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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-07-05 18:07:31 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-07-05 18:07:31 +0000
commita7574756fd69e9935bbb98d0d0fe6c3d3645d71f (patch)
treedf23a8e42a8a66d8334f3408f2ac445bc782a083 /src/map/status.c
parent888584986b05b663898726aa5bf9f4ea9f3d8495 (diff)
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* update from Skotlex
- Fixed NPC_STOP's visual effect not clearing when the status ends - Corrected @homshuffle making the skill tree be lost. - Corrected homunculus skills being unusable if the master was sitting or inflicted by a disabling status (eg: petrify, stun) - Some fixes to the cell no stacking mod (mainly mobs would just get stuck behind each other and not properly surround you) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10856 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 8672f81a8..dda86240c 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -276,7 +276,7 @@ void initChangeTables(void)
set_sc(DC_SERVICEFORYOU, SC_SERVICE4U, SI_BLANK, SCB_MAXSP|SCB_PC);
add_sc(NPC_DARKCROSS, SC_BLIND);
add_sc(NPC_GRANDDARKNESS, SC_BLIND);
- add_sc(NPC_STOP, SC_STOP);
+ set_sc(NPC_STOP, SC_STOP, SI_STOP, SCB_NONE);
set_sc(NPC_BREAKWEAPON, SC_BROKENWEAPON, SI_BROKENWEAPON, SCB_NONE);
set_sc(NPC_BREAKARMOR, SC_BROKENARMOR, SI_BROKENARMOR, SCB_NONE);
set_sc(NPC_CHANGEUNDEAD, SC_CHANGEUNDEAD, SI_UNDEAD, SCB_DEF_ELE);