msg_txt(82)); // Please provide a name or number from the list provided:
clif_displaymessage(fd, " 0=Prontera 1=Morroc 2=Geffen");
clif_displaymessage(fd, " 3=Payon 4=Alberta 5=Izlude");
clif_displaymessage(fd, " 6=Al De Baran 7=Lutie 8=Comodo");
@@ -2327,7 +2327,7 @@ int atcommand_monster(const int fd, struct map_session_data* sd, const char* com
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message) {
- clif_displaymessage(fd, msg_txt(80)); // Give a display name and monster name/id please.
+ clif_displaymessage(fd, msg_txt(80)); // Give the display name or monster name/id please.
return -1;
}
if (sscanf(message, "\"%23[^\"]\" %23s %d", name, monster, &number) > 1 ||
@@ -2356,7 +2356,7 @@ int atcommand_monster(const int fd, struct map_session_data* sd, const char* com
}
if (mob_id == MOBID_EMPERIUM) {
- clif_displaymessage(fd, msg_txt(83)); // Cannot spawn emperium.
+ clif_displaymessage(fd, msg_txt(83)); // Monster 'Emperium' cannot be spawned.
return -1;
}
@@ -2676,11 +2676,11 @@ int atcommand_refine(const int fd, struct map_session_data* sd, const char* comm
}
if (count == 0)
- clif_displaymessage(fd, msg_txt(166)); // No item has been refined!
+ clif_displaymessage(fd, msg_txt(166)); // No item has been refined.
else if (count == 1)
- clif_displaymessage(fd, msg_txt(167)); // 1 item has been refined!
+ clif_displaymessage(fd, msg_txt(167)); // 1 item has been refined.
else {
- sprintf(atcmd_output, msg_txt(168), count); // %d items have been refined!
+ sprintf(atcmd_output, msg_txt(168), count); // %d items have been refined.
clif_displaymessage(fd, atcmd_output);
}
@@ -2714,7 +2714,7 @@ int atcommand_produce(const int fd, struct map_session_data* sd, const char* com
if ((item_data = itemdb_searchname(item_name)) == NULL &&
(item_data = itemdb_exists(atoi(item_name))) == NULL)
{
- sprintf(atcmd_output, msg_txt(170)); // This item is not an equipment.
+ sprintf(atcmd_output, msg_txt(170)); // The item is not equipable.
clif_displaymessage(fd, atcmd_output);
return -1;
}
@@ -2743,7 +2743,7 @@ int atcommand_produce(const int fd, struct map_session_data* sd, const char* com
if ((flag = pc_additem(sd, &tmp_item, 1)))
clif_additem(sd, 0, 0, flag);
} else {
- sprintf(atcmd_output, msg_txt(169), item_id, item_data->name); // This item (%d: '%s') is not an equipment.
+ sprintf(atcmd_output, msg_txt(169), item_id, item_data->name); // The item (%d: '%s') is not equipable.
clif_displaymessage(fd, atcmd_output);
return -1;
}
@@ -2853,12 +2853,12 @@ int atcommand_statuspoint(const int fd, struct map_session_data* sd, const char*
if (new_status_point != (int)sd->status.status_point) {
sd->status.status_point = (unsigned short)new_status_point;
clif_updatestatus(sd, SP_STATUSPOINT);
- clif_displaymessage(fd, msg_txt(174)); // Number of status points changed!
+ clif_displaymessage(fd, msg_txt(174)); // Number of status points changed.
} else {
if (point < 0)
- clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
+ clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
else
- clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
+ clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
return -1;
}
@@ -2888,12 +2888,12 @@ int atcommand_skillpoint(const int fd, struct map_session_data* sd, const char*
if (new_skill_point != (int)sd->status.skill_point) {
sd->status.skill_point = (unsigned short)new_skill_point;
clif_updatestatus(sd, SP_SKILLPOINT);
- clif_displaymessage(fd, msg_txt(175)); // Number of skill points changed!
+ clif_displaymessage(fd, msg_txt(175)); // Number of skill points changed.
