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authorKenpachi Developer <Kenpachi.Developer@gmx.de>2020-02-17 23:58:57 +0100
committerHaru <haru@dotalux.com>2020-04-05 21:26:11 +0200
commit8c28235c936d3bf60767ebaf0609166a8951f44f (patch)
tree13902cb83c50b96e1c73bf545165725f4901910e /src/map
parenteef15b9d16ad87972b194717e2da0ed84d0431cb (diff)
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Apply code style to pet_catch_process2() function
Diffstat (limited to 'src/map')
-rw-r--r--src/map/pet.c61
1 files changed, 30 insertions, 31 deletions
diff --git a/src/map/pet.c b/src/map/pet.c
index 816c40b60..60c518627 100644
--- a/src/map/pet.c
+++ b/src/map/pet.c
@@ -621,57 +621,56 @@ static int pet_catch_process1(struct map_session_data *sd, int target_class)
return 0;
}
+/**
+ * Begins the actual process of catching a monster.
+ *
+ * @param sd The character who tries to catch the monster.
+ * @param target_id The monster ID of the pet, which the character tries to catch.
+ * @return 1 on failure, 0 on success.
+ *
+ **/
static int pet_catch_process2(struct map_session_data *sd, int target_id)
{
- struct mob_data *md = NULL;
- struct block_list *bl = NULL;
- int i = 0, pet_catch_rate = 0;
-
nullpo_retr(1, sd);
- bl = map->id2bl(target_id); // TODO: Why does this not use map->id2md?
- md = BL_CAST(BL_MOB, bl);
- if (md == NULL || md->bl.prev == NULL) {
- // Invalid inputs/state, abort capture.
- clif->pet_roulette(sd,0);
+ struct mob_data *md = BL_CAST(BL_MOB, map->id2bl(target_id)); //TODO: Why does this not use map->id2md?
+
+ if (md == NULL || md->bl.prev == NULL) { // Invalid inputs/state, abort capture.
+ clif->pet_roulette(sd, 0);
sd->catch_target_class = -1;
sd->itemid = -1;
sd->itemindex = -1;
return 1;
}
- //FIXME: delete taming item here, if this was an item-invoked capture and the item was flagged as delay-consume [ultramage]
+ //FIXME: Delete taming item here, if this was an item-invoked capture and the item was flagged as delay-consume. [ultramage]
- i = pet->search_petDB_index(md->class_,PET_CLASS);
- //catch_target_class == 0 is used for universal lures (except bosses for now). [Skotlex]
- if (sd->catch_target_class == 0 && !(md->status.mode&MD_BOSS))
+ // catch_target_class == 0 is used for universal lures (except bosses for now). [Skotlex]
+ if (sd->catch_target_class == 0 && (md->status.mode & MD_BOSS) == 0)
sd->catch_target_class = md->class_;
- if(i < 0 || sd->catch_target_class != md->class_) {
- clif->emotion(&md->bl, E_AG); //mob will do /ag if wrong lure is used on them.
- clif->pet_roulette(sd,0);
+
+ int i = pet->search_petDB_index(md->class_, PET_CLASS);
+
+ if (i == INDEX_NOT_FOUND || sd->catch_target_class != md->class_) {
+ clif->emotion(&md->bl, E_AG); // Mob will do /ag if wrong lure is used on it.
+ clif->pet_roulette(sd, 0);
sd->catch_target_class = -1;
return 1;
}
- pet_catch_rate = pet->db[i].capture * (100 - get_percentage(md->status.hp, md->status.max_hp)) / 100 + pet->db[i].capture;
+ int pet_catch_rate = pet->db[i].capture * (100 - get_percentage(md->status.hp, md->status.max_hp)) / 100 + pet->db[i].capture;
- if(pet_catch_rate < 1) pet_catch_rate = 1;
- if(battle->bc->pet_catch_rate != 100)
- pet_catch_rate = (pet_catch_rate*battle->bc->pet_catch_rate)/100;
+ pet_catch_rate = cap_value(pet_catch_rate, 1, 10000) * battle_config.pet_catch_rate / 100;
- if(rnd()%10000 < pet_catch_rate)
- {
- unit->remove_map(&md->bl,CLR_OUTSIGHT,ALC_MARK);
+ if (rnd() % 10000 < pet_catch_rate) {
+ unit->remove_map(&md->bl, CLR_OUTSIGHT, ALC_MARK);
status_kill(&md->bl);
- clif->pet_roulette(sd,1);
- intif->create_pet(sd->status.account_id,sd->status.char_id,pet->db[i].class_,mob->db(pet->db[i].class_)->lv,
- pet->db[i].EggID, 0, pet->db[i].intimate, PET_HUNGER_STUFFED, 0, 1, pet->db[i].jname);
-
+ clif->pet_roulette(sd, 1);
+ intif->create_pet(sd->status.account_id, sd->status.char_id, pet->db[i].class_, mob->db(pet->db[i].class_)->lv,
+ pet->db[i].EggID, 0, pet->db[i].intimate, PET_HUNGER_STUFFED, 0, 1, pet->db[i].jname);
achievement->validate_taming(sd, pet->db[i].class_);
- }
- else
- {
- clif->pet_roulette(sd,0);
+ } else {
+ clif->pet_roulette(sd, 0);
sd->catch_target_class = -1;
}