From a7574756fd69e9935bbb98d0d0fe6c3d3645d71f Mon Sep 17 00:00:00 2001 From: ultramage Date: Thu, 5 Jul 2007 18:07:31 +0000 Subject: * update from Skotlex - Fixed NPC_STOP's visual effect not clearing when the status ends - Corrected @homshuffle making the skill tree be lost. - Corrected homunculus skills being unusable if the master was sitting or inflicted by a disabling status (eg: petrify, stun) - Some fixes to the cell no stacking mod (mainly mobs would just get stuck behind each other and not properly surround you) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10856 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/status.c') diff --git a/src/map/status.c b/src/map/status.c index 8672f81a8..dda86240c 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -276,7 +276,7 @@ void initChangeTables(void) set_sc(DC_SERVICEFORYOU, SC_SERVICE4U, SI_BLANK, SCB_MAXSP|SCB_PC); add_sc(NPC_DARKCROSS, SC_BLIND); add_sc(NPC_GRANDDARKNESS, SC_BLIND); - add_sc(NPC_STOP, SC_STOP); + set_sc(NPC_STOP, SC_STOP, SI_STOP, SCB_NONE); set_sc(NPC_BREAKWEAPON, SC_BROKENWEAPON, SI_BROKENWEAPON, SCB_NONE); set_sc(NPC_BREAKARMOR, SC_BROKENARMOR, SI_BROKENARMOR, SCB_NONE); set_sc(NPC_CHANGEUNDEAD, SC_CHANGEUNDEAD, SI_UNDEAD, SCB_DEF_ELE); -- cgit v1.2.3-70-g09d2