} else {
if (point < 0)
- clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
+ clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
else
- clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
+ clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
return -1;
}
@@ -2922,12 +2922,12 @@ int atcommand_zeny(const int fd, struct map_session_data* sd, const char* comman
if (new_zeny != sd->status.zeny) {
sd->status.zeny = new_zeny;
clif_updatestatus(sd, SP_ZENY);
- clif_displaymessage(fd, msg_txt(176)); // Number of zenys changed!
+ clif_displaymessage(fd, msg_txt(176)); // Current amount of zeny changed.
} else {
if (zeny < 0)
- clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
+ clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
else
- clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
+ clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
return -1;
}
@@ -2981,9 +2981,9 @@ int atcommand_param(const int fd, struct map_session_data* sd, const char* comma
clif_displaymessage(fd, msg_txt(42)); // Stat changed.
} else {
if (value < 0)
- clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
+ clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
else
- clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
+ clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
return -1;
}
@@ -3037,9 +3037,9 @@ int atcommand_stat_all(const int fd, struct map_session_data* sd, const char* co
clif_displaymessage(fd, msg_txt(84)); // All stats changed!
} else {
if (value < 0)
- clif_displaymessage(fd, msg_txt(177)); // Impossible to decrease a stat.
+ clif_displaymessage(fd, msg_txt(177)); // You cannot decrease that stat anymore.
else
- clif_displaymessage(fd, msg_txt(178)); // Impossible to increase a stat.
+ clif_displaymessage(fd, msg_txt(178)); // You cannot increase that stat anymore.
return -1;
}
@@ -3170,12 +3170,12 @@ int atcommand_petfriendly(const int fd, struct map_session_data* sd, const char*
}
if (friendly == pd->pet.intimate) {
- clif_displaymessage(fd, msg_txt(183)); // Pet friendly is already the good value.
+ clif_displaymessage(fd, msg_txt(183)); // Pet intimacy is already at maximum.
return -1;
}
pd->pet.intimate = friendly;
clif_send_petstatus(sd);
- clif_displaymessage(fd, msg_txt(182)); // Pet friendly value changed!
+ clif_displaymessage(fd, msg_txt(182)); // Pet intimacy changed.
return 0;
}
@@ -3203,13 +3203,13 @@ int atcommand_pethungry(const int fd, struct map_session_data* sd, const char* c
return -1;
}
if (hungry == pd->pet.hungry) {
- clif_displaymessage(fd, msg_txt(186)); // Pet hungry is already the good value.
+ clif_displaymessage(fd, msg_txt(186)); // Pet hunger is already at maximum.
return -1;
}
pd->pet.hungry = hungry;
clif_send_petstatus(sd);
- clif_displaymessage(fd, msg_txt(185)); // Pet hungry value changed!
+ clif_displaymessage(fd, msg_txt(185)); // Pet hunger changed.
return 0;
}
@@ -3267,7 +3267,7 @@ int atcommand_recall(const int fd, struct map_session_data* sd, const char* comm
if ( pc_isGM(sd) < pc_isGM(pl_sd) )
{
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level doesn't authorize you to preform this action on the specified player.
return -1;
}
@@ -3435,7 +3435,7 @@ int atcommand_night(const int fd, struct map_session_data* sd, const char* comma
if (night_flag != 1) {
map_night_timer(night_timer_tid, 0, 0, 1);
} else {
- clif_displaymessage(fd, msg_txt(89)); // Sorry, it's already the night. Impossible to execute the command.
+ clif_displaymessage(fd, msg_txt(89)); // Night mode is already enabled.
return -1;
}
@@ -3452,7 +3452,7 @@ int atcommand_day(const int fd, struct map_session_data* sd, const char* command
if (night_flag != 0) {
map_day_timer(day_timer_tid, 0, 0, 1);
} else {
- clif_displaymessage(fd, msg_txt(90)); // Sorry, it's already the day. Impossible to execute the command.
