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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-07-05 18:07:31 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-07-05 18:07:31 +0000 |
commit | a7574756fd69e9935bbb98d0d0fe6c3d3645d71f (patch) | |
tree | df23a8e42a8a66d8334f3408f2ac445bc782a083 /src/map/status.c | |
parent | 888584986b05b663898726aa5bf9f4ea9f3d8495 (diff) | |
download | hercules-a7574756fd69e9935bbb98d0d0fe6c3d3645d71f.tar.gz hercules-a7574756fd69e9935bbb98d0d0fe6c3d3645d71f.tar.bz2 hercules-a7574756fd69e9935bbb98d0d0fe6c3d3645d71f.tar.xz hercules-a7574756fd69e9935bbb98d0d0fe6c3d3645d71f.zip |
* update from Skotlex
- Fixed NPC_STOP's visual effect not clearing when the status ends
- Corrected @homshuffle making the skill tree be lost.
- Corrected homunculus skills being unusable if the master was sitting or inflicted by a disabling status (eg: petrify, stun)
- Some fixes to the cell no stacking mod (mainly mobs would just get stuck behind each other and not properly surround you)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10856 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c index 8672f81a8..dda86240c 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -276,7 +276,7 @@ void initChangeTables(void) set_sc(DC_SERVICEFORYOU, SC_SERVICE4U, SI_BLANK, SCB_MAXSP|SCB_PC); add_sc(NPC_DARKCROSS, SC_BLIND); add_sc(NPC_GRANDDARKNESS, SC_BLIND); - add_sc(NPC_STOP, SC_STOP); + set_sc(NPC_STOP, SC_STOP, SI_STOP, SCB_NONE); set_sc(NPC_BREAKWEAPON, SC_BROKENWEAPON, SI_BROKENWEAPON, SCB_NONE); set_sc(NPC_BREAKARMOR, SC_BROKENARMOR, SI_BROKENARMOR, SCB_NONE); set_sc(NPC_CHANGEUNDEAD, SC_CHANGEUNDEAD, SI_UNDEAD, SCB_DEF_ELE); |