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authorKirieZ <guilherme_kiriez@hotmail.com>2016-07-11 00:55:47 -0300
committerhemagx <hemagx2@gmail.com>2016-07-14 04:54:09 +0200
commitb89dd1428b2d357c8bbe016573fb0ab25ade2782 (patch)
tree9c32c567e7674b6a61884db8acbe14b3e2e1df22 /src/map/pc.c
parentdc32fdce0284cc3ad9a6eb17fb98c58334453678 (diff)
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Fixes warp facing direction.
Fixes #1240 Closes #1353 as merged
Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index 2206dbb80..93470493a 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -5580,6 +5580,8 @@ int pc_setpos(struct map_session_data* sd, unsigned short map_index, int x, int
npc->script_event(sd, NPCE_LOGOUT);
//remove from map, THEN change x/y coordinates
unit->remove_map_pc(sd,clrtype);
+ if (battle_config.player_warp_keep_direction == 0)
+ sd->ud.dir = 0; // makes character face north
sd->mapindex = map_index;
sd->bl.x=x;
sd->bl.y=y;
@@ -5610,6 +5612,9 @@ int pc_setpos(struct map_session_data* sd, unsigned short map_index, int x, int
vending->close(sd);
}
+ if (battle_config.player_warp_keep_direction == 0)
+ sd->ud.dir = 0; // makes character face north
+
if(sd->bl.prev != NULL){
unit->remove_map_pc(sd,clrtype);
clif->changemap(sd,m,x,y); // [MouseJstr]