+ clif_displaymessage(fd, msg_txt(90)); // Day mode is already enabled.
return -1;
}
@@ -3633,7 +3633,7 @@ int atcommand_allskill(const int fd, struct map_session_data* sd, const char* co
pc_allskillup(sd); // all skills
sd->status.skill_point = 0; // 0 skill points
clif_updatestatus(sd, SP_SKILLPOINT); // update
- clif_displaymessage(fd, msg_txt(76)); // You have received all skills.
+ clif_displaymessage(fd, msg_txt(76)); // All skills have been added to your skill tree.
return 0;
}
@@ -3791,13 +3791,13 @@ int atcommand_agitstart(const int fd, struct map_session_data* sd, const char* c
{
nullpo_retr(-1, sd);
if (agit_flag == 1) {
- clif_displaymessage(fd, msg_txt(73)); // Already it has started siege warfare.
+ clif_displaymessage(fd, msg_txt(73)); // War of Emperium is currently in progress.
return -1;
}
agit_flag = 1;
guild_agit_start();
- clif_displaymessage(fd, msg_txt(72)); // Guild siege warfare start!
+ clif_displaymessage(fd, msg_txt(72)); // War of Emperium has been initiated.
return 0;
}
@@ -3827,13 +3827,13 @@ int atcommand_agitend(const int fd, struct map_session_data* sd, const char* com
{
nullpo_retr(-1, sd);
if (agit_flag == 0) {
- clif_displaymessage(fd, msg_txt(75)); // Siege warfare hasn't started yet.
+ clif_displaymessage(fd, msg_txt(75)); // War of Emperium is currently not in progress.
return -1;
}
agit_flag = 0;
guild_agit_end();
- clif_displaymessage(fd, msg_txt(74)); // Guild siege warfare end!
+ clif_displaymessage(fd, msg_txt(74)); // War of Emperium has been ended.
return 0;
}
@@ -4011,7 +4011,7 @@ int atcommand_guildrecall(const int fd, struct map_session_data* sd, const char*
}
mapit_free(iter);
- sprintf(atcmd_output, msg_txt(93), g->name); // All online characters of the %s guild are near you.
+ sprintf(atcmd_output, msg_txt(93), g->name); // All online characters of the %s guild have been recalled to your position.
clif_displaymessage(fd, atcmd_output);
if (count) {
sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
@@ -4070,7 +4070,7 @@ int atcommand_partyrecall(const int fd, struct map_session_data* sd, const char*
}
mapit_free(iter);
- sprintf(atcmd_output, msg_txt(95), p->party.name); // All online characters of the %s party are near you.
+ sprintf(atcmd_output, msg_txt(95), p->party.name); // All online characters of the %s party have been recalled to your position.
clif_displaymessage(fd, atcmd_output);
if (count) {
sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
@@ -4087,7 +4087,7 @@ int atcommand_reloaditemdb(const int fd, struct map_session_data* sd, const char
{
nullpo_retr(-1, sd);
itemdb_reload();
- clif_displaymessage(fd, msg_txt(97)); // Item database reloaded.
+ clif_displaymessage(fd, msg_txt(97)); // Item database has been reloaded.
return 0;
}
@@ -4101,7 +4101,7 @@ int atcommand_reloadmobdb(const int fd, struct map_session_data* sd, const char*
mob_reload();
read_petdb();
merc_reload();
- clif_displaymessage(fd, msg_txt(98)); // Monster database reloaded.
+ clif_displaymessage(fd, msg_txt(98)); // Monster database has been reloaded.
return 0;
}
@@ -4114,7 +4114,7 @@ int atcommand_reloadskilldb(const int fd, struct map_session_data* sd, const cha
nullpo_retr(-1, sd);
skill_reload();
merc_skill_reload();
- clif_displaymessage(fd, msg_txt(99)); // Skill database reloaded.
+ clif_displaymessage(fd, msg_txt(99)); // Skill database has been reloaded.
return 0;
}
@@ -4219,7 +4219,7 @@ int atcommand_reloadscript(const int fd, struct map_session_data* sd, const char
script_reload();
npc_reload();
- clif_displaymessage(fd, msg_txt(100)); // Scripts reloaded.
