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-rw-r--r--db/re/item_db.txt102
-rw-r--r--sql-files/item_db_re.sql102
2 files changed, 102 insertions, 102 deletions
diff --git a/db/re/item_db.txt b/db/re/item_db.txt
index 6a53748a6..b736528d1 100644
--- a/db/re/item_db.txt
+++ b/db/re/item_db.txt
@@ -537,7 +537,7 @@
1178,Schweizersabel_,Schweizersabel,4,20,,1600,160,,1,2,0x00004082,7,2,34,4,48,1,3,{ bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100; },{},{}
1179,Executioner__,Executioner,4,20,,2200,155,,1,1,0x00004082,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bAtkEle,Ele_Dark; },{},{}
1180,Dragon_Slayer_,Dragon Slayer,4,20,,1300,150,,1,2,0x00004082,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{}
-1181,Tae_Goo_Lyeon,Tae Goo Lyeon,4,20,,2000,250,,1,2,0x00004082,2,2,34,4,90,1,3,{ bonus bFlee2,10; if(JobLevel>=70) autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; if(getrefine()>8) { bonus bCastrate,-20; bonus bDelayRate,-20; } },{},{}
+1181,Tae_Goo_Lyeon,Tae Goo Lyeon,4,20,,2000,250,,1,2,0x00004082,2,2,34,4,90,1,3,{ bonus bFlee2,10; if(JobLevel>=70) autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; if(getrefine()>8) { bonus bVariableCastrate,-20; bonus bDelayRate,-20; } },{},{}
1182,Bloody_Eater,Bloody Eater,4,20,,1200,200,,1,2,0x00004082,7,2,34,4,50,1,3,{ bonus bAtkEle,Ele_Ghost; autobonus "{ bonus bCritical,100; bonus bBaseAtk,50; }",1,5000,0,"{ specialeffect2 EF_FIRESPLASHHIT; }"; bonus bHPGainValue,100; },{},{}
1183,BF_Two_Handed_Sword1,Brave Assaulter's Katzbalger,4,20,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{}
1184,BF_Two_Handed_Sword2,Valorous Assaulter's Katzbalger,4,20,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus2 bAddRace,RC_DemiHuman,55; bonus bCritAtkRate,20; },{},{}
@@ -874,7 +874,7 @@
1574,BF_Book1,Brave Battle Strategy Book,4,20,,0,90:125,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{}
1575,BF_Book2,Valorous Battle Strategy Book,4,20,,0,90:125,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; },{},{}
1576,Krieger_Book1,Glorious Tablet,4,20,,0,90:115,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; },{},{}
-1577,Krieger_Book2,Glorious Apocalypse,4,20,,0,90:115,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; } },{},{}
+1577,Krieger_Book2,Glorious Apocalypse,4,20,,0,90:115,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; } },{},{}
1578,Book_Of_Prayer,Book Of Prayer,4,20,,0,140,,1,0,0x00410100,7,2,2,3,0,0,15,{ bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10; },{},{}
1579,Death_Note_M,Book of the Dead,4,20,,1000,137,,1,2,0x00410100,7,2,2,4,85,1,15,{ bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; },{},{}
1580,Encyclopedia_C,Giant Encyclopedia,4,0,,0,145:100,,1,0,0x00410100,7,2,2,3,0,0,15,{ bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40; },{},{}
@@ -903,7 +903,7 @@
1613,Mighty_Staff,Mighty Staff,4,20,,700,130:100,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bStr,10; bonus bSPDrainValue,-2; },{},{}
1614,Blessed_Wand,Wand of Occult,4,20,,700,75:105,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,3; },{},{}
1615,Bone_Wand,Evil Bone Wand,4,20,,700,40:110,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,4; bonus bAtkEle,Ele_Undead; },{},{}
-1616,Staff_Of_Wing,Wing Staff,4,20,,500,60:115,,1,0,0x00810204,7,2,2,4,40,1,10,{ bonus bCastrate,-5; },{},{}
+1616,Staff_Of_Wing,Wing Staff,4,20,,500,60:115,,1,0,0x00810204,7,2,2,4,40,1,10,{ bonus bVariableCastrate,-5; },{},{}
1617,Survival_Rod,Survivor's Rod,4,85000,,1000,50:120,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bDex,2; bonus bMaxHP,300; },{},{}
1618,Survival_Rod_,Survivor's Rod,4,85000,,1000,50:120,,1,1,0x00818314,7,2,2,3,24,1,10,{ bonus bDex,3; bonus bMaxHP,400; },{},{}
1619,Survival_Rod2,Survivor's Rod,4,85000,,1000,50:120,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,2; bonus bMaxHP,300; },{},{}
@@ -927,9 +927,9 @@
1637,Eraser,Eraser,4,20,,500,80:170,,1,0,0x00018314,2,2,2,4,70,1,10,{ bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine() > 9 ) bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",3,5,BF_MAGIC,0; else bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",1,5,BF_MAGIC,0; },{},{}
1638,Healing_Staff_C,Staff Of Healing,4,20,,0,10:125,,1,0,0x00008110,7,2,2,3,1,0,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{}
1639,N_Rod,Novice Rod,4,0,,0,15:32,,1,3,0x00818315,7,2,2,1,1,0,10,{ bonus bMatkRate,16; },{},{}
-1640,Krieger_Onehand_Staff1,Glorious Arc Wand,4,20,,0,70:135,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25 + ((getrefine() > 5) ? 5 : 0); bonus bUnbreakableWeapon,0; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; } },{},{}
+1640,Krieger_Onehand_Staff1,Glorious Arc Wand,4,20,,0,70:135,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25 + ((getrefine() > 5) ? 5 : 0); bonus bUnbreakableWeapon,0; if(getrefine() > 8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; } },{},{}
1641,Krieger_Onehand_Staff2,Glorious Cure Wand,4,20,,0,70:135,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreMdefRate,RC_DemiHuman,5; bonus bHealPower,5+(((getrefine()>14)?14:getrefine())-5)*2; } if(getrefine() > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine() > 9) { bonus bHealPower,10; } },{},{}
-1642,Staff_Of_Darkness,Staff Of Darkness,4,20,,0,100:120,,1,0,0x00818314,7,2,2,2,0,0,10,{ bonus bCastrate,-5; bonus bMatkRate,15; bonus bInt,2; },{},{}
+1642,Staff_Of_Darkness,Staff Of Darkness,4,20,,0,100:120,,1,0,0x00818314,7,2,2,2,0,0,10,{ bonus bVariableCastrate,-5; bonus bMatkRate,15; bonus bInt,2; },{},{}
1643,Dead_Tree_Cane,Dead Tree Cane,4,20,,100,100:155,,1,0,0x00818314,7,2,2,4,70,1,10,{ bonus bInt,4; if (getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; } },{},{}
1644,Piercing_Staff_M,Staff of Piercing,4,20,,500,80:145,,1,0,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,4; bonus bMatkRate,15; bonus bIgnoreMdefRate,10+getrefine(); },{},{}
1645,Lich_Bone_Wand_M,Lich's Bone Wand,4,20,,800,60:170,,1,2,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } },{},{}
@@ -1146,7 +1146,7 @@
2013,Crimson_Staff2,Crimson Staff II,4,20,,900,30:270,,1,1,0x00000200,7,2,34,4,130,1,10,{ bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus2 bSkillAtk,"MG_FIREBOLT",30; bonus2 bSkillAtk,"MG_FIREBALL",30; },{},{}
2014,Forest_Staff2,Forest Staff II,4,20,,900,30:270,,1,1,0x00000200,7,2,34,4,130,1,10,{ bonus bAtkEle,Ele_Earth; bonus bInt,5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30; },{},{}
//2015,
-2016,Bellum_Arcwand,Bellum Arcwand,4,20,,800,110:220,,1,0,0x00818314,7,2,34,4,95,1,10,{ bonus bUnbreakableWeapon,0; bonus2 bMagicAddRace,RC_DemiHuman,25; bonus bIgnoreMdefRate,25; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,15; } if(getrefine()>8) { bonus bCastrate,-20; } },{},{}
+2016,Bellum_Arcwand,Bellum Arcwand,4,20,,800,110:220,,1,0,0x00818314,7,2,34,4,95,1,10,{ bonus bUnbreakableWeapon,0; bonus2 bMagicAddRace,RC_DemiHuman,25; bonus bIgnoreMdefRate,25; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,15; } if(getrefine()>8) { bonus bVariableCastrate,-20; } },{},{}
// Shields
//===================================================================
2101,Guard,Guard,5,500,,300,,20,,0,0xFFFFFFFF,7,2,32,,0,1,1,{},{},{}
@@ -1171,7 +1171,7 @@
2120,Improved_Arm_Guard_,Advanced Arm Guard,5,40000,,150,,45,,1,0x02000000,7,2,32,,50,1,1,{ bonus bMdef,5; },{},{}
2121,Memorize_Book_,Memory Book,5,20,,1000,,25,,1,0x00810204,7,2,32,,0,1,5,{ bonus bInt,1; bonus bMdef,2; if (isequipped(2717,2239)) { bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; }; },{},{}
2122,Platinum_Shield,Platinum Shield,5,20,,1200,,95,,0,0xFFFFFFFE,2,2,32,,68,1,4,{ bonus bMdef,5; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,NPC_MAGICMIRROR,2,150,BF_MAGIC,0; },{},{}
-2123,Orleans_Server,Orleans's Server,5,20,,1000,,75,,1,0xFFFFFFFE,2,2,32,,55,1,4,{ bonus bMdef,2; bonus bMagicDamageReturn,5; if (isequipped(2701)) bonus bCastrate,-10; },{},{}
+2123,Orleans_Server,Orleans's Server,5,20,,1000,,75,,1,0xFFFFFFFE,2,2,32,,55,1,4,{ bonus bMdef,2; bonus bMagicDamageReturn,5; if (isequipped(2701)) bonus bVariableCastrate,-10; },{},{}
2124,Thorny_Buckler,Thorny Buckler,5,20,,1000,,85,,1,0xFFFFFFFE,2,2,32,,55,1,2,{ bonus bMdef,2; if (isequipped(2702)) { bonus bAspdRate,10; bonus bShortWeaponDamageReturn,5; } },{},{}
2125,Strong_Shield,Strong Shield,5,20,,2500,,90,,1,0xFFFFFFFE,2,2,32,,75,1,4,{ bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{}
2126,Guyak_Shield,Guyak Shield,5,20,,700,,3,,0,0xFFFFFFFE,7,2,32,,1,1,2,{ bonus bMdef,2; bonus bMagicDamageReturn,2; autobonus2 "{ bonus bShortWeaponDamageReturn,5; }",20,1000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }"; },{},{}
@@ -1369,7 +1369,7 @@
2340,Novice_Breast,Novice Breastplate,5,89000,,500,,4,,1,0x00000001,7,2,16,,10,1,0,{},{},{}
2341,Full_Plate_Armor,Legion Plate Armor,5,94000,,5500,,79,,0,0x00004000,7,2,16,,70,1,0,{},{},{}
2342,Full_Plate_Armor_,Legion Plate Armor,5,102500,,5500,,79,,1,0x00004000,7,2,16,,70,1,0,{},{},{}
-2343,Robe_Of_Casting,Robe of Cast,5,124800,,1100,,40,,0,0x00810200,7,2,16,,75,1,0,{ bonus bCastrate,-3; bonus bMdef,4; },{},{}
+2343,Robe_Of_Casting,Robe of Cast,5,124800,,1100,,40,,0,0x00810200,7,2,16,,75,1,0,{ bonus bVariableCastrate,-3; bonus bMdef,4; },{},{}
2344,Flame_Sprits_Armor,Lucius's Fierce Armor of Volcano,5,136000,,2200,,25,,0,0x000444A2,7,2,16,,45,1,0,{ bonus bDefEle,Ele_Fire; },{},{}
2345,Flame_Sprits_Armor_,Lucius's Fierce Armor of Volcano,5,136000,,2200,,25,,1,0xFFFFFFFE,7,2,16,,45,1,0,{ bonus bDefEle,Ele_Fire; },{},{}
2346,Water_Sprits_Armor,Saphien's Armor of Ocean,5,136000,,2200,,25,,0,0x000444A2,7,2,16,,45,1,0,{ bonus bDefEle,Ele_Water; },{},{}
@@ -1386,12 +1386,12 @@
2357,Valkyrie_Armor,Valkyrian Armor,5,0,,2800,,55,,1,0xFFFFFFFE,2,2,16,,1,1,0,{ bonus bAllStats,1; bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{}
2358,Dress_Of_Angel,Angel's Dress,5,20,,1000,,5,,0,0xFFFFFFFF,7,2,16,,1,0,0,{ bonus bLuk,4; },{},{}
2359,Ninja_Suit_,Ninja Suit,5,20,,1500,,58,,1,0x02021040,7,2,16,,50,1,0,{ bonus bAgi,1; bonus bMdef,3; },{},{}
-2360,Robe_Of_Casting_,Robe of Cast,5,124800,,1100,,40,,1,0x00810200,7,2,16,,75,1,0,{ bonus bCastrate,-3; bonus bMdef,4; },{},{}
+2360,Robe_Of_Casting_,Robe of Cast,5,124800,,1100,,40,,1,0x00810200,7,2,16,,75,1,0,{ bonus bVariableCastrate,-3; bonus bMdef,4; },{},{}
//2361,Blue_Aodai,Blue Robe,5,20,,500,,0,,0,0xFFFFFFFE,7,2,16,,1,1,0,{ bonus bAllStats,3; bonus bMdef,5; },{},{}
//2362,Red_Aodai,Red Robe,5,20,,500,,0,,0,0xFFFFFFFE,7,2,16,,1,1,0,{ bonus bAllStats,3; bonus bMdef,5; },{},{}
//2363,White_Aodai,White Robe,5,20,,500,,0,,0,0x00000001,7,2,16,,1,1,0,{ bonus bAllStats,3; bonus bMdef,5; },{},{}
2364,Meteo_Plate_Armor,Meteo Plate Armor,5,20,,3000,,85,,1,0x000444A2,2,2,16,,55,1,0,{ bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Freeze,3000; },{},{}
-2365,Orleans_Gown,Orleans's Gown,5,20,,300,,15,,1,0xFFFFFFFE,2,2,16,,55,1,0,{ bonus bCastrate,15; bonus bNoCastCancel,0; },{},{}
+2365,Orleans_Gown,Orleans's Gown,5,20,,300,,15,,1,0xFFFFFFFE,2,2,16,,55,1,0,{ bonus bVariableCastrate,15; bonus bNoCastCancel,0; },{},{}
2366,Divine_Cloth,Divine Cloth,5,20,,1500,,50,,1,0xFFFFFFFE,2,2,16,,55,1,0,{ bonus2 bResEff,Eff_Curse,500; bonus2 bResEff,Eff_Silence,500; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; bonus2 bResEff,Eff_Sleep,500; },{},{}
2367,Sniping_Suit,Sniping Suit,5,20,,750,,42,,1,0x00000800,2,2,16,,50,1,0,{ bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23; },{},{}
2368,Golden_Armor,Golden Armor,5,20,,2000,,4,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bMdef,4; },{},{}
@@ -1744,7 +1744,7 @@
2728,Cursed_Hand,Cursed Hand,5,20,,50,,0,,1,0xFFFFFFFE,7,2,136,,80,0,0,{ bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; bonus bHit,10; bonus bHPrecovRate,20; },{},{}
2729,Diabolus_Ring,Diabolus Ring,5,20,,50,,0,,1,0x00CFFF80,2,2,136,,0,0,0,{ bonus bMaxHP,100; bonus bMaxSP,100; bonus bHealPower,5; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10; },{},{}
2730,Morroc_Seal,Seal of Continental Guard,5,20,,50,,0,,1,0xFFFFFFFE,7,2,136,,80,0,0,{ bonus bMaxHP,50; bonus bAspdRate,3; },{},{}
-2731,Morroc_Charm_Stone,Rune Spellstone,5,20,,50,,0,,1,0xFFFFFFFE,7,2,136,,80,0,0,{ bonus bMaxSP,50; bonus bCastRate,-1; },{},{}
+2731,Morroc_Charm_Stone,Rune Spellstone,5,20,,50,,0,,1,0xFFFFFFFE,7,2,136,,80,0,0,{ bonus bMaxSP,50; bonus bVariableCastrate,-1; },{},{}
2732,Morroc_Ring,Death Loop,5,20,,50,,0,,1,0xFFFFFFFE,7,2,136,,80,0,0,{ bonus bCritical,5; },{},{}
2733,Medal_Gunner,Sheriff Badge,5,20,,0,,1,,0,0x01000000,7,2,136,,70,0,0,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,1000,ATF_LONG; },{},{}
2734,Directive_A,Directive,5,0,,0,,1,,0,0x00000001,7,2,136,,0,0,0,{},{},{}
@@ -1754,10 +1754,10 @@
2738,Shiny_Coin,Shiny Coin,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddRace,RC_NonBoss,6; bonus2 bAddRace,RC_Boss,6; bonus bMatkRate,6; },{},{}
2739,Ordinary_Coin,Ordinary Coin,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; },{},{}
2740,Rusty_Coin,Rusty Coin,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; },{},{}
-2741,All_In_One_Ring,All In One Ring,5,20,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAllStats,1; bonus bNoCastCancel,0; bonus bCastRate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1; },{},{}
+2741,All_In_One_Ring,All In One Ring,5,20,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAllStats,1; bonus bNoCastCancel,0; bonus bVariableCastrate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1; },{},{}
2742,Lucky_Clip,Lucky Clip,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{}
2743,Angelic_Ring,Angelic Ring,5,20,,100,,0,,0,0x00CFFF80,2,2,136,,70,0,0,{ bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 "{ bonus bHealPower,20; }",50,3000,"AL_HEAL"; autobonus3 "{ bonus bHealPower,20; }",50,3000,"AM_POTIONPITCHER"; autobonus3 "{ bonus bHealPower,20; }",50,3000,"PR_SANCTUARY"; },{},{}
