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author | Haru <haru@dotalux.com> | 2018-07-01 21:51:00 +0200 |
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committer | GitHub <noreply@github.com> | 2018-07-01 21:51:00 +0200 |
commit | 0a151c27ebef40f965cd87f436c72c044a3284ac (patch) | |
tree | d2892f1fe37846f56da93c89aa0b29e9442205ca /src/map/quest.c | |
parent | 392238d4a9fe4ca3cc68098d9709c27c92409c8b (diff) | |
parent | 42f7eb821648b0076163faf968a83ab5dd2ce672 (diff) | |
download | hercules-0a151c27ebef40f965cd87f436c72c044a3284ac.tar.gz hercules-0a151c27ebef40f965cd87f436c72c044a3284ac.tar.bz2 hercules-0a151c27ebef40f965cd87f436c72c044a3284ac.tar.xz hercules-0a151c27ebef40f965cd87f436c72c044a3284ac.zip |
Merge pull request #2112 from MishimaHaruna/staticfunctions
Staticfunctions
Diffstat (limited to 'src/map/quest.c')
-rw-r--r-- | src/map/quest.c | 45 |
1 files changed, 26 insertions, 19 deletions
diff --git a/src/map/quest.c b/src/map/quest.c index 071cab961..614c79cb6 100644 --- a/src/map/quest.c +++ b/src/map/quest.c @@ -52,8 +52,8 @@ #include <string.h> #include <time.h> -struct quest_interface quest_s; -struct quest_db *db_data[MAX_QUEST_DB]; ///< Quest database +static struct quest_interface quest_s; +static struct quest_db *db_data[MAX_QUEST_DB]; ///< Quest database struct quest_interface *quest; @@ -63,7 +63,8 @@ struct quest_interface *quest; * @param quest_id ID to lookup * @return Quest entry (equals to &quest->dummy if the ID is invalid) */ -struct quest_db *quest_db(int quest_id) { +static struct quest_db *quest_db(int quest_id) +{ if (quest_id < 0 || quest_id >= MAX_QUEST_DB || quest->db_data[quest_id] == NULL) return &quest->dummy; return quest->db_data[quest_id]; @@ -75,7 +76,7 @@ struct quest_db *quest_db(int quest_id) { * @param sd Player's data * @return 0 in case of success, nonzero otherwise (i.e. the player has no quests) */ -int quest_pc_login(struct map_session_data *sd) +static int quest_pc_login(struct map_session_data *sd) { #if PACKETVER < 20141022 int i; @@ -108,7 +109,7 @@ int quest_pc_login(struct map_session_data *sd) * @param time_limit Custom time, in UNIX epoch, for this quest * @return 0 in case of success, nonzero otherwise */ -int quest_add(struct map_session_data *sd, int quest_id, unsigned int time_limit) +static int quest_add(struct map_session_data *sd, int quest_id, unsigned int time_limit) { int n; struct quest_db *qi = quest->db(quest_id); @@ -168,7 +169,7 @@ int quest_add(struct map_session_data *sd, int quest_id, unsigned int time_limit * @param qid2 New quest to add * @return 0 in case of success, nonzero otherwise */ -int quest_change(struct map_session_data *sd, int qid1, int qid2) +static int quest_change(struct map_session_data *sd, int qid1, int qid2) { int i; struct quest_db *qi = quest->db(qid2); @@ -224,7 +225,7 @@ int quest_change(struct map_session_data *sd, int qid1, int qid2) * @param quest_id ID of the quest to remove * @return 0 in case of success, nonzero otherwise */ -int quest_delete(struct map_session_data *sd, int quest_id) +static int quest_delete(struct map_session_data *sd, int quest_id) { int i; @@ -268,7 +269,7 @@ int quest_delete(struct map_session_data *sd, int quest_id) * int Party ID * int Mob ID */ -int quest_update_objective_sub(struct block_list *bl, va_list ap) +static int quest_update_objective_sub(struct block_list *bl, va_list ap) { struct map_session_data *sd = NULL; int party_id = va_arg(ap, int); @@ -295,7 +296,7 @@ int quest_update_objective_sub(struct block_list *bl, va_list ap) * @param sd Character's data * @param mob_id Monster ID */ -void quest_update_objective(struct map_session_data *sd, int mob_id) +static void quest_update_objective(struct map_session_data *sd, int mob_id) { int i,j; @@ -351,7 +352,7 @@ void quest_update_objective(struct map_session_data *sd, int mob_id) * @param qs New quest state * @return 0 in case of success, nonzero otherwise */ -int quest_update_status(struct map_session_data *sd, int quest_id, enum quest_state qs) +static int quest_update_status(struct map_session_data *sd, int quest_id, enum quest_state qs) { int i; @@ -402,7 +403,7 @@ int quest_update_status(struct map_session_data *sd, int quest_id, enum quest_st * 1 if the quest's timeout has expired * 0 otherwise */ -int quest_check(struct map_session_data *sd, int quest_id, enum quest_check_type type) +static int quest_check(struct map_session_data *sd, int quest_id, enum quest_check_type type) { int i; @@ -444,7 +445,7 @@ int quest_check(struct map_session_data *sd, int quest_id, enum quest_check_type * @return The parsed quest entry. * @retval NULL in case of errors. */ -struct quest_db *quest_read_db_sub(struct config_setting_t *cs, int n, const char *source) +static struct quest_db *quest_read_db_sub(struct config_setting_t *cs, int n, const char *source) { struct quest_db *entry = NULL; struct config_setting_t *t = NULL; @@ -544,7 +545,7 @@ struct quest_db *quest_read_db_sub(struct config_setting_t *cs, int n, const cha * * @return Number of loaded quests, or -1 if the file couldn't be read. */ -int quest_read_db(void) +static int quest_read_db(void) { char filepath[256]; struct config_t quest_db_conf; @@ -591,7 +592,8 @@ int quest_read_db(void) * @see map->foreachpc * @param ap Ignored */ -int quest_reload_check_sub(struct map_session_data *sd, va_list ap) { +static int quest_reload_check_sub(struct map_session_data *sd, va_list ap) +{ int i, j; nullpo_ret(sd); @@ -620,7 +622,8 @@ int quest_reload_check_sub(struct map_session_data *sd, va_list ap) { /** * Clears the quest database for shutdown or reload. */ -void quest_clear_db(void) { +static void quest_clear_db(void) +{ int i; for (i = 0; i < MAX_QUEST_DB; i++) { @@ -640,7 +643,8 @@ void quest_clear_db(void) { * * @param minimal Run in minimal mode (skips most of the loading) */ -void do_init_quest(bool minimal) { +static void do_init_quest(bool minimal) +{ if (minimal) return; @@ -650,14 +654,16 @@ void do_init_quest(bool minimal) { /** * Finalizes the quest interface before shutdown. */ -void do_final_quest(void) { +static void do_final_quest(void) +{ quest->clear(); } /** * Reloads the quest database. */ -void do_reload_quest(void) { +static void do_reload_quest(void) +{ quest->clear(); quest->read_db(); @@ -669,7 +675,8 @@ void do_reload_quest(void) { /** * Initializes default values for the quest interface. */ -void quest_defaults(void) { +void quest_defaults(void) +{ quest = &quest_s; quest->db_data = db_data; |