+ clif_displaymessage(fd, msg_txt(100)); // Scripts have been reloaded.
return 0;
}
@@ -4471,21 +4471,21 @@ int atcommand_mount_peco(const int fd, struct map_session_data* sd, const char*
if (!pc_isriding(sd)) { // if actually no peco
if (!pc_checkskill(sd, KN_RIDING))
{
- clif_displaymessage(fd, msg_txt(213)); // You can not mount a peco with your job.
+ clif_displaymessage(fd, msg_txt(213)); // You can not mount a Peco Peco with your current job.
return -1;
}
if (sd->disguise)
{
- clif_displaymessage(fd, msg_txt(212)); // Cannot mount a Peco while in disguise.
+ clif_displaymessage(fd, msg_txt(212)); // Cannot mount a Peco Peco while in disguise.
return -1;
}
pc_setoption(sd, sd->sc.option | OPTION_RIDING);
- clif_displaymessage(fd, msg_txt(102)); // Mounted Peco.
+ clif_displaymessage(fd, msg_txt(102)); // You have mounted a Peco Peco.
} else { //Dismount
pc_setoption(sd, sd->sc.option & ~OPTION_RIDING);
- clif_displaymessage(fd, msg_txt(214)); // Unmounted Peco.
+ clif_displaymessage(fd, msg_txt(214)); // You have released your Peco Peco.
}
return 0;
@@ -4525,7 +4525,7 @@ int atcommand_guildspy(const int fd, struct map_session_data* sd, const char* co
clif_displaymessage(fd, atcmd_output);
}
} else {
- clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online.
+ clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the specified guild is online.
return -1;
}
@@ -4567,7 +4567,7 @@ int atcommand_partyspy(const int fd, struct map_session_data* sd, const char* co
clif_displaymessage(fd, atcmd_output);
}
} else {
- clif_displaymessage(fd, msg_txt(96)); // Incorrect name or ID, or no one from the party is online.
+ clif_displaymessage(fd, msg_txt(96)); // Incorrect name/ID, or no one from the specified party is online.
return -1;
}
@@ -4995,7 +4995,7 @@ int atcommand_unjail(const int fd, struct map_session_data* sd, const char* comm
//Reset jail time to 1 sec.
sc_start(&pl_sd->bl,SC_JAILED,100,1,1000);
- clif_displaymessage(pl_sd->fd, msg_txt(120)); // GM has discharge you.
+ clif_displaymessage(pl_sd->fd, msg_txt(120)); // A GM has discharged you from jail.
clif_displaymessage(fd, msg_txt(121)); // Player unjailed.
return 0;
}
@@ -5168,7 +5168,7 @@ int atcommand_disguise(const int fd, struct map_session_data* sd, const char* co
if (id == 0)
{
- clif_displaymessage(fd, msg_txt(123)); // Monster/NPC name/id hasn't been found.
+ clif_displaymessage(fd, msg_txt(123)); // Invalid Monster/NPC name/ID specified.
return -1;
}
diff --git a/src/map/charcommand.c b/src/map/charcommand.c
index 411188b9e..eb571277e 100644
--- a/src/map/charcommand.c
+++ b/src/map/charcommand.c
@@ -106,7 +106,7 @@ int charcommand_jobchange(const int fd, struct map_session_data* sd, const char*
}
if (pc_jobchange(pl_sd, job, upper) != 0) {
- clif_displaymessage(fd, msg_txt(192)); // Impossible to change the character's job.
+ clif_displaymessage(fd, msg_txt(192)); // Unable to change the specified character's job.
return -1;
}
@@ -312,7 +312,7 @@ int charcommand_reset(const int fd, struct map_session_data* sd, const char* com
pc_resetstate(pl_sd);
pc_resetskill(pl_sd,1);
- sprintf(output, msg_txt(208), character); // '%s' skill and stats points reseted!