-2744,Sprint_Ring,Sprint Ring,5,20,,100,,0,,0,0x00CFFF80,2,2,136,,70,0,0,{ bonus bCastrate,-10; bonus bDelayRate,5; },{},{}
+2744,Sprint_Ring,Sprint Ring,5,20,,100,,0,,0,0x00CFFF80,2,2,136,,70,0,0,{ bonus bVariableCastrate,-10; bonus bDelayRate,5; },{},{}
2745,Pinguicula_Corsage,Pinguicula Corsage,5,20,,200,,0,,1,0x00CFFF80,2,2,136,,70,0,0,{ bonus bMdef,2; bonus bMaxSP,25; },{},{}
2746,Cold_Heart,Cold Heart,5,20,,100,,1,,0,0x00001000,2,2,136,,80,0,0,{ bonus bAgi,3; },{},{}
2747,Black_Cat,Black Cat,5,20,,100,,1,,0,0x00020000,2,2,136,,80,0,0,{ bonus bDex,3; },{},{}
@@ -1785,7 +1785,7 @@
2769,Archer_Figure,Archer Figure,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bDex,1; if(Class==Job_Archer) bonus bBaseAtk,10; },{},{}
2770,Thief_Figure,Thief Figure,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAgi,1; if(Class==Job_Thief) bonus bAspdRate,3; },{},{}
2771,Merchant_Figure,Merchant Figure,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bStr,1; if(Class==Job_Merchant) bonus bCritical,5; },{},{}
-2772,Krieger_Ring1,Glorious Ring,5,20,,0,,0,,0,0xFFFFFFFE,7,2,136,,81,0,0,{ bonus bMaxHP,300; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus bAspdRate,5; bonus bCastrate,-3; bonus bHealPower,5; },{},{}
+2772,Krieger_Ring1,Glorious Ring,5,20,,0,,0,,0,0xFFFFFFFE,7,2,136,,81,0,0,{ bonus bMaxHP,300; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus bAspdRate,5; bonus bVariableCastrate,-3; bonus bHealPower,5; },{},{}
2773,Krieger_Ring2,Glorious Mass-Production Ring,5,20,,0,,0,,0,0xFFFFFFFE,7,2,136,,61,0,0,{ bonus bAllStats,2; },{},{}
2774,Krieger_Ring3,Glorious Popularized Ring,5,20,,0,,0,,0,0xFFFFFFFE,7,2,136,,0,0,0,{ bonus bAllStats,1; },{},{}
2775,Lure,Lure,5,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{}
@@ -1847,7 +1847,7 @@
2831,Brysinggamen_C,Brisingamen,5,20,,0,,1,,0,0xFFFFFFFF,7,2,136,,94,0,0,{ bonus bStr,6; bonus bInt,6; bonus bVit,6; bonus bAgi,6; bonus bLuk,10; bonus bMdef,5; },{},{}
2832,Freyja_Ring,Freyja's Ring,5,20,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{},{},{}
2833,Odin's_Recall,Odin's Recall,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bAllStats,1; },{},{}
-2834,F_All_In_One_Ring,All In One Ring,5,20,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAllStats,1; bonus bNoCastCancel,0; bonus bCastRate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1; },{},{}
+2834,F_All_In_One_Ring,All In One Ring,5,20,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAllStats,1; bonus bNoCastCancel,0; bonus bVariableCastrate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1; },{},{}
2835,F_Critical_Ring_C,Critical Ring,5,1,,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bCritical,10; },{},{}
2836,F_Glove_C,Glove,5,1,,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bDex,4; },{},{}
2837,F_Safety_Ring_C,Safety Ring,5,1,,0,,5,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bMdef,5; },{},{}
@@ -1897,7 +1897,7 @@
//2896,
//2897,
2898,Dark_Rosary,Dark Rosary,5,20,,100,,0,,1,0xFFFFFFFF,7,2,136,,90,0,0,{ bonus bMdef,15; },{},{}
-2899,Sound_Amplification_Device,Sound Amplification Device,5,20,,100,,0,,1,0x00080800,7,2,136,,90,0,0,{ bonus2 bSkillAtk,"WM_METALICSOUND",25; bonus bCastrate,-50; },{},{}
+2899,Sound_Amplification_Device,Sound Amplification Device,5,20,,100,,0,,1,0x00080800,7,2,136,,90,0,0,{ bonus2 bSkillAtk,"WM_METALICSOUND",25; bonus bVariableCastrate,-50; },{},{}
//
2907,Bawaya_Symbol_Tattoo,Bawaya Symbol Tattoo,5,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bMatkRate,7; bonus bFixedCastrate,-7; },{},{}
//2908,
@@ -1982,7 +1982,7 @@
4074,BigFoot_Card,Bigfoot Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Insect,30; },{},{}
4075,Argos_Card,Argos Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Stone,2000; bonus bDef,1; },{},{}
4076,Magnolia_Card,Magnolia Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Curse,500; bonus bBaseAtk,5; },{},{}
-4077,Phen_Card,Phen Card,6,20,,10,,,,,,,,136,,,,,{ bonus bNoCastCancel,0; bonus bCastrate,25; },{},{}
+4077,Phen_Card,Phen Card,6,20,,10,,,,,,,,136,,,,,{ bonus bNoCastCancel,0; bonus bVariableCastrate,25; },{},{}
4078,Savage_Card,Savage Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,3; },{},{}
4079,Mantis_Card,Mantis Card,6,20,,10,,,,,,,,136,,,,,{ bonus bStr,3; },{},{}
4080,Flora_Card,Flora Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Fish,20; },{},{}
@@ -2050,7 +2050,7 @@
4142,Doppelganger_Card,Doppelganger Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAspdRate,10; },{},{}
4143,Orc_Hero_Card,Orc Hero Card,6,20,,10,,,,,,,,769,,,,,{ bonus bVit,3; bonus2 bResEff,Eff_Stun,10000; },{},{}
4144,Osiris_Card,Osiris Card,6,20,,10,,,,,,,,136,,,,,{ bonus bRestartFullRecover,0; },{},{}
-4145,Berzebub_Card,Berzebub Card,6,20,,10,,,,,,,,136,,,,,{ bonus bCastrate,-30; },{},{}
+4145,Berzebub_Card,Berzebub Card,6,20,,10,,,,,,,,136,,,,,{ bonus bVariableCastrate,-30; },{},{}
4146,Maya_Card,Maya Card,6,20,,10,,,,,,,,32,,,,,{ bonus bMagicDamageReturn,50; },{},{}
4147,Baphomet_Card,Baphomet Card,6,20,,10,,,,,,,,2,,,,,{ bonus bHit,-10; bonus bSplashRange,1; },{},{}
4148,Pharaoh_Card,Pharaoh Card,6,20,,10,,,,,,,,769,,,,,{ bonus bUseSPrate,-30; },{},{}
@@ -2074,7 +2074,7 @@
4166,Nightmare_Terror_Card,Nightmare Terror Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Curse,300; },{},{}
4167,Neraid_Card,Nereid Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Brute,5; },{},{ heal 0,-5; }
4168,Dark_Lord_Card,Dark Lord Card,6,20,,10,,,,,,,,64,,,,,{ bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,100; },{},{}
-4169,Dark_Illusion_Card,Dark Illusion Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus bCastrate,-10; },{},{}
+4169,Dark_Illusion_Card,Dark Illusion Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus bVariableCastrate,-10; },{},{}
4170,Dark_Frame_Card,Dark Frame Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stone,600; },{},{}
4171,Dark_Priest_Card,Dark Priest Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPVanishRate,50,10; if(BaseJob==Job_Sage) bonus bSPDrainValue,1; },{},{}
4172,The_Paper_Card,The Paper Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,20; bonus2 bSPDrainValue,-1,0; },{},{}
@@ -2134,7 +2134,7 @@
4226,Sting_Card,Sting Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,2; if(getrefine()>8) bonus bMdef,5; },{},{}
4227,Spring_Rabbit_Card,Spring Rabbit Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Meat,50; bonus3 bAddMonsterDropItem,517,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200; },{},{}
4228,Sleeper_Card,Sleeper Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12031,RC_Fish,100; },{},{}
-4229,C_Tower_Manager_Card,Tower Keeper Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,1; bonus bCastrate,-5; },{},{}
+4229,C_Tower_Manager_Card,Tower Keeper Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,1; bonus bVariableCastrate,-5; },{},{}
4230,Shinobi_Card,Shinobi Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100; },{},{}
4231,Increase_Soil_Card,Mi Gao Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace2,5,50; },{},{}
4232,Wild_Ginseng_Card,Hermit Plant Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100; },{},{}
@@ -2232,7 +2232,7 @@
4324,Garm_Card,Hatii Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,5000; },{},{}
4325,Harpy_Card,Harpy Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,"MG_NAPALMBEAT",5; },{},{}
4326,See_Otter_Card,Sea-Otter Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300; },{},{}
-4327,Blood_Butterfly_Card,Bloody Butterfly Card,6,20,,10,,,,,,,,136,,,,,{ bonus bCastrate,30; bonus bNoCastCancel,0; bonus2 bSkillAtk,18,5; },{},{}
+4327,Blood_Butterfly_Card,Bloody Butterfly Card,6,20,,10,,,,,,,,136,,,,,{ bonus bVariableCastrate,30; bonus bNoCastCancel,0; bonus2 bSkillAtk,18,5; },{},{}
4328,Hyegun_Card,Yao Jun Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,15; bonus bCritical,1; },{},{}
4329,Phendark_Card,Phendark Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_DemiHuman,5; },{},{ heal 0,-5; }
4330,Dark_Snake_Lord_Card,Evil Snake Lord Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Curse,10000; },{},{}
@@ -2270,13 +2270,13 @@
4362,Harword_Card,Howard Alt-Eisen Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAspdRate,-5; bonus bHit,30; },{},{}
4363,B_Magaleta_Card,High Priest Card,6,20,,10,,,,,,,,16,,,,,{ bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,50,BF_WEAPON|BF_MAGIC,0; },{},{}
4364,Magaleta_Card,Margaretha Sorin Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,1; bonus5 bAutoSpellWhenHit,"PR_LEXDIVINA",5,150,BF_MAGIC,1; },{},{}
-4365,B_Katrinn_Card,High Wizard Card,6,20,,10,,,,,,,,769,,,,,{ bonus bIgnoreMDefRace,RC_NonBoss; bonus bCastrate,100; bonus bSPrecovRate,-100; },{},{ heal 0,-2000; }
-4366,Katrinn_Card,Kathryne Keyron Card,6,20,,10,,,,,,,,769,,,,,{ bonus bCastrate,getrefine()*-1; if(getrefine()>=9) { bonus bMatkRate,2; } },{},{}
+4365,B_Katrinn_Card,High Wizard Card,6,20,,10,,,,,,,,769,,,,,{ bonus bIgnoreMDefRace,RC_NonBoss; bonus bVariableCastrate,100; bonus bSPrecovRate,-100; },{},{ heal 0,-2000; }
+4366,Katrinn_Card,Kathryne Keyron Card,6,20,,10,,,,,,,,769,,,,,{ bonus bVariableCastrate,getrefine()*-1; if(getrefine()>=9) { bonus bMatkRate,2; } },{},{}
4367,B_Shecil_Card,Sniper Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bHpDrainRate,50,20; bonus bHPrecovRate,-10; },{},{}
4368,Shecil_Card,Cecil Damon Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAspdRate,5; bonus bHit,-30; },{},{}
4369,Venatu_Card,Venatu Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,readparam(bAgi)/18; },{},{}
4370,Dimik_Card,Dimik Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,getrefine()-5; },{},{}
-4371,Archdam_Card,Archdam Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,10; bonus bCastrate,20; },{},{}
+4371,Archdam_Card,Archdam Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,10; bonus bVariableCastrate,20; },{},{}
4372,Bacsojin_Card,White Lady Card,6,20,,10,,,,,,,,769,,,,,{ bonus bHealPower,30; bonus bUseSPrate,15; },{},{}
4373,Chung_E_Card,Green Maiden Card,6,20,,10,,,,,,,,4,,,,,{ bonus bLuk,getrefine()-5; bonus bCritical,getrefine(); },{},{}
4374,Apocalips_H_Card,Vesper Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDex,2; bonus2 bIgnoreMdefRate,RC_Boss,30; },{},{}
@@ -2317,7 +2317,7 @@
4409,Agav_Card,Agav Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,5; bonus bDef,-10; if(BaseClass==Job_Mage) bonus bMaxSP,100; },{},{}
4410,Echio_Card,Echio Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,15; if(BaseClass==Job_Swordman) bonus bMaxHP,500; },{},{}
4411,Vanberk_Card,Vanberk Card,6,20,,10,,,,,,,,769,,,,,{ bonus bStr,2; autobonus "{ bonus bCritical,100; }",5,5000,0,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
-4412,Isilla_Card,Isilla Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,2; autobonus "{ bonus bCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{}
+4412,Isilla_Card,Isilla Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,2; autobonus "{ bonus bVariableCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{}
4413,Hodremlin_Card,Hodremlin Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubSize,0,15; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; autobonus2 "{ bonus bFlee2,30; }",3,10000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_WIND; }"; },{},{}
4414,Seeker_Card,Seeker Card,6,20,,10,,,,,,,,32,,,,,{ skill "MG_STONECURSE",1; bonus2 bResEff,Eff_Stone,3000; bonus bMdef,10; },{},{}
4415,Snowier_Card,Snowier Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,536,2000; bonus2 bAddItemHealRate,536,100; },{},{}
@@ -2527,10 +2527,10 @@
4809,Fighting_Lv3,Fighting Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,12; bonus bHit,4; },{},{}
4810,Fighting_Lv2,Fighting Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,9; bonus bHit,3; },{},{}
4811,Fighting_Lv1,Fighting Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,6; bonus bHit,2; },{},{}
-4812,Force_Lv4,Force Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,15; bonus bCastrate,-10; },{},{}
-4813,Force_Lv3,Force Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,12; bonus bCastrate,-8; },{},{}
-4814,Force_Lv2,Force Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,9; bonus bCastrate,-6; },{},{}
-4815,Force_Lv1,Force Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,6; bonus bCastrate,-4; },{},{}
+4812,Force_Lv4,Force Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,15; bonus bVariableCastrate,-10; },{},{}
+4813,Force_Lv3,Force Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,12; bonus bVariableCastrate,-8; },{},{}
+4814,Force_Lv2,Force Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,9; bonus bVariableCastrate,-6; },{},{}
+4815,Force_Lv1,Force Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,6; bonus bVariableCastrate,-4; },{},{}
4816,Sharp_Lv3,Sharp Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,12; bonus bHit,4; },{},{}
4817,Sharp_Lv2,Sharp Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,9; bonus bHit,3; },{},{}
4818,Sharp_Lv1,Sharp Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,6; bonus bHit,2; },{},{}
@@ -2541,12 +2541,12 @@
4823,Fighting_Lv8,Fighting Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,27; bonus bHit,5; },{},{}
4824,Fighting_Lv9,Fighting Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,30; bonus bHit,5; },{},{}
4825,Fighting_Lv10,Fighting Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,50; bonus bHit,15; },{},{}
-4826,Force_Lv5,Force Lv5,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,18; bonus bCastrate,-10; },{},{}
-4827,Force_Lv6,Force Lv6,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,21; bonus bCastrate,-10; },{},{}
-4828,Force_Lv7,Force Lv7,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,24; bonus bCastrate,-10; },{},{}
-4829,Force_Lv8,Force Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,27; bonus bCastrate,-10; },{},{}
