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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-14 14:54:14 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-14 14:54:14 +0000
commitb07e923a07cbb964a93b8f0032a81c75e5058089 (patch)
treefb0fff88a9dd64616e788d2053b7d21b2ed27053 /src/map/skill.c
parent1b46141ee53e908cff5337455c7bbc05d1753a03 (diff)
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- Fixed script engine allowing scripts to set a player's zeny to negative values.
- Fixed setting hide_woe_damage making even "miss" attacks seem to connect. - Cleaned up pc_getzeny to not require doubles. - When readjusting the fame-list, the last entry's id is also reset (may fix characters appearing more than once on it?) - Some sign/unsigned comparison warning fixes. - Some 'may be used unitialized' warning fixes. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8273 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index d4fbd4972..8367663ba 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -10038,7 +10038,7 @@ int skill_unit_move_sub (struct block_list *bl, va_list ap)
struct skill_unit_group *group;
struct block_list *target;
unsigned int tick,flag,result;
- int skill_id,unit_id;
+ int skill_id,unit_id=0; //Set to 0 to shut-up compiler warnings.
target=va_arg(ap,struct block_list*);
tick = va_arg(ap,unsigned int);