summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/map/clif.c1
-rw-r--r--src/map/pc.c74
2 files changed, 33 insertions, 42 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 3443c1ae3..e04941336 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -9358,6 +9358,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
}
map_iwall_get(sd); // Updates Walls Info on this Map to Client
+ status_calc_pc(sd, false);/* some conditions are map-dependent so we must recalculate */
sd->state.changemap = false;
}
diff --git a/src/map/pc.c b/src/map/pc.c
index abfbbcc12..e26191717 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -700,24 +700,24 @@ int pc_setequipindex(struct map_session_data *sd)
return 0;
}
+//static int pc_isAllowedCardOn(struct map_session_data *sd,int s,int eqindex,int flag)
+//{
+// int i;
+// struct item *item = &sd->status.inventory[eqindex];
+// struct item_data *data;
+//
+// //Crafted/made/hatched items.
+// if (itemdb_isspecial(item->card[0]))
+// return 1;
+//
+// /* scan for enchant armor gems */
+// if( item->card[MAX_SLOTS - 1] && s < MAX_SLOTS - 1 )
+// s = MAX_SLOTS - 1;
+//
+// ARR_FIND( 0, s, i, item->card[i] && (data = itemdb_exists(item->card[i])) != NULL && data->flag.no_equip&flag );
+// return( i < s ) ? 0 : 1;
+//}
-static int pc_isAllowedCardOn(struct map_session_data *sd,int s,int eqindex,int flag)
-{
- int i;
- struct item *item = &sd->status.inventory[eqindex];
- struct item_data *data;
-
- //Crafted/made/hatched items.
- if (itemdb_isspecial(item->card[0]))
- return 1;
-
- /* scan for enchant armor gems */
- if( item->card[MAX_SLOTS - 1] && s < MAX_SLOTS - 1 )
- s = MAX_SLOTS - 1;
-
- ARR_FIND( 0, s, i, item->card[i] && (data = itemdb_exists(item->card[i])) != NULL && data->flag.no_equip&flag );
- return( i < s ) ? 0 : 1;
-}
bool pc_isequipped(struct map_session_data *sd, int nameid)
{
@@ -860,18 +860,18 @@ int pc_isequip(struct map_session_data *sd,int n)
#endif
if(item->sex != 2 && sd->status.sex != item->sex)
return 0;
- if(!map_flag_vs(sd->bl.m) && ((item->flag.no_equip&1) || !pc_isAllowedCardOn(sd,item->slot,n,1)))
+ if(!map_flag_vs(sd->bl.m) && ((item->flag.no_equip&1)))
return 0;
- if(map[sd->bl.m].flag.pvp && ((item->flag.no_equip&2) || !pc_isAllowedCardOn(sd,item->slot,n,2)))
+ if(map[sd->bl.m].flag.pvp && ((item->flag.no_equip&2)))
return 0;
- if(map_flag_gvg(sd->bl.m) && ((item->flag.no_equip&4) || !pc_isAllowedCardOn(sd,item->slot,n,4)))
+ if(map_flag_gvg(sd->bl.m) && ((item->flag.no_equip&4)))
return 0;
- if(map[sd->bl.m].flag.battleground && ((item->flag.no_equip&8) || !pc_isAllowedCardOn(sd,item->slot,n,8)))
+ if(map[sd->bl.m].flag.battleground && ((item->flag.no_equip&8)))
return 0;
if(map[sd->bl.m].flag.restricted)
{
int flag =8*map[sd->bl.m].zone;
- if (item->flag.no_equip&flag || !pc_isAllowedCardOn(sd,item->slot,n,flag))
+ if (item->flag.no_equip&flag)
return 0;
}
@@ -8618,33 +8618,27 @@ int pc_checkitem(struct map_session_data *sd)
if( sd->state.vending ) //Avoid reorganizing items when we are vending, as that leads to exploits (pointed out by End of Exam)
return 0;
- if( battle_config.item_check )
- {// check for invalid(ated) items
- for( i = 0; i < MAX_INVENTORY; i++ )
- {
+ if( battle_config.item_check ) { // check for invalid(ated) items
+ for( i = 0; i < MAX_INVENTORY; i++ ) {
id = sd->status.inventory[i].nameid;
- if( id && !itemdb_available(id) )
- {
+ if( id && !itemdb_available(id) ) {
ShowWarning("Removed invalid/disabled item id %d from inventory (amount=%d, char_id=%d).\n", id, sd->status.inventory[i].amount, sd->status.char_id);
pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_OTHER);
}
}
- for( i = 0; i < MAX_CART; i++ )
- {
+ for( i = 0; i < MAX_CART; i++ ) {
id = sd->status.cart[i].nameid;
- if( id && !itemdb_available(id) )
- {
+ if( id && !itemdb_available(id) ) {
ShowWarning("Removed invalid/disabled item id %d from cart (amount=%d, char_id=%d).\n", id, sd->status.cart[i].amount, sd->status.char_id);
pc_cart_delitem(sd, i, sd->status.cart[i].amount, 0, LOG_TYPE_OTHER);
}
}
}
- for( i = 0; i < MAX_INVENTORY; i++)
- {
+ for( i = 0; i < MAX_INVENTORY; i++) {
it = sd->inventory_data[i];
if( sd->status.inventory[i].nameid == 0 )
@@ -8653,31 +8647,27 @@ int pc_checkitem(struct map_session_data *sd)
if( !sd->status.inventory[i].equip )
continue;
- if( sd->status.inventory[i].equip&~pc_equippoint(sd,i) )
- {
+ if( sd->status.inventory[i].equip&~pc_equippoint(sd,i) ) {
pc_unequipitem(sd, i, 2);
calc_flag = 1;
continue;
}
- if( it )
- { // check for forbiden items.
+ if( it ) { // check for forbiden items.
int flag =
(map[sd->bl.m].flag.restricted?(8*map[sd->bl.m].zone):0)
| (!map_flag_vs(sd->bl.m)?1:0)
| (map[sd->bl.m].flag.pvp?2:0)
| (map_flag_gvg(sd->bl.m)?4:0)
| (map[sd->bl.m].flag.battleground?8:0);
- if( flag && (it->flag.no_equip&flag || !pc_isAllowedCardOn(sd,it->slot,i,flag)) )
- {
+ if( flag && (it->flag.no_equip&flag) ) {
pc_unequipitem(sd, i, 2);
calc_flag = 1;
}
}
}
- if( calc_flag && sd->state.active )
- {
+ if( calc_flag && sd->state.active ) {
pc_checkallowskill(sd);
status_calc_pc(sd,0);
}