-4830,Force_Lv9,Force Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,30; bonus bCastrate,-10; },{},{}
-4831,Force_Lv10,Force Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,50; bonus bCastrate,-20; },{},{}
+4826,Force_Lv5,Force Lv5,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,18; bonus bVariableCastrate,-10; },{},{}
+4827,Force_Lv6,Force Lv6,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,21; bonus bVariableCastrate,-10; },{},{}
+4828,Force_Lv7,Force Lv7,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,24; bonus bVariableCastrate,-10; },{},{}
+4829,Force_Lv8,Force Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,27; bonus bVariableCastrate,-10; },{},{}
+4830,Force_Lv9,Force Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,30; bonus bVariableCastrate,-10; },{},{}
+4831,Force_Lv10,Force Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,50; bonus bVariableCastrate,-20; },{},{}
4832,Archer_Lv1,Archer Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,2; },{},{}
4833,Archer_Lv2,Archer Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,4; },{},{}
4834,Archer_Lv3,Archer Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,6; },{},{}
@@ -2715,7 +2715,7 @@
5135,Cyclops_Visor,Cyclop's Eye,5,0,,200,,0,,0,0xFFFFFFFE,7,2,512,,75,0,207,{ bonus bMaxSP,50; },{},{}
5136,Santa's_Hat_,Antonio's Santa Hat,5,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,0,1,20,{},{},{}
5137,Alice_Doll,Alice Doll,5,20,,500,,0,,1,0xFFFFFFFE,7,2,256,,30,0,208,{ bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddEff2,Eff_Sleep,10; },{},{}
-5138,Magic_Eyes,Magic Eyes,5,20,,300,,1,,0,0x00810204,7,2,256,,30,1,209,{ bonus bMdef,5; bonus bCastrate,-10; bonus bUseSPrate,20; },{},{}
+5138,Magic_Eyes,Magic Eyes,5,20,,300,,1,,0,0x00810204,7,2,256,,30,1,209,{ bonus bMdef,5; bonus bVariableCastrate,-10; bonus bUseSPrate,20; },{},{}
5139,Hibiscus,Hibiscus,5,20,,200,,0,,0,0xFFFFFFFF,7,2,256,,10,0,210,{ bonus bDex,1; bonus bInt,1; bonus bMdef,5; },{},{}
5140,Charming_Ribbon,Charming Ribbon,5,20,,400,,1,,1,0xFFFFFFFF,7,2,256,,10,1,211,{ bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_Demon,5; },{},{}
5141,Marionette_Doll,Marionette Doll,5,20,,400,,0,,1,0xFFFFFFFE,7,2,256,,30,1,212,{ bonus bStr,1; },{},{}
@@ -2787,7 +2787,7 @@
5207,Gold_Spirit_Chain,Angel Blessing,5,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,0,260,{ bonus bLuk,1; bonus2 bSubEle,Ele_Holy,5; },{},{}
5208,Rideword_Hat,Rideword Hat,5,20,,300,,2,,1,0xFFFFFFFE,7,2,256,,40,1,262,{ bonus2 bHPDrainRate, 50, 8; bonus2 bSPDrainRate, 10, 4; bonus2 bHPLossRate, 10, 5000; },{},{}
5209,Yellow_Baseball_Cap,Love Dad Cap,5,20,,300,,2,,0,0xFFFFFFFF,7,2,256,,0,1,263,{},{},{}
-5210,Flying_Angel,Flapping Angel Wing,5,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,10,1,264,{ bonus bCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1; },{},{}
+5210,Flying_Angel,Flapping Angel Wing,5,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,10,1,264,{ bonus bVariableCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1; },{},{}
5211,Dress_Hat,Dress Hat,5,0,,200,,2,,1,0xFFFFFFFF,7,2,256,,20,1,265,{ bonus bMdef,7; bonus bStr,1; bonus bInt,1; bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMAtkRate,2; bonus bHealPower,5; if(getrefine()>=7) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; bonus bMAtkRate,1; bonus bHealPower,1; } },{},{}
5212,Satellite_Hairband,Satellite Hairband,5,0,,1000,,3,,1,0xFFFFFFFF,7,2,256,,30,1,266,{ bonus bMaxHP,50; bonus bMaxSP,10; skill "AL_RUWACH",1; },{},{ sc_end SC_RUWACH; }
5213,Black_Bunny_Band,Sheila Hairnet,5,0,,200,,2,,0,0xFFFFFFFF,7,2,256,,1,1,267,{ bonus bAgi,2; bonus bMdef,3; },{},{}
@@ -2803,7 +2803,7 @@
5223,Big_Golden_Bell_,Evolved Big Golden Bell,5,20,,200,,2,,0,0xFFFFFFFE,7,2,768,,35,1,175,{ bonus bAgi,2; },{},{}
5224,Orc_Hero_Helm_TW,Evolved Orc Hero Helm,5,500000,,900,,5,,0,0xFFFFFFFE,7,2,768,,55,1,178,{ bonus bStr,2; bonus bVit,1; bonus bMaxHPrate,10; },{},{}
5225,Marcher_Hat,Parade Hat,5,20,,200,,2,,1,0xFFFFFFFF,7,2,256,,10,1,269,{ bonus bMdef,2; bonus bStr,2; bonus4 bAutoSpellWhenHit,"AL_ANGELUS",5,30,0; bonus4 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,0; bonus2 bResEff,Eff_Stun,1000; if(BaseClass==Job_Acolyte) bonus4 bAutoSpellOnSkill,"AL_HEAL","PR_LEXAETERNA",1,1000; },{},{}
-5226,Mini_Propeller_,Mini Propeller,5,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,270,{ bonus bAgi,2; bonus bDex,1; bonus bFlee,10; bonus bCastrate,-getrefine(); },{},{}
+5226,Mini_Propeller_,Mini Propeller,5,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,270,{ bonus bAgi,2; bonus bDex,1; bonus bFlee,10; bonus bVariableCastrate,-getrefine(); },{},{}
5227,Red_Deviruchi_Cap,Red Deviruchi Hat,5,20,,800,,2,,0,0xFFFFFFFE,7,2,256,,64,1,271,{ bonus bStr,1; bonus bInt,1; },{},{}
5228,White_Deviruchi_Cap,Gray Deviruchi Hat,5,20,,800,,2,,0,0xFFFFFFFE,7,2,256,,64,1,272,{ bonus bStr,1; bonus bInt,1; },{},{}
5229,Gray_Deviruchi_Cap,Brown Deviruchi Hat,5,20,,800,,2,,0,0xFFFFFFFE,7,2,256,,64,1,273,{ bonus bStr,1; bonus bInt,1; },{},{}
@@ -2863,7 +2863,7 @@
5283,Chick_Hat,Chick Hat,5,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,10,0,311,{ bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3; },{},{}
5284,Water_Lily_Crown,Water Lily Crown,5,20,,200,,0,,1,0xFFFFFFFF,7,2,256,,30,0,312,{ bonus bDex,1; bonus bAgi,1; bonus bHPrecovRate,5; bonus bSPrecovRate,3; },{},{}
5285,Vane_Hairpin,Vane Hairpin,5,20,,300,,3,,1,0xFFFFFFFF,7,2,256,,30,0,313,{ bonus bAgi,2; },{},{}
-5286,Pecopeco_Hairband,Pecopeco Hairband,5,20,,0,,3,,0,0xFFFFFFFF,7,2,256,,70,0,314,{ bonus bSpeedRate,25; bonus bAspdRate,-10; bonus bCastrate,25; },{},{}
+5286,Pecopeco_Hairband,Pecopeco Hairband,5,20,,0,,3,,0,0xFFFFFFFF,7,2,256,,70,0,314,{ bonus bSpeedRate,25; bonus bAspdRate,-10; bonus bVariableCastrate,25; },{},{}
5287,Vacation_Hat,Vacation Hat,5,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,30,0,315,{ bonus bVit,1; },{},{}
5288,Red_Glasses,Red Glasses,5,20,,0,,1,,0,0xFFFFFFFF,7,2,512,,0,0,316,{ bonus bInt,1; },{},{}
5289,Vanilmirth_Hat,Vanilmirth Hat,5,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,30,0,317,{ bonus bUnbreakableHelm,0; bonus3 bAutoSpell,"MG_FIREBOLT",1,10; bonus3 bAutoSpell,"MG_COLDBOLT",1,10; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,10; bonus bMdef,5; },{},{}
@@ -2890,7 +2890,7 @@
5310,Bulb_Hairband,Shining Electric Bulb Hairband,5,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,0,1,332,{ bonus2 bSubEle, Ele_Dark, 10; skill "MG_SIGHT", 1; },{},{ sc_end SC_SIGHT; }
5311,Large_Hibiscus,Large Hisbiscus,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,1,333,{ bonus bMdef, 15; },{},{}
5312,Ayothaya_Hat,Ayothaya King\'s Hat,5,20,,100,,5,,1,0x000654E2,7,2,256,,0,1,334,{ bonus bStr, 1; bonus2 bAddRace, RC_DemiHuman, 5; },{},{}
-5313,Diadem,Diadem,5,20,,100,,3,,1,0xFFFFFFFF,7,2,768,,0,1,335,{ bonus bInt,1; bonus bMatkRate,3; bonus bCastrate,-3; },{},{}
+5313,Diadem,Diadem,5,20,,100,,3,,1,0xFFFFFFFF,7,2,768,,0,1,335,{ bonus bInt,1; bonus bMatkRate,3; bonus bVariableCastrate,-3; },{},{}
5314,Hockey_Mask,Hockey Mask,5,20,,100,,1,,0,0xFFFFFFFF,7,2,513,,50,0,336,{ bonus2 bAddRace,RC_DemiHuman,5; },{},{}
5315,Observer,Observer,5,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,35,0,337,{ skill "WZ_ESTIMATION",1; },{},{}
5316,Umbrella_Hat,Umbrella Hat,5,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,50,1,338,{ bonus2 bSubEle, Ele_Water, 3; },{},{}
@@ -2931,8 +2931,8 @@
5351,Sunflower_,Sunflower,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,0,37,{ bonus2 bSubRace,RC_Insect,10; },{},{}
5352,Poporing_Cap,Poporing Cap,5,20,,700,,2,,0,0xFFFFFFFE,7,2,256,,38,1,361,{},{},{}
5353,Helm_Of_Sun_,Hat of the Sun God,5,20,,2400,,4,,1,0x00CFDF80,7,2,768,,0,1,138,{ bonus bStr,3; bonus bInt,2; bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,BF_WEAPON|BF_MAGIC,0; },{},{}
-5354,Muslim_Hat_M,Muslim Hat M,5,0,,100,,2,,0,0xFFFFFFFF,7,1,256,,0,0,362,{ bonus bCastrate,-5; },{},{}
-5355,Muslim_Hat_F,Selendang,5,0,,100,,2,,0,0xFFFFFFFF,7,0,256,,0,0,363,{ bonus bCastrate,-5; },{},{}
+5354,Muslim_Hat_M,Muslim Hat M,5,0,,100,,2,,0,0xFFFFFFFF,7,1,256,,0,0,362,{ bonus bVariableCastrate,-5; },{},{}
+5355,Muslim_Hat_F,Selendang,5,0,,100,,2,,0,0xFFFFFFFF,7,0,256,,0,0,363,{ bonus bVariableCastrate,-5; },{},{}
5356,Pumpkin_Hat_H,Festival Pumpkin Hat,5,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,206,{ bonus2 bSubRace,RC_Demon,5; bonus2 bAddRace,RC_Demon,5; },{},{}
5357,Wings_Of_Victory,Wings Of Victory,5,20,,200,,10,,0,0xFFFFFFFF,7,2,768,,0,0,365,{ bonus bMdef,10; bonus bUnbreakableHelm,0; },{},{}
5358,Pecopeco_Wing_Ears,Peco Ears,5,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,70,0,366,{ bonus bAgi, 1; bonus bMdef, 2; bonus bUnbreakableHelm, 0; },{},{}
@@ -2985,14 +2985,14 @@
5405,Filir_Hat,Filir Hat,5,10,,200,,0,,0,0xFFFFFFFF,7,2,256,,80,0,408,{ bonus bShortWeaponDamageReturn, 1; },{},{}
5406,Academy_Freshman_Hat,Academy Freshman Hat,5,0,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,409,{ bonus bMaxHP, 80; bonus bMaxSP, 10; },{},{}
5407,Academy_Graduating_Cap,Academy Completion Hat,5,0,,200,,2,,1,0xFFFFFFFF,7,2,256,,0,1,410,{ bonus bMaxSP, 30; },{},{}
-5408,Old_Bandanna,Old Bandana,5,0,,0,,5,,0,0xFFFFFFFF,7,2,256,,0,0,6,{ bonus bInt,2; bonus bMaxSP,50; bonus bCastrate,10; },{},{}
+5408,Old_Bandanna,Old Bandana,5,0,,0,,5,,0,0xFFFFFFFF,7,2,256,,0,0,6,{ bonus bInt,2; bonus bMaxSP,50; bonus bVariableCastrate,10; },{},{}
5409,New_Cowboy_Hat,Purple Cowboy Hat,5,20,,500,,4,,1,0xFFFFFFFF,7,2,256,,0,1,411,{ bonus bInt,2; bonus bVit,2; bonus bMaxSP,50; },{},{}
5410,Bread_Bag2,Brown Paperbag Hat,5,20,,200,,6,,0,0xFFFFFFFF,7,2,769,,0,0,412,{ bonus bMaxHP, 100; bonus2 bResEff, Eff_Stun, 400; bonus2 bSubRace, RC_DemiHuman, 4; },{},{}
5411,White_Snake_Hat,White Snake Hat,5,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,413,{ bonus bDex, 2; },{},{}
5412,Sweet_Candy,Sweet Candy,5,20,,100,,1,,0,0xFFFFFFFF,7,2,1,,0,0,414,{ bonus bUnbreakableHelm, 0; },{},{}
5413,Popcorn_Hat,Pop Corn Hat,5,20,,300,,2,,0,0xFFFFFFFF,7,2,256,,0,0,415,{ bonus2 bSubEle, Ele_Wind, 10; },{},{}
5414,Campfire_Hat,Camp Fire Hat,5,20,,300,,2,,0,0xFFFFFFFF,7,2,256,,0,0,416,{ bonus2 bSubEle, Ele_Fire, 10; bonus4 bAutoSpellWhenHit, MG_FIREBALL, 5, 100, 1; },{},{}
-5415,Poring_Cake_Cap,Poring Cake Hat,5,20,,1000,,5,,0,0xFFFFFFFF,7,2,256,,40,1,417,{ bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bFlee2,5; bonus bAspdRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; },{},{}
+5415,Poring_Cake_Cap,Poring Cake Hat,5,20,,1000,,5,,0,0xFFFFFFFF,7,2,256,,40,1,417,{ bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bFlee2,5; bonus bAspdRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; },{},{}
5416,Beer_Cap,Beer Hat,5,20,,600,,2,,0,0xFFFFFFFE,7,2,256,,18,1,418,{ bonus bFlee2, 5; skill "SM_RECOVERY", 3; skill "MG_SRECOVERY", 3; },{},{}
5417,Crown_Parrot,Crown Parrots,5,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,0,0,419,{ bonus bInt, 1; bonus2 bResEff, Eff_Silence, 10000; bonus3 bAutoSpell, DC_SCREAM, 1, 50; },{},{}
5418,Soldier_Hat,Legionnaire Hat,5,20,,400,,4,,1,0xFFFFFFFF,7,2,256,,0,1,420,{ bonus bStr, 1; bonus2 bAddRace, RC_NonBoss, 3; bonus2 bAddRace, RC_Boss, 3; bonus bUseSPrate, 10; },{},{}
@@ -3045,7 +3045,7 @@
5465,Celestial_Hat,Hat Of Fortune,5,20,,500,,3,,1,0xFFFFFFFF,7,2,256,,40,1,462,{ bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine()-4; },{},{}
5466,Wind_Milestone,Wind Milestone,5,20,,100,,2,,1,0xFFFFFFFF,7,2,256,,30,1,463,{ bonus bAgi,2; skill "AL_TELEPORT",1; },{},{}
5467,Helm_Of_Dragoon,Helm Of Dragon,5,20,,2000,,5,,0,0xFFFFFFFF,7,2,256,,50,1,464,{ bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; },{},{}
-5468,Parade_Cap,Parade Hat,5,20,,800,,3,,1,0xFFFFFFFF,7,2,256,,0,1,465,{ bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bCastrate,-(getrefine()-5); },{},{}
+5468,Parade_Cap,Parade Hat,5,20,,800,,3,,1,0xFFFFFFFF,7,2,256,,0,1,465,{ bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bVariableCastrate,-(getrefine()-5); },{},{}
5469,Noble_Hat,Musketeer Hat,5,20,,300,,2,,0,0xFFFFFFFF,7,2,256,,30,1,466,{ bonus bStr,2; bonus3 bAutoSpellWhenHit,"BS_ADRENALINE",1,7; },{},{}
5470,Eyes_Of_Darkness,Eye Of Darkness,5,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,50,0,467,{ bonus bDex,1; bonus2 bResEff,Eff_Blind,10000; },{},{}
5471,Hairband_Of_Reginleif,Hairband Of Reginleif,5,20,,800,,1,,0,0xFFFFFFFF,7,2,512,,50,0,468,{ bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3; },{},{}
@@ -3139,9 +3139,9 @@
5559,Piece_Of_White_Cloth_E,Piece Of White Cloth,5,0,,0,,1,,0,0xFFFFFFFF,7,2,256,,0,1,543,{},{},{}
5560,Bullock_Helm_J,Bullock Helm,5,20,,3000,,3,,0,0xFFFFFFFF,7,2,256,,75,1,322,{ bonus bMaxHP,100; bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{}
5561,Rabbit_Magic_Hat_J,Magic Rabbit Hat,5,0,,800,,1,,0,0xFFFFFFFF,7,2,256,,0,1,497,{ bonus bInt,1; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10; },{},{}
-5562,Good_Wedding_Veil_J,Luxurious Wedding Veil,5,0,,500,,0,,1,0xFFFFFFFF,7,2,768,,45,0,489,{ bonus bMdef, 10; bonus bCastRate, -3; bonus bUseSPrate,-5; },{},{}
+5562,Good_Wedding_Veil_J,Luxurious Wedding Veil,5,0,,500,,0,,1,0xFFFFFFFF,7,2,768,,45,0,489,{ bonus bMdef, 10; bonus bVariableCastrate, -3; bonus bUseSPrate,-5; },{},{}
5563,Dolor_Hat,Dolor Hat,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,0,547,{},{},{}
-5564,Crown_Of_Deceit,Crown of Deceit,5,20,,300,,3,,1,0xFFFFFFFF,7,2,768,,85,1,544,{ bonus bInt, 4; bonus bCastRate, -10; },{},{}
+5564,Crown_Of_Deceit,Crown of Deceit,5,20,,300,,3,,1,0xFFFFFFFF,7,2,768,,85,1,544,{ bonus bInt, 4; bonus bVariableCastrate, -10; },{},{}
5565,Dragon_Arhat_Mask,Dragon Arhat Mask,5,0,,0,,5,,0,0xFFFFFFFF,7,2,513,,1,0,545,{ bonus2 bAddRace, RC_DemiHuman, 10; },{},{}
5566,Tiger_Arhat_Mask,Tiger Arhat Mask,5,0,,0,,1,,0,0xFFFFFFFF,7,2,513,,1,0,546,{ bonus2 bAddRace, RC_DemiHuman, 2; },{},{}
