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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-06-03 03:28:20 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-06-03 03:28:20 +0000
commitbf45f06c19fde93a3e3699e0ca400909392ce02b (patch)
tree787104dfd5d610c7e90e09c1a13f89b93b4888f1 /src/map/skill.c
parent46ad2e09c5a2d2b7a41a47dc07f299147ca4d082 (diff)
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* Implemented the Party Buff cash skills.
* Misc updates, and updates for party buff items. - Added CASH_BLESSING, CASH_INCAGI and CASH_ASSUMPTIO skills. - Added itemskill commands for the party buff scrolls. - Corrected Equipment repair book's itemtype to 11. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13840 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index d5ac366ad..a55ba6339 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -342,7 +342,7 @@ int can_copy (struct map_session_data *sd, int skillid, struct block_list* bl)
}
//Added so plagarize can't copy agi/bless if you're undead since it damages you
- if ((skillid == AL_INCAGI || skillid == AL_BLESSING))
+ if ((skillid == AL_INCAGI || skillid == AL_BLESSING || skillid == CASH_BLESSING || skillid == CASH_INCAGI))
return 0;
return 1;
@@ -1673,7 +1673,7 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
damage = dmg.damage + dmg.damage2;
- if( (skillid == AL_INCAGI || skillid == AL_BLESSING) && tsd->sc.data[SC_CHANGEUNDEAD] )
+ if( (skillid == AL_INCAGI || skillid == AL_BLESSING || skillid == CASH_BLESSING || skillid == CASH_INCAGI) && tsd->sc.data[SC_CHANGEUNDEAD] )
damage = 1;
if( damage > 0 && dmg.flag&BF_WEAPON && src != bl && ( src == dsrc || ( dsrc->type == BL_SKILL && ( skillid == SG_SUN_WARM || skillid == SG_MOON_WARM || skillid == SG_STAR_WARM ) ) )
@@ -4013,6 +4013,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
case PR_MAGNIFICAT:
case PR_GLORIA:
case SN_WINDWALK:
+ case CASH_BLESSING:
+ case CASH_INCAGI:
+ case CASH_ASSUMPTIO:
if( sd == NULL || sd->status.party_id == 0 || (flag & 1) )
clif_skill_nodamage(bl, bl, skillid, skilllv, sc_start(bl,type,100,skilllv,skill_get_time(skillid,skilllv)));
else if( sd )