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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-01-06 23:48:13 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-01-06 23:48:13 +0000
commit867734490acadfa45af27b3903a95f2bf15d3f3d (patch)
treef9eb463ba65838cb5e237d6add98ff216961d07f /src/map/skill.c
parent8f3f5c94a0111b37b374f7d861533f5f25a99af5 (diff)
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- Fixed Overthrust's timer not being able to be refreshed when recasting it (conflict on what val2 should mean)
- Changed the code in status_change_timer so that a null pointer no longer causes a crash but prints an error instead. - Corrected clones not copying over a player's skills properly. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12027 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index ae934d983..08b1d282b 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -3657,7 +3657,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
case BS_OVERTHRUST:
if (sd == NULL || sd->status.party_id == 0 || (flag & 1)) {
clif_skill_nodamage(bl,bl,skillid,skilllv,
- sc_start4(bl,type,100,skilllv,(src == bl)? 1:0,0,0,skill_get_time(skillid,skilllv)));
+ sc_start2(bl,type,100,skilllv,(src == bl)? 1:0,skill_get_time(skillid,skilllv)));
} else if (sd) {
party_foreachsamemap(skill_area_sub,
sd,skill_get_splash(skillid, skilllv),