5567,Bright_Fury,Bright Fury,5,20,,300,,1,,1,0xFFFFFFFF,7,2,256,,1,1,548,{ bonus bStr,1; bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bAspdRate,2; },{},{}
@@ -3232,16 +3232,16 @@
5652,F_Magestic_Goat_C,F Magestic Goat C,5,2,,0,,5,,0,0xFFFFFFFE,7,2,256,,0,0,41,{ bonus bStr,1; },{},{}
5653,Darkness_Helm_J,Darkness Helm,5,20,,500,,3,,1,0xFFFFFFFF,7,2,256,,70,1,586,{},{},{}
5654,Holy_Marching_Hat_J,Holy Marching Hat,5,20,,200,,2,,1,0xFFFFFFFF,7,2,256,,10,1,587,{ bonus bStr,2; bonus3 bAutoSpell,"PR_ASPERSIO",2,30; },{},{}
-5655,Dark_Snake_Lord_Hat_J,Evil Snake Lord Hat,5,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,60,1,372,{ bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{ bonus bCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{}
+5655,Dark_Snake_Lord_Hat_J,Evil Snake Lord Hat,5,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,60,1,372,{ bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{ bonus bVariableCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{}
//5656,Scooter_Hat_J,Scooter Helmet,5,20,,1000,,7,,1,0xFFFFFFFF,7,2,256,,50,1,588,{ bonus bUnbreakableHelm,0; },{},{}
5657,Antique_Pipe_J,Captain's Pipe,5,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,30,0,383,{},{},{}
5658,Imp_Hat,Imp Hat,5,20,,400,,1,,0,0xFFFFFFFF,7,2,256,,1,1,589,{ bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,10; },{},{}
5659,Sleeper_Hat,Sleeper Hat,5,20,,400,,1,,0,0xFFFFFFFF,7,2,256,,1,1,590,{bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,10; },{},{}
5660,Gryphon_Hat,Gryphon Hat,5,20,,400,,1,,0,0xFFFFFFFF,7,2,256,,1,1,591,{ bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",1,10; },{},{}
-//5661,Red_Pirate_Bandana,Red Pirate Banada,5,0,,0,,3,,0,0xFFFFFFFF,7,2,256,,10,1,592,{ bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bCastRate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,30; },{},{}
+//5661,Red_Pirate_Bandana,Red Pirate Banada,5,0,,0,,3,,0,0xFFFFFFFF,7,2,256,,10,1,592,{ bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bVariableCastrate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,30; },{},{}
//5662,Libra_Crown,Libra Crown,5,10,,300,,3,,0,0xFFFFFFFF,7,2,256,,1,1,593,{ bonus bDex,3; },{},{}
//5663,Libra_Diadem,Libra Diadem,5,10,,300,,3,,0,0xFFFFFFFF,7,2,256,,1,1,594,{ bonus bDex,3; },{},{}
-5664,Filir_Wing,Filir's Pinions,5,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,70,1,595,{ bonus bAspdRate,2; bonus bCastRate,-2; },{},{}
+5664,Filir_Wing,Filir's Pinions,5,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,70,1,595,{ bonus bAspdRate,2; bonus bVariableCastrate,-2; },{},{}
5665,Shaman_Hat,Shaman Hat,5,20,,400,,1,,1,0xFFFFFFFF,7,2,256,,1,1,596,{ bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Poison,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Ghost,3; bonus2 bSubEle,Ele_Undead,3; },{},{}
5666,Golden_Crown,Golden Crown,5,20,,500,,8,,1,0xFFFFFFFF,7,2,256,,1,1,597,{ bonus bInt,1; bonus bDex,1; bonus bLuk,1; },{},{}
5667,Skull_Hood,Skull Hood,5,20,,100,,1,,1,0xFFFFFFFF,7,2,768,,30,1,598,{},{},{}
@@ -3330,7 +3330,7 @@
5750,Shadow_Handicraft,Shadow Crown,5,20,,100,,12,,1,0x00020000,8,2,256,,100,1,627,{ bonus bAgi,1; bonus bInt,1; bonus bMdef,1; if(readparam(bAgi)>=120){ bonus bAtk,10; bonus bFlee,3; } },{},{}
5751,Minstrel_Song_Hat,Minstrel Song Hat,5,20,,100,,12,,1,0x00080000,8,1,256,,100,1,628,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,4; bonus bUseSPrate,-10; },{},{}
5752,Midas_Whisper,Midas Whispers,5,20,,100,,12,,1,0x00040000,8,2,256,,100,1,629,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,5; bonus bAspd,1; } },{},{}
-5753,Magic_Stone_Hat,Magic Stone Hat,5,20,,100,,12,,1,0x00000200,8,2,256,,100,1,630,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bDex)>=120){ bonus bMatkRate,10; bonus bCastrate,-2; } },{},{}
+5753,Magic_Stone_Hat,Magic Stone Hat,5,20,,100,,12,,1,0x00000200,8,2,256,,100,1,630,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bDex)>=120){ bonus bMatkRate,10; bonus bVariableCastrate,-2; } },{},{}
5754,Blazing_Soul,Burning Spirit,5,20,,100,,12,,1,0x00008000,8,2,256,,100,1,631,{ bonus bStr,1; bonus bVit,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bHit,3; } },{},{}
5755,Silent_Executer,Silent Enforcer,5,20,,100,,12,,0,0x00001000,8,2,513,,100,1,632,{ bonus bAgi,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bAtk,10; bonus bFlee2,5; } },{},{}
5756,Wind_Whisper,Wispers of Wind,5,20,,100,,12,,1,0x00010000,8,2,256,,100,1,633,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bFlee,3; } },{},{}
diff --git a/sql-files/item_db_re.sql b/sql-files/item_db_re.sql
index 6df044b98..460362569 100644
--- a/sql-files/item_db_re.sql
+++ b/sql-files/item_db_re.sql
@@ -568,7 +568,7 @@ REPLACE INTO `item_db_re` VALUES (1177,'Muramash','Muramash',4,20,NULL,0,'120',N
REPLACE INTO `item_db_re` VALUES (1178,'Schweizersabel_','Schweizersabel',4,20,NULL,1600,'160',NULL,1,2,0x00004082,7,2,34,4,'48',1,3,'bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1179,'Executioner__','Executioner',4,20,NULL,2200,'155',NULL,1,1,0x00004082,7,2,34,4,'48',1,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1180,'Dragon_Slayer_','Dragon Slayer',4,20,NULL,1300,'150',NULL,1,2,0x00004082,7,2,34,4,'48',1,3,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (1181,'Tae_Goo_Lyeon','Tae Goo Lyeon',4,20,NULL,2000,'250',NULL,1,2,0x00004082,2,2,34,4,'90',1,3,'bonus bFlee2,10; if(JobLevel>=70) autobonus "{bonus bBaseAtk,50;}",10,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}"; if(getrefine()>8) { bonus bCastrate,-20; bonus bDelayRate,-20; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1181,'Tae_Goo_Lyeon','Tae Goo Lyeon',4,20,NULL,2000,'250',NULL,1,2,0x00004082,2,2,34,4,'90',1,3,'bonus bFlee2,10; if(JobLevel>=70) autobonus "{bonus bBaseAtk,50;}",10,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}"; if(getrefine()>8) { bonus bVariableCastrate,-20; bonus bDelayRate,-20; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1182,'Bloody_Eater','Bloody Eater',4,20,NULL,1200,'200',NULL,1,2,0x00004082,7,2,34,4,'50',1,3,'bonus bAtkEle,Ele_Ghost; autobonus "{bonus bCritical,100; bonus bBaseAtk,50;}",1,5000,0,"{specialeffect2 EF_FIRESPLASHHIT;}"; bonus bHPGainValue,100;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1183,'BF_Two_Handed_Sword1','Brave Assaulter\'s Katzbalger',4,20,NULL,0,'200',NULL,1,NULL,0x00004082,7,2,34,3,'80',1,3,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1184,'BF_Two_Handed_Sword2','Valorous Assaulter\'s Katzbalger',4,20,NULL,0,'200',NULL,1,NULL,0x00004082,7,2,34,3,'80',1,3,'bonus2 bAddRace,RC_DemiHuman,55; bonus bCritAtkRate,20;',NULL,NULL);
@@ -905,7 +905,7 @@ REPLACE INTO `item_db_re` VALUES (1573,'Ancient_Magic','Ancient Magic',4,20,NULL
REPLACE INTO `item_db_re` VALUES (1574,'BF_Book1','Brave Battle Strategy Book',4,20,NULL,0,'90:125',NULL,1,NULL,0x00410100,7,2,2,3,'80',1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1575,'BF_Book2','Valorous Battle Strategy Book',4,20,NULL,0,'90:125',NULL,1,NULL,0x00410100,7,2,2,3,'80',1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1576,'Krieger_Book1','Glorious Tablet',4,20,NULL,0,'90:115',NULL,1,NULL,0x00410100,7,2,2,4,'80',1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) autobonus "{bonus bBaseAtk,200;}",30,3000,BF_WEAPON,"{specialeffect2 EF_BASH3D;}";',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (1577,'Krieger_Book2','Glorious Apocalypse',4,20,NULL,0,'90:115',NULL,1,NULL,0x00410100,7,2,2,4,'80',1,15,'bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1577,'Krieger_Book2','Glorious Apocalypse',4,20,NULL,0,'90:115',NULL,1,NULL,0x00410100,7,2,2,4,'80',1,15,'bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1578,'Book_Of_Prayer','Book Of Prayer',4,20,NULL,0,'140',NULL,1,NULL,0x00410100,7,2,2,3,NULL,NULL,15,'bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1579,'Death_Note_M','Book of the Dead',4,20,NULL,1000,'137',NULL,1,2,0x00410100,7,2,2,4,'85',1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1580,'Encyclopedia_C','Giant Encyclopedia',4,NULL,NULL,0,'145:100',NULL,1,NULL,0x00410100,7,2,2,3,NULL,NULL,15,'bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
@@ -934,7 +934,7 @@ REPLACE INTO `item_db_re` VALUES (1612,'Arc_Wand__','Arc Wand',4,45000,NULL,400,
REPLACE INTO `item_db_re` VALUES (1613,'Mighty_Staff','Mighty Staff',4,20,NULL,700,'130:100',NULL,1,NULL,0x00818314,7,2,2,3,'24',1,10,'bonus bStr,10; bonus bSPDrainValue,-2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1614,'Blessed_Wand','Wand of Occult',4,20,NULL,700,'75:105',NULL,1,NULL,0x00818314,7,2,2,3,'24',1,10,'bonus bInt,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1615,'Bone_Wand','Evil Bone Wand',4,20,NULL,700,'40:110',NULL,1,NULL,0x00818314,7,2,2,3,'24',1,10,'bonus bInt,4; bonus bAtkEle,Ele_Undead;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (1616,'Staff_Of_Wing','Wing Staff',4,20,NULL,500,'60:115',NULL,1,NULL,0x00810204,7,2,2,4,'40',1,10,'bonus bCastrate,-5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1616,'Staff_Of_Wing','Wing Staff',4,20,NULL,500,'60:115',NULL,1,NULL,0x00810204,7,2,2,4,'40',1,10,'bonus bVariableCastrate,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1617,'Survival_Rod','Survivor\'s Rod',4,85000,NULL,1000,'50:120',NULL,1,NULL,0x00818314,7,2,2,3,'24',1,10,'bonus bDex,2; bonus bMaxHP,300;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1618,'Survival_Rod_','Survivor\'s Rod',4,85000,NULL,1000,'50:120',NULL,1,1,0x00818314,7,2,2,3,'24',1,10,'bonus bDex,3; bonus bMaxHP,400;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1619,'Survival_Rod2','Survivor\'s Rod',4,85000,NULL,1000,'50:120',NULL,1,NULL,0x00818314,7,2,2,3,'24',1,10,'bonus bInt,2; bonus bMaxHP,300;',NULL,NULL);
@@ -958,9 +958,9 @@ REPLACE INTO `item_db_re` VALUES (1636,'Thorn_Staff','Thorn Staff of Darkness',4
REPLACE INTO `item_db_re` VALUES (1637,'Eraser','Eraser',4,20,NULL,500,'80:170',NULL,1,NULL,0x00018314,2,2,2,4,'70',1,10,'bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine() > 9 ) bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",3,5,BF_MAGIC,0; else bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",1,5,BF_MAGIC,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1638,'Healing_Staff_C','Staff Of Healing',4,20,NULL,0,'10:125',NULL,1,NULL,0x00008110,7,2,2,3,'1',NULL,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1639,'N_Rod','Novice Rod',4,NULL,NULL,0,'15:32',NULL,1,3,0x00818315,7,2,2,1,'1',NULL,10,'bonus bMatkRate,16;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (1640,'Krieger_Onehand_Staff1','Glorious Arc Wand',4,20,NULL,0,'70:135',NULL,1,NULL,0x00818314,7,2,2,4,'80',1,10,'bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25 + ((getrefine() > 5) ? 5 : 0); bonus bUnbreakableWeapon,0; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1640,'Krieger_Onehand_Staff1','Glorious Arc Wand',4,20,NULL,0,'70:135',NULL,1,NULL,0x00818314,7,2,2,4,'80',1,10,'bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25 + ((getrefine() > 5) ? 5 : 0); bonus bUnbreakableWeapon,0; if(getrefine() > 8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1641,'Krieger_Onehand_Staff2','Glorious Cure Wand',4,20,NULL,0,'70:135',NULL,1,NULL,0x00818314,7,2,2,4,'80',1,10,'bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreMdefRate,RC_DemiHuman,5; bonus bHealPower,5+(((getrefine()>14)?14:getrefine())-5)*2; } if(getrefine() > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine() > 9) { bonus bHealPower,10; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (1642,'Staff_Of_Darkness','Staff Of Darkness',4,20,NULL,0,'100:120',NULL,1,NULL,0x00818314,7,2,2,2,NULL,NULL,10,'bonus bCastrate,-5; bonus bMatkRate,15; bonus bInt,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1642,'Staff_Of_Darkness','Staff Of Darkness',4,20,NULL,0,'100:120',NULL,1,NULL,0x00818314,7,2,2,2,NULL,NULL,10,'bonus bVariableCastrate,-5; bonus bMatkRate,15; bonus bInt,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1643,'Dead_Tree_Cane','Dead Tree Cane',4,20,NULL,100,'100:155',NULL,1,NULL,0x00818314,7,2,2,4,'70',1,10,'bonus bInt,4; if (getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1644,'Piercing_Staff_M','Staff of Piercing',4,20,NULL,500,'80:145',NULL,1,NULL,0x00018314,2,2,2,3,'70',1,10,'bonus bInt,4; bonus bMatkRate,15; bonus bIgnoreMdefRate,10+getrefine();',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1645,'Lich_Bone_Wand_M','Lich\'s Bone Wand',4,20,NULL,800,'60:170',NULL,1,2,0x00018314,2,2,2,3,'70',1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL);
@@ -1177,7 +1177,7 @@ REPLACE INTO `item_db_re` VALUES (2012,'Aqua_Staff2','Aqua Staff II',4,20,NULL,9
REPLACE INTO `item_db_re` VALUES (2013,'Crimson_Staff2','Crimson Staff II',4,20,NULL,900,'30:270',NULL,1,1,0x00000200,7,2,34,4,'130',1,10,'bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus2 bSkillAtk,"MG_FIREBOLT",30; bonus2 bSkillAtk,"MG_FIREBALL",30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2014,'Forest_Staff2','Forest Staff II',4,20,NULL,900,'30:270',NULL,1,1,0x00000200,7,2,34,4,'130',1,10,'bonus bAtkEle,Ele_Earth; bonus bInt,5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30;',NULL,NULL);
#2015,
-REPLACE INTO `item_db_re` VALUES (2016,'Bellum_Arcwand','Bellum Arcwand',4,20,NULL,800,'110:220',NULL,1,NULL,0x00818314,7,2,34,4,'95',1,10,'bonus bUnbreakableWeapon,0; bonus2 bMagicAddRace,RC_DemiHuman,25; bonus bIgnoreMdefRate,25; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,15; } if(getrefine()>8) { bonus bCastrate,-20; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2016,'Bellum_Arcwand','Bellum Arcwand',4,20,NULL,800,'110:220',NULL,1,NULL,0x00818314,7,2,34,4,'95',1,10,'bonus bUnbreakableWeapon,0; bonus2 bMagicAddRace,RC_DemiHuman,25; bonus bIgnoreMdefRate,25; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,15; } if(getrefine()>8) { bonus bVariableCastrate,-20; }',NULL,NULL);
