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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-09 23:02:49 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-09 23:02:49 +0000
commit0b7bd952f1adfdd66151c1ca7c824dd59a0094ce (patch)
tree1eb2f10bc406b185977e8530a16c03b0d1b03c39 /src/map
parent7586b8e83201e23930b99e5a84986d66f093dc89 (diff)
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- Fixed Asura not wasting all SP away when it fails on cast-end.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8216 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r--src/map/skill.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 614acaf09..3d7435dbe 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -5786,6 +5786,7 @@ int skill_castend_id (int tid, unsigned int tick, int id, int data)
{ //When Asura fails... (except when it fails from Fog of Wall)
//Consume SP/spheres
skill_check_condition(sd,ud->skillid, ud->skilllv,1);
+ status_set_sp(src, 0, 0);
sc = &sd->sc;
if (sc->count)
{ //End states