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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-29 00:15:43 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-29 00:15:43 +0000
commit43650052858e3ae997d1055952181f9c4b0782e3 (patch)
tree1c23fe6da2ea93af2fee1e1ffc526c24d67480d5 /src/map/skill.c
parentc3622e2a4a1c30a8dfbec9b12cda4d6953abe902 (diff)
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it has been confirmed on a official server that AoE skills (e.g. storm gust) do not stop functioning when you are dead
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15298 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index a17eeec0f..a431ccf45 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -8966,7 +8966,7 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns
nullpo_ret(src);
nullpo_ret(bl);
- if (bl->prev==NULL || !src->alive || status_isdead(bl))
+ if (bl->prev==NULL || !src->alive)
return 0;
nullpo_ret(sg=src->group);