# Shields
# ===================================================================
REPLACE INTO `item_db_re` VALUES (2101,'Guard','Guard',5,500,NULL,300,NULL,20,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,NULL,1,1,NULL,NULL,NULL);
@@ -1202,7 +1202,7 @@ REPLACE INTO `item_db_re` VALUES (2119,'Improved_Arm_Guard','Advanced Arm Guard'
REPLACE INTO `item_db_re` VALUES (2120,'Improved_Arm_Guard_','Advanced Arm Guard',5,40000,NULL,150,NULL,45,NULL,1,0x02000000,7,2,32,NULL,'50',1,1,'bonus bMdef,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2121,'Memorize_Book_','Memory Book',5,20,NULL,1000,NULL,25,NULL,1,0x00810204,7,2,32,NULL,NULL,1,5,'bonus bInt,1; bonus bMdef,2; if (isequipped(2717,2239)) { bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; };',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2122,'Platinum_Shield','Platinum Shield',5,20,NULL,1200,NULL,95,NULL,NULL,0xFFFFFFFE,2,2,32,NULL,'68',1,4,'bonus bMdef,5; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,NPC_MAGICMIRROR,2,150,BF_MAGIC,0;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2123,'Orleans_Server','Orleans\'s Server',5,20,NULL,1000,NULL,75,NULL,1,0xFFFFFFFE,2,2,32,NULL,'55',1,4,'bonus bMdef,2; bonus bMagicDamageReturn,5; if (isequipped(2701)) bonus bCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2123,'Orleans_Server','Orleans\'s Server',5,20,NULL,1000,NULL,75,NULL,1,0xFFFFFFFE,2,2,32,NULL,'55',1,4,'bonus bMdef,2; bonus bMagicDamageReturn,5; if (isequipped(2701)) bonus bVariableCastrate,-10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2124,'Thorny_Buckler','Thorny Buckler',5,20,NULL,1000,NULL,85,NULL,1,0xFFFFFFFE,2,2,32,NULL,'55',1,2,'bonus bMdef,2; if (isequipped(2702)) { bonus bAspdRate,10; bonus bShortWeaponDamageReturn,5; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2125,'Strong_Shield','Strong Shield',5,20,NULL,2500,NULL,90,NULL,1,0xFFFFFFFE,2,2,32,NULL,'75',1,4,'bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2126,'Guyak_Shield','Guyak Shield',5,20,NULL,700,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,32,NULL,'1',1,2,'bonus bMdef,2; bonus bMagicDamageReturn,2; autobonus2 "{bonus bShortWeaponDamageReturn,5;}",20,1000,BF_WEAPON,"{specialeffect2 EF_REFLECTSHIELD;}";',NULL,NULL);
@@ -1400,7 +1400,7 @@ REPLACE INTO `item_db_re` VALUES (2339,'G_Strings','Pantie',5,1000,NULL,100,NULL
REPLACE INTO `item_db_re` VALUES (2340,'Novice_Breast','Novice Breastplate',5,89000,NULL,500,NULL,4,NULL,1,0x00000001,7,2,16,NULL,'10',1,0,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2341,'Full_Plate_Armor','Legion Plate Armor',5,94000,NULL,5500,NULL,79,NULL,NULL,0x00004000,7,2,16,NULL,'70',1,0,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2342,'Full_Plate_Armor_','Legion Plate Armor',5,102500,NULL,5500,NULL,79,NULL,1,0x00004000,7,2,16,NULL,'70',1,0,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2343,'Robe_Of_Casting','Robe of Cast',5,124800,NULL,1100,NULL,40,NULL,NULL,0x00810200,7,2,16,NULL,'75',1,0,'bonus bCastrate,-3; bonus bMdef,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2343,'Robe_Of_Casting','Robe of Cast',5,124800,NULL,1100,NULL,40,NULL,NULL,0x00810200,7,2,16,NULL,'75',1,0,'bonus bVariableCastrate,-3; bonus bMdef,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2344,'Flame_Sprits_Armor','Lucius\'s Fierce Armor of Volcano',5,136000,NULL,2200,NULL,25,NULL,NULL,0x000444A2,7,2,16,NULL,'45',1,0,'bonus bDefEle,Ele_Fire;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2345,'Flame_Sprits_Armor_','Lucius\'s Fierce Armor of Volcano',5,136000,NULL,2200,NULL,25,NULL,1,0xFFFFFFFE,7,2,16,NULL,'45',1,0,'bonus bDefEle,Ele_Fire;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2346,'Water_Sprits_Armor','Saphien\'s Armor of Ocean',5,136000,NULL,2200,NULL,25,NULL,NULL,0x000444A2,7,2,16,NULL,'45',1,0,'bonus bDefEle,Ele_Water;',NULL,NULL);
@@ -1417,12 +1417,12 @@ REPLACE INTO `item_db_re` VALUES (2356,'Vestment_Of_Grace','Blessed Holy Robe',5
REPLACE INTO `item_db_re` VALUES (2357,'Valkyrie_Armor','Valkyrian Armor',5,NULL,NULL,2800,NULL,55,NULL,1,0xFFFFFFFE,2,2,16,NULL,'1',1,0,'bonus bAllStats,1; bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2358,'Dress_Of_Angel','Angel\'s Dress',5,20,NULL,1000,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'1',NULL,0,'bonus bLuk,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2359,'Ninja_Suit_','Ninja Suit',5,20,NULL,1500,NULL,58,NULL,1,0x02021040,7,2,16,NULL,'50',1,0,'bonus bAgi,1; bonus bMdef,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2360,'Robe_Of_Casting_','Robe of Cast',5,124800,NULL,1100,NULL,40,NULL,1,0x00810200,7,2,16,NULL,'75',1,0,'bonus bCastrate,-3; bonus bMdef,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2360,'Robe_Of_Casting_','Robe of Cast',5,124800,NULL,1100,NULL,40,NULL,1,0x00810200,7,2,16,NULL,'75',1,0,'bonus bVariableCastrate,-3; bonus bMdef,4;',NULL,NULL);
# REPLACE INTO `item_db_re` VALUES (2361,'Blue_Aodai','Blue Robe',5,20,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,16,NULL,'1',1,0,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL);
# REPLACE INTO `item_db_re` VALUES (2362,'Red_Aodai','Red Robe',5,20,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,16,NULL,'1',1,0,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL);
# REPLACE INTO `item_db_re` VALUES (2363,'White_Aodai','White Robe',5,20,NULL,500,NULL,NULL,NULL,NULL,0x00000001,7,2,16,NULL,'1',1,0,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2364,'Meteo_Plate_Armor','Meteo Plate Armor',5,20,NULL,3000,NULL,85,NULL,1,0x000444A2,2,2,16,NULL,'55',1,0,'bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Freeze,3000;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2365,'Orleans_Gown','Orleans\'s Gown',5,20,NULL,300,NULL,15,NULL,1,0xFFFFFFFE,2,2,16,NULL,'55',1,0,'bonus bCastrate,15; bonus bNoCastCancel,0;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2365,'Orleans_Gown','Orleans\'s Gown',5,20,NULL,300,NULL,15,NULL,1,0xFFFFFFFE,2,2,16,NULL,'55',1,0,'bonus bVariableCastrate,15; bonus bNoCastCancel,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2366,'Divine_Cloth','Divine Cloth',5,20,NULL,1500,NULL,50,NULL,1,0xFFFFFFFE,2,2,16,NULL,'55',1,0,'bonus2 bResEff,Eff_Curse,500; bonus2 bResEff,Eff_Silence,500; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; bonus2 bResEff,Eff_Sleep,500;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2367,'Sniping_Suit','Sniping Suit',5,20,NULL,750,NULL,42,NULL,1,0x00000800,2,2,16,NULL,'50',1,0,'bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2368,'Golden_Armor','Golden Armor',5,20,NULL,2000,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,NULL,NULL,0,'bonus bMdef,4;',NULL,NULL);
@@ -1775,7 +1775,7 @@ REPLACE INTO `item_db_re` VALUES (2727,'Bowman_Scarf','Bowman Scarf',5,20,NULL,2
REPLACE INTO `item_db_re` VALUES (2728,'Cursed_Hand','Cursed Hand',5,20,NULL,50,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'80',NULL,0,'bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; bonus bHit,10; bonus bHPrecovRate,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2729,'Diabolus_Ring','Diabolus Ring',5,20,NULL,50,NULL,NULL,NULL,1,0x00CFFF80,2,2,136,NULL,NULL,NULL,0,'bonus bMaxHP,100; bonus bMaxSP,100; bonus bHealPower,5; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2730,'Morroc_Seal','Seal of Continental Guard',5,20,NULL,50,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'80',NULL,0,'bonus bMaxHP,50; bonus bAspdRate,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2731,'Morroc_Charm_Stone','Rune Spellstone',5,20,NULL,50,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'80',NULL,0,'bonus bMaxSP,50; bonus bCastRate,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2731,'Morroc_Charm_Stone','Rune Spellstone',5,20,NULL,50,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'80',NULL,0,'bonus bMaxSP,50; bonus bVariableCastrate,-1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2732,'Morroc_Ring','Death Loop',5,20,NULL,50,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'80',NULL,0,'bonus bCritical,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2733,'Medal_Gunner','Sheriff Badge',5,20,NULL,0,NULL,1,NULL,NULL,0x01000000,7,2,136,NULL,'70',NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,1000,ATF_LONG;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2734,'Directive_A','Directive',5,NULL,NULL,0,NULL,1,NULL,NULL,0x00000001,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL);
@@ -1785,10 +1785,10 @@ REPLACE INTO `item_db_re` VALUES (2737,'Foot_Ring','Foot Ring',5,20,NULL,150,NUL
REPLACE INTO `item_db_re` VALUES (2738,'Shiny_Coin','Shiny Coin',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus2 bAddRace,RC_NonBoss,6; bonus2 bAddRace,RC_Boss,6; bonus bMatkRate,6;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2739,'Ordinary_Coin','Ordinary Coin',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2740,'Rusty_Coin','Rusty Coin',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2741,'All_In_One_Ring','All In One Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bAllStats,1; bonus bNoCastCancel,0; bonus bCastRate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2741,'All_In_One_Ring','All In One Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bAllStats,1; bonus bNoCastCancel,0; bonus bVariableCastrate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2742,'Lucky_Clip','Lucky Clip',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2743,'Angelic_Ring','Angelic Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00CFFF80,2,2,136,NULL,'70',NULL,0,'bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 "{bonus bHealPower,20;}",50,3000,"AL_HEAL"; autobonus3 "{bonus bHealPower,20;}",50,3000,"AM_POTIONPITCHER"; autobonus3 "{bonus bHealPower,20;}",50,3000,"PR_SANCTUARY";',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2744,'Sprint_Ring','Sprint Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00CFFF80,2,2,136,NULL,'70',NULL,0,'bonus bCastrate,-10; bonus bDelayRate,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2744,'Sprint_Ring','Sprint Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00CFFF80,2,2,136,NULL,'70',NULL,0,'bonus bVariableCastrate,-10; bonus bDelayRate,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2745,'Pinguicula_Corsage','Pinguicula Corsage',5,20,NULL,200,NULL,NULL,NULL,1,0x00CFFF80,2,2,136,NULL,'70',NULL,0,'bonus bMdef,2; bonus bMaxSP,25;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2746,'Cold_Heart','Cold Heart',5,20,NULL,100,NULL,1,NULL,NULL,0x00001000,2,2,136,NULL,'80',NULL,0,'bonus bAgi,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2747,'Black_Cat','Black Cat',5,20,NULL,100,NULL,1,NULL,NULL,0x00020000,2,2,136,NULL,'80',NULL,0,'bonus bDex,3;',NULL,NULL);
@@ -1816,7 +1816,7 @@ REPLACE INTO `item_db_re` VALUES (2768,'Mage_Figure','Mage Figure',5,NULL,NULL,0
REPLACE INTO `item_db_re` VALUES (2769,'Archer_Figure','Archer Figure',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bDex,1; if(Class==Job_Archer) bonus bBaseAtk,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2770,'Thief_Figure','Thief Figure',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bAgi,1; if(Class==Job_Thief) bonus bAspdRate,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2771,'Merchant_Figure','Merchant Figure',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bStr,1; if(Class==Job_Merchant) bonus bCritical,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2772,'Krieger_Ring1','Glorious Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'81',NULL,0,'bonus bMaxHP,300; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus bAspdRate,5; bonus bCastrate,-3; bonus bHealPower,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2772,'Krieger_Ring1','Glorious Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'81',NULL,0,'bonus bMaxHP,300; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus bAspdRate,5; bonus bVariableCastrate,-3; bonus bHealPower,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2773,'Krieger_Ring2','Glorious Mass-Production Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'61',NULL,0,'bonus bAllStats,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2774,'Krieger_Ring3','Glorious Popularized Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,NULL,NULL,0,'bonus bAllStats,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2775,'Lure','Lure',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL);
@@ -1878,7 +1878,7 @@ REPLACE INTO `item_db_re` VALUES (2830,'Magingiorde_C','Megingjard',5,20,NULL,0,
REPLACE INTO `item_db_re` VALUES (2831,'Brysinggamen_C','Brisingamen',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'94',NULL,0,'bonus bStr,6; bonus bInt,6; bonus bVit,6; bonus bAgi,6; bonus bLuk,10; bonus bMdef,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2832,'Freyja_Ring','Freyja\'s Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2833,'Odin\'s_Recall','Odin\'s Recall',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bAllStats,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2834,'F_All_In_One_Ring','All In One Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bAllStats,1; bonus bNoCastCancel,0; bonus bCastRate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2834,'F_All_In_One_Ring','All In One Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bAllStats,1; bonus bNoCastCancel,0; bonus bVariableCastrate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2835,'F_Critical_Ring_C','Critical Ring',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bCritical,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2836,'F_Glove_C','Glove',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bDex,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2837,'F_Safety_Ring_C','Safety Ring',5,1,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bMdef,5;',NULL,NULL);
