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authorshennetsind <ind@henn.et>2013-04-01 18:42:34 -0300
committershennetsind <ind@henn.et>2013-04-01 18:42:34 -0300
commita3d41f93a26078d4a2586efae168e079f59fac6e (patch)
treeeb6d1d50b509721e6de8fbdfe970c18c297bbdda /src/map
parent6990db954cf46c51e9f522865a03d5d3b64cb46a (diff)
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Follow up 6990db954cf46c51e9f522865a03d5d3b64cb46a
it turned out this wouldn't allow one to close his own buying store after refresh, will maintain the previous behavior instead. Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map')
-rw-r--r--src/map/clif.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 062a6165c..1192fcf8f 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -8297,8 +8297,6 @@ void clif_refresh(struct map_session_data *sd)
chat_leavechat(sd,0);
if( sd->state.vending )
clif->openvending(sd, sd->bl.id, sd->vending);
- if( sd->state.buyingstore )
- clif->buyingstore_entry_single(sd, sd);
if( pc_issit(sd) )
clif->sitting(&sd->bl); // FIXME: just send to self, not area
if( pc_isdead(sd) ) // When you refresh, resend the death packet.