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-rw-r--r--Changelog-Trunk.txt5
-rw-r--r--src/map/charsave.c2
2 files changed, 6 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 8dedb9f27..2712b23bb 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
+
+2006/02/09
+ * SQL compile fix (Skotlex, check line 470 in charsave.c,
+ I've added here rate value = 10000) [Komurka]
+
2006/02/08
* Added battle config option skill_caster_check, which does a
status_checkskilluse on all skill attacks. When enabled (default on) the
diff --git a/src/map/charsave.c b/src/map/charsave.c
index fc57ad0d5..1d163612c 100644
--- a/src/map/charsave.c
+++ b/src/map/charsave.c
@@ -467,7 +467,7 @@ int charsave_load_scdata(int account_id, int char_id)
continue;
}
- status_change_start(&sd->bl, atoi(sql_row[0]), atoi(sql_row[2]), atoi(sql_row[3]),
+ status_change_start(&sd->bl, atoi(sql_row[0]), 10000, atoi(sql_row[2]), atoi(sql_row[3]),
atoi(sql_row[4]), atoi(sql_row[5]), atoi(sql_row[1]), 7);
}
}