@@ -1928,7 +1928,7 @@ REPLACE INTO `item_db_re` VALUES (2894,'Sura_Gauntlet','Sura Gauntlet',5,20,NULL
#2896,
#2897,
REPLACE INTO `item_db_re` VALUES (2898,'Dark_Rosary','Dark Rosary',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,'90',NULL,0,'bonus bMdef,15;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2899,'Sound_Amplification_Device','Sound Amplification Device',5,20,NULL,100,NULL,NULL,NULL,1,0x00080800,7,2,136,NULL,'90',NULL,0,' bonus2 bSkillAtk,"WM_METALICSOUND",25; bonus bCastrate,-50;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2899,'Sound_Amplification_Device','Sound Amplification Device',5,20,NULL,100,NULL,NULL,NULL,1,0x00080800,7,2,136,NULL,'90',NULL,0,' bonus2 bSkillAtk,"WM_METALICSOUND",25; bonus bVariableCastrate,-50;',NULL,NULL);
#
REPLACE INTO `item_db_re` VALUES (2907,'Bawaya_Symbol_Tattoo','Bawaya Symbol Tattoo',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bMatkRate,7; bonus bFixedCastrate,-7;',NULL,NULL);
#2908,
@@ -2013,7 +2013,7 @@ REPLACE INTO `item_db_re` VALUES (4073,'Pirate_Skel_Card','Pirate Skeleton Card'
REPLACE INTO `item_db_re` VALUES (4074,'BigFoot_Card','Bigfoot Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Insect,30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4075,'Argos_Card','Argos Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Stone,2000; bonus bDef,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4076,'Magnolia_Card','Magnolia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Curse,500; bonus bBaseAtk,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4077,'Phen_Card','Phen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bNoCastCancel,0; bonus bCastrate,25;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4077,'Phen_Card','Phen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bNoCastCancel,0; bonus bVariableCastrate,25;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4078,'Savage_Card','Savage Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4079,'Mantis_Card','Mantis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bStr,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4080,'Flora_Card','Flora Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Fish,20;',NULL,NULL);
@@ -2081,7 +2081,7 @@ REPLACE INTO `item_db_re` VALUES (4141,'Evil_Druid_Card','Evil Druid Card',6,20,
REPLACE INTO `item_db_re` VALUES (4142,'Doppelganger_Card','Doppelganger Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAspdRate,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4143,'Orc_Hero_Card','Orc Hero Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bVit,3; bonus2 bResEff,Eff_Stun,10000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4144,'Osiris_Card','Osiris Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bRestartFullRecover,0;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4145,'Berzebub_Card','Berzebub Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bCastrate,-30;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4145,'Berzebub_Card','Berzebub Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bVariableCastrate,-30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4146,'Maya_Card','Maya Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bMagicDamageReturn,50;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4147,'Baphomet_Card','Baphomet Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bHit,-10; bonus bSplashRange,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4148,'Pharaoh_Card','Pharaoh Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bUseSPrate,-30;',NULL,NULL);
@@ -2105,7 +2105,7 @@ REPLACE INTO `item_db_re` VALUES (4165,'Gig_Card','Gig Card',6,20,NULL,10,NULL,N
REPLACE INTO `item_db_re` VALUES (4166,'Nightmare_Terror_Card','Nightmare Terror Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Curse,300;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4167,'Neraid_Card','Nereid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Brute,5;',NULL,'heal 0,-5;');
REPLACE INTO `item_db_re` VALUES (4168,'Dark_Lord_Card','Dark Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,100;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4169,'Dark_Illusion_Card','Dark Illusion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus bCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4169,'Dark_Illusion_Card','Dark Illusion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus bVariableCastrate,-10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4170,'Dark_Frame_Card','Dark Frame Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Stone,600;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4171,'Dark_Priest_Card','Dark Priest Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPVanishRate,50,10; if(BaseJob==Job_Sage) bonus bSPDrainValue,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4172,'The_Paper_Card','The Paper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,20; bonus2 bSPDrainValue,-1,0;',NULL,NULL);
@@ -2165,7 +2165,7 @@ REPLACE INTO `item_db_re` VALUES (4225,'Stone_Shooter_Card','Stone Shooter Card'
REPLACE INTO `item_db_re` VALUES (4226,'Sting_Card','Sting Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,2; if(getrefine()>8) bonus bMdef,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4227,'Spring_Rabbit_Card','Spring Rabbit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemHealRate,IG_Meat,50; bonus3 bAddMonsterDropItem,517,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4228,'Sleeper_Card','Sleeper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12031,RC_Fish,100;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4229,'C_Tower_Manager_Card','Tower Keeper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bCastrate,-5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4229,'C_Tower_Manager_Card','Tower Keeper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bVariableCastrate,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4230,'Shinobi_Card','Shinobi Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4231,'Increase_Soil_Card','Mi Gao Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace2,5,50;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4232,'Wild_Ginseng_Card','Hermit Plant Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100;',NULL,NULL);
@@ -2263,7 +2263,7 @@ REPLACE INTO `item_db_re` VALUES (4323,'Garm_Baby_Card','Hatii Babe Card',6,20,N
REPLACE INTO `item_db_re` VALUES (4324,'Garm_Card','Hatii Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Freeze,5000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4325,'Harpy_Card','Harpy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,"MG_NAPALMBEAT",5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4326,'See_Otter_Card','Sea-Otter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4327,'Blood_Butterfly_Card','Bloody Butterfly Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bCastrate,30; bonus bNoCastCancel,0; bonus2 bSkillAtk,18,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4327,'Blood_Butterfly_Card','Bloody Butterfly Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bVariableCastrate,30; bonus bNoCastCancel,0; bonus2 bSkillAtk,18,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4328,'Hyegun_Card','Yao Jun Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,15; bonus bCritical,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4329,'Phendark_Card','Phendark Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_DemiHuman,5;',NULL,'heal 0,-5;');
REPLACE INTO `item_db_re` VALUES (4330,'Dark_Snake_Lord_Card','Evil Snake Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Curse,10000;',NULL,NULL);
@@ -2301,13 +2301,13 @@ REPLACE INTO `item_db_re` VALUES (4361,'B_Harword_Card','MasterSmith Card',6,20,
REPLACE INTO `item_db_re` VALUES (4362,'Harword_Card','Howard Alt-Eisen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAspdRate,-5; bonus bHit,30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4363,'B_Magaleta_Card','High Priest Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,50,BF_WEAPON|BF_MAGIC,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4364,'Magaleta_Card','Margaretha Sorin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus5 bAutoSpellWhenHit,"PR_LEXDIVINA",5,150,BF_MAGIC,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4365,'B_Katrinn_Card','High Wizard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bIgnoreMDefRace,RC_NonBoss; bonus bCastrate,100; bonus bSPrecovRate,-100;',NULL,'heal 0,-2000;');
-REPLACE INTO `item_db_re` VALUES (4366,'Katrinn_Card','Kathryne Keyron Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bCastrate,getrefine()*-1; if(getrefine()>=9) { bonus bMatkRate,2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4365,'B_Katrinn_Card','High Wizard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bIgnoreMDefRace,RC_NonBoss; bonus bVariableCastrate,100; bonus bSPrecovRate,-100;',NULL,'heal 0,-2000;');
+REPLACE INTO `item_db_re` VALUES (4366,'Katrinn_Card','Kathryne Keyron Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bVariableCastrate,getrefine()*-1; if(getrefine()>=9) { bonus bMatkRate,2; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4367,'B_Shecil_Card','Sniper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bHpDrainRate,50,20; bonus bHPrecovRate,-10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4368,'Shecil_Card','Cecil Damon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAspdRate,5; bonus bHit,-30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4369,'Venatu_Card','Venatu Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,readparam(bAgi)/18;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4370,'Dimik_Card','Dimik Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,getrefine()-5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4371,'Archdam_Card','Archdam Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; bonus bCastrate,20;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4371,'Archdam_Card','Archdam Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; bonus bVariableCastrate,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4372,'Bacsojin_Card','White Lady Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bHealPower,30; bonus bUseSPrate,15;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4373,'Chung_E_Card','Green Maiden Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bLuk,getrefine()-5; bonus bCritical,getrefine();',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4374,'Apocalips_H_Card','Vesper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDex,2; bonus2 bIgnoreMdefRate,RC_Boss,30;',NULL,NULL);
@@ -2348,7 +2348,7 @@ REPLACE INTO `item_db_re` VALUES (4408,'Gloom_Under_Night_Card','Gloom Under Nig
REPLACE INTO `item_db_re` VALUES (4409,'Agav_Card','Agav Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,5; bonus bDef,-10; if(BaseClass==Job_Mage) bonus bMaxSP,100;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4410,'Echio_Card','Echio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; if(BaseClass==Job_Swordman) bonus bMaxHP,500;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4411,'Vanberk_Card','Vanberk Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bStr,2; autobonus "{bonus bCritical,100;}",5,5000,0,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4412,'Isilla_Card','Isilla Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,2; autobonus "{bonus bCastrate,-50; bonus bFlee,30;}",50,5000,BF_MAGIC,"{specialeffect2 EF_SUFFRAGIUM;}";',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4412,'Isilla_Card','Isilla Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,2; autobonus "{bonus bVariableCastrate,-50; bonus bFlee,30;}",50,5000,BF_MAGIC,"{specialeffect2 EF_SUFFRAGIUM;}";',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4413,'Hodremlin_Card','Hodremlin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubSize,0,15; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; autobonus2 "{bonus bFlee2,30;}",3,10000,BF_WEAPON|BF_MAGIC,"{specialeffect2 EF_WIND;}";',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4414,'Seeker_Card','Seeker Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'skill "MG_STONECURSE",1; bonus2 bResEff,Eff_Stone,3000; bonus bMdef,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4415,'Snowier_Card','Snowier Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,536,2000; bonus2 bAddItemHealRate,536,100;',NULL,NULL);
@@ -2558,10 +2558,10 @@ REPLACE INTO `item_db_re` VALUES (4808,'Fighting_Lv4','Fighting Lv4',6,20,NULL,1
REPLACE INTO `item_db_re` VALUES (4809,'Fighting_Lv3','Fighting Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,12; bonus bHit,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4810,'Fighting_Lv2','Fighting Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,9; bonus bHit,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4811,'Fighting_Lv1','Fighting Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,6; bonus bHit,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4812,'Force_Lv4','Force Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,15; bonus bCastrate,-10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4813,'Force_Lv3','Force Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,12; bonus bCastrate,-8;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4814,'Force_Lv2','Force Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,9; bonus bCastrate,-6;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4815,'Force_Lv1','Force Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,6; bonus bCastrate,-4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4812,'Force_Lv4','Force Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,15; bonus bVariableCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4813,'Force_Lv3','Force Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,12; bonus bVariableCastrate,-8;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4814,'Force_Lv2','Force Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,9; bonus bVariableCastrate,-6;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4815,'Force_Lv1','Force Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,6; bonus bVariableCastrate,-4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4816,'Sharp_Lv3','Sharp Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,12; bonus bHit,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4817,'Sharp_Lv2','Sharp Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,9; bonus bHit,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4818,'Sharp_Lv1','Sharp Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,6; bonus bHit,2;',NULL,NULL);
