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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-08 16:56:53 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-08 16:56:53 +0000 |
commit | a9c2d623a66f27674ea539963a8738138ca7f6aa (patch) | |
tree | 50739b9bd7045cc5618702a486b8eda834f1b2e5 /src/map/status.h | |
parent | 1847024eda6075c5637cef48bc14eb3e4958bd34 (diff) | |
download | hercules-a9c2d623a66f27674ea539963a8738138ca7f6aa.tar.gz hercules-a9c2d623a66f27674ea539963a8738138ca7f6aa.tar.bz2 hercules-a9c2d623a66f27674ea539963a8738138ca7f6aa.tar.xz hercules-a9c2d623a66f27674ea539963a8738138ca7f6aa.zip |
- Cleaned up and reorganized status_change_start. Now it also receives the success % rate (0->100)
- Added local function status_get_sc_tick which takes care of reducing the effect duration as need is be.
- Modified status_get_sc_def to handle defense against all related statuses, now returns defense on a scale where 10000 is 100%.
- Added time2 to pangvoice, it is the player effect's duration while time1 is for the mon's effect.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5227 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.h')
-rw-r--r-- | src/map/status.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/status.h b/src/map/status.h index bd04f527c..e4774a4f8 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -479,7 +479,7 @@ int status_get_sc_def(struct block_list *bl, int type); #define status_get_sc_def_luk(bl) (status_get_sc_def(bl, SP_LUK))
// 状態異常関連 skill.c より移動
-int status_change_start(struct block_list *bl,int type,int val1,int val2,int val3,int val4,int tick,int flag);
+int status_change_start(struct block_list *bl,int type,int rate,int val1,int val2,int val3,int val4,int tick,int flag);
int status_change_end( struct block_list* bl , int type,int tid );
int status_change_timer(int tid, unsigned int tick, int id, int data);
int status_change_timer_sub(struct block_list *bl, va_list ap );
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