From aefef10ae8e198660785b9dbaa267751274ba672 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sun, 18 Mar 2012 01:37:53 +0000 Subject: Added Official Guild Aura Implementation bugreport:667 Before: - Guild Aura would only trigger when guild master moved Now: - Guild Aura is triggered when master moves and/or when guild mate gets inside the area - Guild Aura range is no longer hardcoded, you may modify it from skill_unit_db Also: - Added new skill_unit_db target type 'guild' git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15707 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/map/status.h') diff --git a/src/map/status.h b/src/map/status.h index 87274adc0..19985f62a 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -567,7 +567,11 @@ typedef enum sc_type { SC_TIDAL_WEAPON_OPTION,//505 SC_ROCK_CRUSHER, SC_ROCK_CRUSHER_ATK, - + /* Guild Aura */ + SC_LEADERSHIP, + SC_GLORYWOUNDS, + SC_SOULCOLD, //510 + SC_HAWKEYES, SC_MAX, //Automatically updated max, used in for's to check we are within bounds. } sc_type; -- cgit v1.2.3-60-g2f50