@@ -2572,12 +2572,12 @@ REPLACE INTO `item_db_re` VALUES (4822,'Fighting_Lv7','Fighting Lv7',6,20,NULL,1
REPLACE INTO `item_db_re` VALUES (4823,'Fighting_Lv8','Fighting Lv8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,27; bonus bHit,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4824,'Fighting_Lv9','Fighting Lv9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus bHit,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4825,'Fighting_Lv10','Fighting Lv10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,50; bonus bHit,15;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4826,'Force_Lv5','Force Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,18; bonus bCastrate,-10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4827,'Force_Lv6','Force Lv6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,21; bonus bCastrate,-10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4828,'Force_Lv7','Force Lv7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,24; bonus bCastrate,-10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4829,'Force_Lv8','Force Lv8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,27; bonus bCastrate,-10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4830,'Force_Lv9','Force Lv9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,30; bonus bCastrate,-10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4831,'Force_Lv10','Force Lv10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,50; bonus bCastrate,-20;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4826,'Force_Lv5','Force Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,18; bonus bVariableCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4827,'Force_Lv6','Force Lv6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,21; bonus bVariableCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4828,'Force_Lv7','Force Lv7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,24; bonus bVariableCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4829,'Force_Lv8','Force Lv8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,27; bonus bVariableCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4830,'Force_Lv9','Force Lv9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,30; bonus bVariableCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4831,'Force_Lv10','Force Lv10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,50; bonus bVariableCastrate,-20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4832,'Archer_Lv1','Archer Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4833,'Archer_Lv2','Archer Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4834,'Archer_Lv3','Archer Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,6;',NULL,NULL);
@@ -2746,7 +2746,7 @@ REPLACE INTO `item_db_re` VALUES (5134,'Pumpkin_Hat','Pumpkin-Head',5,20,NULL,20
REPLACE INTO `item_db_re` VALUES (5135,'Cyclops_Visor','Cyclop\'s Eye',5,NULL,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,'75',NULL,207,'bonus bMaxSP,50;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5136,'Santa\'s_Hat_','Antonio\'s Santa Hat',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,20,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5137,'Alice_Doll','Alice Doll',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,256,NULL,'30',NULL,208,'bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddEff2,Eff_Sleep,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5138,'Magic_Eyes','Magic Eyes',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,'30',1,209,'bonus bMdef,5; bonus bCastrate,-10; bonus bUseSPrate,20;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5138,'Magic_Eyes','Magic Eyes',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,'30',1,209,'bonus bMdef,5; bonus bVariableCastrate,-10; bonus bUseSPrate,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5139,'Hibiscus','Hibiscus',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,210,'bonus bDex,1; bonus bInt,1; bonus bMdef,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5140,'Charming_Ribbon','Charming Ribbon',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,211,'bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_Demon,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5141,'Marionette_Doll','Marionette Doll',5,20,NULL,400,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,256,NULL,'30',1,212,'bonus bStr,1;',NULL,NULL);
@@ -2818,7 +2818,7 @@ REPLACE INTO `item_db_re` VALUES (5206,'Romantic_White_Flower','Romantic White F
REPLACE INTO `item_db_re` VALUES (5207,'Gold_Spirit_Chain','Angel Blessing',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,260,'bonus bLuk,1; bonus2 bSubEle,Ele_Holy,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5208,'Rideword_Hat','Rideword Hat',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFE,7,2,256,NULL,'40',1,262,'bonus2 bHPDrainRate,50,8; bonus2 bSPDrainRate,10,4; bonus2 bHPLossRate,10,5000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5209,'Yellow_Baseball_Cap','Love Dad Cap',5,20,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,263,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5210,'Flying_Angel','Flapping Angel Wing',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,264,'bonus bCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5210,'Flying_Angel','Flapping Angel Wing',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,264,'bonus bVariableCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5211,'Dress_Hat','Dress Hat',5,NULL,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'20',1,265,'bonus bMdef,7; bonus bStr,1; bonus bInt,1; bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMAtkRate,2; bonus bHealPower,5; if(getrefine()>=7) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; bonus bMAtkRate,1; bonus bHealPower,1; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5212,'Satellite_Hairband','Satellite Hairband',5,NULL,NULL,1000,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,266,'bonus bMaxHP,50; bonus bMaxSP,10; skill "AL_RUWACH",1;',NULL,'sc_end SC_RUWACH;');
REPLACE INTO `item_db_re` VALUES (5213,'Black_Bunny_Band','Sheila Hairnet',5,NULL,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,267,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL);
@@ -2834,7 +2834,7 @@ REPLACE INTO `item_db_re` VALUES (5222,'Fish_On_Head_','Evolved Blue Fish',5,20,
REPLACE INTO `item_db_re` VALUES (5223,'Big_Golden_Bell_','Evolved Big Golden Bell',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,768,NULL,'35',1,175,'bonus bAgi,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5224,'Orc_Hero_Helm_TW','Evolved Orc Hero Helm',5,500000,NULL,900,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,768,NULL,'55',1,178,'bonus bStr,2; bonus bVit,1; bonus bMaxHPrate,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5225,'Marcher_Hat','Parade Hat',5,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,269,'bonus bMdef,2; bonus bStr,2; bonus4 bAutoSpellWhenHit,"AL_ANGELUS",5,30,0; bonus4 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,0; bonus2 bResEff,Eff_Stun,1000; if(BaseClass==Job_Acolyte) bonus4 bAutoSpellOnSkill,"AL_HEAL","PR_LEXAETERNA",1,1000;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5226,'Mini_Propeller_','Mini Propeller',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,270,'bonus bAgi,2; bonus bDex,1; bonus bFlee,10; bonus bCastrate,-getrefine();',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5226,'Mini_Propeller_','Mini Propeller',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,270,'bonus bAgi,2; bonus bDex,1; bonus bFlee,10; bonus bVariableCastrate,-getrefine();',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5227,'Red_Deviruchi_Cap','Red Deviruchi Hat',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'64',1,271,'bonus bStr,1; bonus bInt,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5228,'White_Deviruchi_Cap','Gray Deviruchi Hat',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'64',1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5229,'Gray_Deviruchi_Cap','Brown Deviruchi Hat',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'64',1,273,'bonus bStr,1; bonus bInt,1;',NULL,NULL);
@@ -2894,7 +2894,7 @@ REPLACE INTO `item_db_re` VALUES (5282,'euRO_Baseball_Cap','Europe Baseball Cap'
REPLACE INTO `item_db_re` VALUES (5283,'Chick_Hat','Chick Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,311,'bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5284,'Water_Lily_Crown','Water Lily Crown',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,312,'bonus bDex,1; bonus bAgi,1; bonus bHPrecovRate,5; bonus bSPrecovRate,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5285,'Vane_Hairpin','Vane Hairpin',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,313,'bonus bAgi,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5286,'Pecopeco_Hairband','Pecopeco Hairband',5,20,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',NULL,314,'bonus bSpeedRate,25; bonus bAspdRate,-10; bonus bCastrate,25;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5286,'Pecopeco_Hairband','Pecopeco Hairband',5,20,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',NULL,314,'bonus bSpeedRate,25; bonus bAspdRate,-10; bonus bVariableCastrate,25;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5287,'Vacation_Hat','Vacation Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,315,'bonus bVit,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5288,'Red_Glasses','Red Glasses',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,316,'bonus bInt,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5289,'Vanilmirth_Hat','Vanilmirth Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,317,'bonus bUnbreakableHelm,0; bonus3 bAutoSpell,"MG_FIREBOLT",1,10; bonus3 bAutoSpell,"MG_COLDBOLT",1,10; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,10; bonus bMdef,5;',NULL,NULL);
@@ -2921,7 +2921,7 @@ REPLACE INTO `item_db_re` VALUES (5309,'Mahican','Wool Mask',5,20,NULL,200,NULL,
REPLACE INTO `item_db_re` VALUES (5310,'Bulb_Hairband','Shining Electric Bulb Hairband',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,332,'bonus2 bSubEle,Ele_Dark,10; skill "MG_SIGHT",1;',NULL,'sc_end SC_SIGHT;');
REPLACE INTO `item_db_re` VALUES (5311,'Large_Hibiscus','Large Hisbiscus',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,333,'bonus bMdef,15;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5312,'Ayothaya_Hat','Ayothaya King\'s Hat',5,20,NULL,100,NULL,5,NULL,1,0x000654E2,7,2,256,NULL,NULL,1,334,'bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5313,'Diadem','Diadem',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,768,NULL,NULL,1,335,'bonus bInt,1; bonus bMatkRate,3; bonus bCastrate,-3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5313,'Diadem','Diadem',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,768,NULL,NULL,1,335,'bonus bInt,1; bonus bMatkRate,3; bonus bVariableCastrate,-3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5314,'Hockey_Mask','Hockey Mask',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,'50',NULL,336,'bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5315,'Observer','Observer',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'35',NULL,337,'skill "WZ_ESTIMATION",1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5316,'Umbrella_Hat','Umbrella Hat',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,338,'bonus2 bSubEle,Ele_Water,3;',NULL,NULL);
@@ -2962,8 +2962,8 @@ REPLACE INTO `item_db_re` VALUES (5350,'Pirate_Bandana_','Pirate Bandana',5,20,N
REPLACE INTO `item_db_re` VALUES (5351,'Sunflower_','Sunflower',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,37,'bonus2 bSubRace,RC_Insect,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5352,'Poporing_Cap','Poporing Cap',5,20,NULL,700,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'38',1,361,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5353,'Helm_Of_Sun_','Hat of the Sun God',5,20,NULL,2400,NULL,4,NULL,1,0x00CFDF80,7,2,768,NULL,NULL,1,138,'bonus bStr,3; bonus bInt,2; bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,BF_WEAPON|BF_MAGIC,0;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5354,'Muslim_Hat_M','Muslim Hat M',5,NULL,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,1,256,NULL,NULL,NULL,362,'bonus bCastrate,-5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5355,'Muslim_Hat_F','Selendang',5,NULL,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,NULL,256,NULL,NULL,NULL,363,'bonus bCastrate,-5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5354,'Muslim_Hat_M','Muslim Hat M',5,NULL,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,1,256,NULL,NULL,NULL,362,'bonus bVariableCastrate,-5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5355,'Muslim_Hat_F','Selendang',5,NULL,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,NULL,256,NULL,NULL,NULL,363,'bonus bVariableCastrate,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5356,'Pumpkin_Hat_H','Festival Pumpkin Hat',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,206,'bonus2 bSubRace,RC_Demon,5; bonus2 bAddRace,RC_Demon,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5357,'Wings_Of_Victory','Wings Of Victory',5,20,NULL,200,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,NULL,NULL,365,'bonus bMdef,10; bonus bUnbreakableHelm,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5358,'Pecopeco_Wing_Ears','Peco Ears',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',NULL,366,'bonus bAgi,1; bonus bMdef,2; bonus bUnbreakableHelm,0;',NULL,NULL);
