From 867734490acadfa45af27b3903a95f2bf15d3f3d Mon Sep 17 00:00:00 2001 From: skotlex Date: Sun, 6 Jan 2008 23:48:13 +0000 Subject: - Fixed Overthrust's timer not being able to be refreshed when recasting it (conflict on what val2 should mean) - Changed the code in status_change_timer so that a null pointer no longer causes a crash but prints an error instead. - Corrected clones not copying over a player's skills properly. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12027 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index ae934d983..08b1d282b 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -3657,7 +3657,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case BS_OVERTHRUST: if (sd == NULL || sd->status.party_id == 0 || (flag & 1)) { clif_skill_nodamage(bl,bl,skillid,skilllv, - sc_start4(bl,type,100,skilllv,(src == bl)? 1:0,0,0,skill_get_time(skillid,skilllv))); + sc_start2(bl,type,100,skilllv,(src == bl)? 1:0,skill_get_time(skillid,skilllv))); } else if (sd) { party_foreachsamemap(skill_area_sub, sd,skill_get_splash(skillid, skilllv), -- cgit v1.2.3-60-g2f50