+ sprintf(output, msg_txt(208), character); // '%s' skill and stat points have been reset.
clif_displaymessage(fd, output);
return 0;
@@ -403,7 +403,7 @@ int charcommand_save(const int fd, struct map_session_data* sd, const char* comm
pc_setsavepoint(pl_sd, map[m].index, x, y);
else
pc_setsavepoint(pl_sd, mapindex_name2id(map_name), x, y);
- clif_displaymessage(fd, msg_txt(57)); // Character's respawn point changed.
+ clif_displaymessage(fd, msg_txt(57)); // Character's save point changed.
return 0;
}
@@ -441,7 +441,7 @@ int charcommand_spiritball(const int fd, struct map_session_data* sd,const char*
if (spirit > 1000)
clif_displaymessage(fd, msg_txt(204)); // WARNING: more than 1000 spiritballs can CRASH your server and/or client!
} else {
- clif_displaymessage(fd, msg_txt(205)); // You already have this number of spiritballs.
+ clif_displaymessage(fd, msg_txt(205)); // You already have that number of spiritballs.
return -1;
}
@@ -887,12 +887,12 @@ int charcommand_zeny(const int fd, struct map_session_data* sd, const char* comm
if (new_zeny != pl_sd->status.zeny) {
pl_sd->status.zeny = new_zeny;
clif_updatestatus(pl_sd, SP_ZENY);
- clif_displaymessage(fd, msg_txt(211)); // Character's number of zenys changed!
+ clif_displaymessage(fd, msg_txt(211)); // Character's current zeny changed.
} else {
if (zeny < 0)
- clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
+ clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
else
- clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
+ clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
return -1;
}
} else {
@@ -1242,7 +1242,7 @@ int charcommand_skreset(const int fd, struct map_session_data* sd, const char* c
if ((pl_sd = map_nick2sd(player)) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset skill points only lower or same gm level
pc_resetskill(pl_sd,1);
- sprintf(tmp_cmdoutput, msg_txt(206), player); // '%s' skill points reseted!
+ sprintf(tmp_cmdoutput, msg_txt(206), player); // '%s' skill points reset.
clif_displaymessage(fd, tmp_cmdoutput);
} else {
clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
@@ -1274,7 +1274,7 @@ int charcommand_streset(const int fd, struct map_session_data* sd, const char* c
if ((pl_sd = map_nick2sd(player)) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset stats points only lower or same gm level
pc_resetstate(pl_sd);
- sprintf(tmp_cmdoutput, msg_txt(207), player); // '%s' stats points reseted!
+ sprintf(tmp_cmdoutput, msg_txt(207), player); // '%s' stats points reset.
clif_displaymessage(fd, tmp_cmdoutput);
} else {
clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
@@ -1352,12 +1352,12 @@ int charcommand_skpoint(const int fd, struct map_session_data* sd, const char* c
if (new_skill_point != (int)pl_sd->status.skill_point) {
pl_sd->status.skill_point = new_skill_point;
clif_updatestatus(pl_sd, SP_SKILLPOINT);
- clif_displaymessage(fd, msg_txt(209)); // Character's number of skill points changed!
+ clif_displaymessage(fd, msg_txt(209)); // Character's skill points changed.
} else {
if (point < 0)
- clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
+ clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
else
- clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
+ clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
return -1;
}
} else {
@@ -1394,12 +1394,12 @@ int charcommand_stpoint(const int fd, struct map_session_data* sd, const char* c
if (new_status_point != (int)pl_sd->status.status_point) {
pl_sd->status.status_point = new_status_point;
clif_updatestatus(pl_sd, SP_STATUSPOINT);
- clif_displaymessage(fd, msg_txt(210)); // Character's number of status points changed!
+ clif_displaymessage(fd, msg_txt(210)); // Character's status points changed.
} else {
if (point < 0)
- clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
+ clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
else
- clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
+ clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
return -1;
}
} else {
@@ -1458,7 +1458,7 @@ int charcommand_feelreset(const int fd, struct map_session_data* sd, const char*
if ((pl_sd = map_nick2sd(character)) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset a character only for lower or same GM level
pc_resetfeel(pl_sd);
- sprintf(output, msg_txt(267), character); // '%s' designated maps reseted!