@@ -3016,14 +3016,14 @@ REPLACE INTO `item_db_re` VALUES (5404,'Blue_Ribbon','Blue Ribbon',5,10,NULL,100
REPLACE INTO `item_db_re` VALUES (5405,'Filir_Hat','Filir Hat',5,10,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'80',NULL,408,'bonus bShortWeaponDamageReturn,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5406,'Academy_Freshman_Hat','Academy Freshman Hat',5,NULL,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,409,'bonus bMaxHP,80; bonus bMaxSP,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5407,'Academy_Graduating_Cap','Academy Completion Hat',5,NULL,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,410,'bonus bMaxSP,30;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5408,'Old_Bandanna','Old Bandana',5,NULL,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,6,'bonus bInt,2; bonus bMaxSP,50; bonus bCastrate,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5408,'Old_Bandanna','Old Bandana',5,NULL,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,6,'bonus bInt,2; bonus bMaxSP,50; bonus bVariableCastrate,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5409,'New_Cowboy_Hat','Purple Cowboy Hat',5,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,411,'bonus bInt,2; bonus bVit,2; bonus bMaxSP,50;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5410,'Bread_Bag2','Brown Paperbag Hat',5,20,NULL,200,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,NULL,NULL,412,'bonus bMaxHP,100; bonus2 bResEff,Eff_Stun,400; bonus2 bSubRace,RC_DemiHuman,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5411,'White_Snake_Hat','White Snake Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,413,'bonus bDex,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5412,'Sweet_Candy','Sweet Candy',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,414,'bonus bUnbreakableHelm,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5413,'Popcorn_Hat','Pop Corn Hat',5,20,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,415,'bonus2 bSubEle,Ele_Wind,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5414,'Campfire_Hat','Camp Fire Hat',5,20,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,416,'bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpellWhenHit,MG_FIREBALL,5,100,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5415,'Poring_Cake_Cap','Poring Cake Hat',5,20,NULL,1000,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'40',1,417,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bFlee2,5; bonus bAspdRate,5; bonus bCastrate,-5; bonus bDelayRate,-5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5415,'Poring_Cake_Cap','Poring Cake Hat',5,20,NULL,1000,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'40',1,417,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bFlee2,5; bonus bAspdRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5416,'Beer_Cap','Beer Hat',5,20,NULL,600,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'18',1,418,'bonus bFlee2,5; skill "SM_RECOVERY",3; skill "MG_SRECOVERY",3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5417,'Crown_Parrot','Crown Parrots',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,419,'bonus bInt,1; bonus2 bResEff,Eff_Silence,10000; bonus3 bAutoSpell,DC_SCREAM,1,50;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5418,'Soldier_Hat','Legionnaire Hat',5,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,420,'bonus bStr,1; bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bUseSPrate,10;',NULL,NULL);
@@ -3076,7 +3076,7 @@ REPLACE INTO `item_db_re` VALUES (5464,'Zaha_Doll_Hat','Zaha Doll Hat',5,20,NULL
REPLACE INTO `item_db_re` VALUES (5465,'Celestial_Hat','Hat Of Fortune',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'40',1,462,'bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine()-4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5466,'Wind_Milestone','Wind Milestone',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,463,'bonus bAgi,2; skill "AL_TELEPORT",1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5467,'Helm_Of_Dragoon','Helm Of Dragon',5,20,NULL,2000,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,464,'bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5468,'Parade_Cap','Parade Hat',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,465,'bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bCastrate,-(getrefine()-5);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5468,'Parade_Cap','Parade Hat',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,465,'bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bVariableCastrate,-(getrefine()-5);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5469,'Noble_Hat','Musketeer Hat',5,20,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,466,'bonus bStr,2; bonus3 bAutoSpellWhenHit,"BS_ADRENALINE",1,7;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'50',NULL,467,'bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif',5,20,NULL,800,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'50',NULL,468,'bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL);
@@ -3170,9 +3170,9 @@ REPLACE INTO `item_db_re` VALUES (5558,'Saci_Hat','Luxury Hat',5,20,NULL,100,NUL
REPLACE INTO `item_db_re` VALUES (5559,'Piece_Of_White_Cloth_E','Piece Of White Cloth',5,NULL,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,543,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5560,'Bullock_Helm_J','Bullock Helm',5,20,NULL,3000,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'75',1,322,'bonus bMaxHP,100; bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5561,'Rabbit_Magic_Hat_J','Magic Rabbit Hat',5,NULL,NULL,800,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,497,'bonus bInt,1; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5562,'Good_Wedding_Veil_J','Luxurious Wedding Veil',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,768,NULL,'45',NULL,489,'bonus bMdef,10; bonus bCastRate,-3; bonus bUseSPrate,-5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5562,'Good_Wedding_Veil_J','Luxurious Wedding Veil',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,768,NULL,'45',NULL,489,'bonus bMdef,10; bonus bVariableCastrate,-3; bonus bUseSPrate,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5563,'Dolor_Hat','Dolor Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,547,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5564,'Crown_Of_Deceit','Crown of Deceit',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,768,NULL,'85',1,544,'bonus bInt,4; bonus bCastRate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5564,'Crown_Of_Deceit','Crown of Deceit',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,768,NULL,'85',1,544,'bonus bInt,4; bonus bVariableCastrate,-10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5565,'Dragon_Arhat_Mask','Dragon Arhat Mask',5,NULL,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,'1',NULL,545,'bonus2 bAddRace,RC_DemiHuman,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5566,'Tiger_Arhat_Mask','Tiger Arhat Mask',5,NULL,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,'1',NULL,546,'bonus2 bAddRace,RC_DemiHuman,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5567,'Bright_Fury','Bright Fury',5,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,548,'bonus bStr,1; bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bAspdRate,2;',NULL,NULL);
@@ -3263,16 +3263,16 @@ REPLACE INTO `item_db_re` VALUES (5651,'F_Brooch_C','F Brooch C',5,1,NULL,0,NULL
REPLACE INTO `item_db_re` VALUES (5652,'F_Magestic_Goat_C','F Magestic Goat C',5,2,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,41,'bonus bStr,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5653,'Darkness_Helm_J','Darkness Helm',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'70',1,586,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5654,'Holy_Marching_Hat_J','Holy Marching Hat',5,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,587,'bonus bStr,2; bonus3 bAutoSpell,"PR_ASPERSIO",2,30;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5655,'Dark_Snake_Lord_Hat_J','Evil Snake Lord Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,372,'bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{bonus bCastrate,-50; bonus bFlee,30;}",50,5000,BF_MAGIC,"{specialeffect2 EF_SUFFRAGIUM;}";',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5655,'Dark_Snake_Lord_Hat_J','Evil Snake Lord Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,372,'bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{bonus bVariableCastrate,-50; bonus bFlee,30;}",50,5000,BF_MAGIC,"{specialeffect2 EF_SUFFRAGIUM;}";',NULL,NULL);
# REPLACE INTO `item_db_re` VALUES (5656,'Scooter_Hat_J','Scooter Helmet',5,20,NULL,1000,NULL,7,NULL,1,0xFFFFFFFF,7,2,256,NULL,'50',1,588,'bonus bUnbreakableHelm,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5657,'Antique_Pipe_J','Captain\'s Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'30',NULL,383,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5658,'Imp_Hat','Imp Hat',5,20,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,589,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5659,'Sleeper_Hat','Sleeper Hat',5,20,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,590,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5660,'Gryphon_Hat','Gryphon Hat',5,20,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,591,'bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",1,10;',NULL,NULL);
-# REPLACE INTO `item_db_re` VALUES (5661,'Red_Pirate_Bandana','Red Pirate Banada',5,NULL,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,592,'bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bCastRate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,30;',NULL,NULL);
+# REPLACE INTO `item_db_re` VALUES (5661,'Red_Pirate_Bandana','Red Pirate Banada',5,NULL,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,592,'bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bVariableCastrate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,30;',NULL,NULL);
# REPLACE INTO `item_db_re` VALUES (5662,'Libra_Crown','Libra Crown',5,10,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,593,'bonus bDex,3;',NULL,NULL);
# REPLACE INTO `item_db_re` VALUES (5663,'Libra_Diadem','Libra Diadem',5,10,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,594,'bonus bDex,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5664,'Filir_Wing','Filir\'s Pinions',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',1,595,'bonus bAspdRate,2; bonus bCastRate,-2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5664,'Filir_Wing','Filir\'s Pinions',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',1,595,'bonus bAspdRate,2; bonus bVariableCastrate,-2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5665,'Shaman_Hat','Shaman Hat',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,596,'bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Poison,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Ghost,3; bonus2 bSubEle,Ele_Undead,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5666,'Golden_Crown','Golden Crown',5,20,NULL,500,NULL,8,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,597,'bonus bInt,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5667,'Skull_Hood','Skull Hood',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,'30',1,598,NULL,NULL,NULL);
@@ -3361,7 +3361,7 @@ REPLACE INTO `item_db_re` VALUES (5749,'Driver_Band','Driver Band',5,20,NULL,100
REPLACE INTO `item_db_re` VALUES (5750,'Shadow_Handicraft','Shadow Crown',5,20,NULL,100,NULL,12,NULL,1,0x00020000,8,2,256,NULL,'100',1,627,'bonus bAgi,1; bonus bInt,1; bonus bMdef,1; if(readparam(bAgi)>=120){ bonus bAtk,10; bonus bFlee,3; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5751,'Minstrel_Song_Hat','Minstrel Song Hat',5,20,NULL,100,NULL,12,NULL,1,0x00080000,8,1,256,NULL,'100',1,628,'bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,4; bonus bUseSPrate,-10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5752,'Midas_Whisper','Midas Whispers',5,20,NULL,100,NULL,12,NULL,1,0x00040000,8,2,256,NULL,'100',1,629,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,5; bonus bAspd,1; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5753,'Magic_Stone_Hat','Magic Stone Hat',5,20,NULL,100,NULL,12,NULL,1,0x00000200,8,2,256,NULL,'100',1,630,'bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bDex)>=120){ bonus bMatkRate,10; bonus bCastrate,-2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5753,'Magic_Stone_Hat','Magic Stone Hat',5,20,NULL,100,NULL,12,NULL,1,0x00000200,8,2,256,NULL,'100',1,630,'bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bDex)>=120){ bonus bMatkRate,10; bonus bVariableCastrate,-2; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5754,'Blazing_Soul','Burning Spirit',5,20,NULL,100,NULL,12,NULL,1,0x00008000,8,2,256,NULL,'100',1,631,'bonus bStr,1; bonus bVit,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bHit,3; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5755,'Silent_Executer','Silent Enforcer',5,20,NULL,100,NULL,12,NULL,NULL,0x00001000,8,2,513,NULL,'100',1,632,'bonus bAgi,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bAtk,10; bonus bFlee2,5; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5756,'Wind_Whisper','Wispers of Wind',5,20,NULL,100,NULL,12,NULL,1,0x00010000,8,2,256,NULL,'100',1,633,'bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bFlee,3; }',NULL,NULL);