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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-03-18 01:37:53 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-03-18 01:37:53 +0000
commitaefef10ae8e198660785b9dbaa267751274ba672 (patch)
treecc3acdb6ce754e5d16cd458138ec98618db51f05 /src/map/status.h
parent9374324b4198605a9ee57f31de010ae18af49256 (diff)
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Added Official Guild Aura Implementation bugreport:667
Before: - Guild Aura would only trigger when guild master moved Now: - Guild Aura is triggered when master moves and/or when guild mate gets inside the area - Guild Aura range is no longer hardcoded, you may modify it from skill_unit_db Also: - Added new skill_unit_db target type 'guild' git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15707 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.h')
-rw-r--r--src/map/status.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/map/status.h b/src/map/status.h
index 87274adc0..19985f62a 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -567,7 +567,11 @@ typedef enum sc_type {
SC_TIDAL_WEAPON_OPTION,//505
SC_ROCK_CRUSHER,
SC_ROCK_CRUSHER_ATK,
-
+ /* Guild Aura */
+ SC_LEADERSHIP,
+ SC_GLORYWOUNDS,
+ SC_SOULCOLD, //510
+ SC_HAWKEYES,
SC_MAX, //Automatically updated max, used in for's to check we are within bounds.
} sc_type;