+ sprintf(output, msg_txt(267), character); // '%s' designated maps reset.
clif_displaymessage(fd, output);
} else {
clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
@@ -2244,9 +2244,9 @@ int charcommand_param(const int fd, struct map_session_data* sd, const char* com
clif_displaymessage(fd, msg_txt(42)); // Stat changed.
} else {
if (value < 0)
- clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
+ clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
else
- clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
+ clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
return -1;
}
@@ -2669,25 +2669,25 @@ int charcommand_mount_peco(const int fd, struct map_session_data* sd, const char
{ // if actually no peco
if (!pc_checkskill(pl_sd, KN_RIDING))
{
- clif_displaymessage(fd, msg_txt(217)); // Player cannot mount a PecoePeco with his/her job.
+ clif_displaymessage(fd, msg_txt(217)); // This player cannot mount a Peco Peco with his/her current job.
return -1;
}
if (pl_sd->disguise)
{
- clif_displaymessage(fd, msg_txt(215)); // Player cannot mount a PecoPeco while in disguise.
+ clif_displaymessage(fd, msg_txt(215)); // This player cannot mount a Peco Peco while in disguise.
return -1;
}
pc_setoption(pl_sd, pl_sd->sc.option | OPTION_RIDING);
if (pl_sd->fd != fd)
clif_displaymessage(fd, "Player mounted a peco.");
- clif_displaymessage(pl_sd->fd, msg_txt(216)); // Mounted Peco.
+ clif_displaymessage(pl_sd->fd, msg_txt(216)); // This player has mounted a Peco Peco.
}
else
{ //Dismount
pc_setoption(pl_sd, pl_sd->sc.option & ~OPTION_RIDING);
- clif_displaymessage(pl_sd->fd, msg_txt(218)); // Unmounted Peco.
+ clif_displaymessage(pl_sd->fd, msg_txt(218)); // This player's Peco Peco has been released.
if (pl_sd->fd != fd)
clif_displaymessage(fd, "Player unmounted a peco.");
}
@@ -2760,7 +2760,7 @@ int charcommand_delitem(const int fd, struct map_session_data* sd, const char* c
sprintf(output, msg_txt(115), count, count, number); // %d item(s) removed. Player had only %d on %d items.
clif_displaymessage(fd, output);
} else {
- clif_displaymessage(fd, msg_txt(116)); // Character does not have the item.
+ clif_displaymessage(fd, msg_txt(116)); // Character does not have the specified item.
return -1;
}
}
diff --git a/src/map/clif.c b/src/map/clif.c
index 20808ad3a..53398a376 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -10099,7 +10099,7 @@ void clif_parse_OpenVending(int fd, struct map_session_data* sd)
if( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM )
return;
if( map[sd->bl.m].flag.novending || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOVENDING) ) {
- clif_displaymessage (sd->fd, msg_txt(276)); // "You can't open shop on this map"
+ clif_displaymessage (sd->fd, msg_txt(276)); // "You can't open a shop on this map"
return;
}
if( message[0] == '\0' ) // invalid input
diff --git a/src/map/intif.c b/src/map/intif.c
index 3fccef4e9..6ad29368e 100644
--- a/src/map/intif.c
+++ b/src/map/intif.c
@@ -1444,13 +1444,13 @@ int intif_parse_Mail_inboxreceived(int fd)
else
{
char output[128];
- sprintf(output, "You have %d new emails (%d unread)", sd->mail.inbox.unchecked, sd->mail.inbox.unread + sd->mail.inbox.unchecked);
+ sprintf(output, msg_txt(510), sd->mail.inbox.unchecked, sd->mail.inbox.unread + sd->mail.inbox.unchecked);
clif_disp_onlyself(sd, output, strlen(output));
}
return 0;
}
/*------------------------------------------
- * Mail Readed
+ * Mail Read
*------------------------------------------*/
int intif_Mail_read(int mail_id)
{