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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-05 14:16:47 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-05 14:16:47 +0000 |
commit | b0e39dbb7950dffb3ec487ab48f6f154fc7c82bd (patch) | |
tree | b11d837659c07460d7ee59c78478177e5dd61682 /src/map/pc.c | |
parent | 903532788eb5bc0f674b2dd6dfb54fb87bba8bed (diff) | |
download | hercules-b0e39dbb7950dffb3ec487ab48f6f154fc7c82bd.tar.gz hercules-b0e39dbb7950dffb3ec487ab48f6f154fc7c82bd.tar.bz2 hercules-b0e39dbb7950dffb3ec487ab48f6f154fc7c82bd.tar.xz hercules-b0e39dbb7950dffb3ec487ab48f6f154fc7c82bd.zip |
- Some cleanup of clif_parseloadendack, fixed guild-member list being sent on all map-changes.
- Removed the hardcoded removal of characters who spawn in a castle. All castle maps got the flag nosave now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5909 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 752917f61..9711727c0 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -761,13 +761,6 @@ int pc_authok(struct map_session_data *sd, int login_id2, time_t connect_until_t sd->state.event_disconnect = 1;
sd->state.event_kill_mob = 1;
- if (night_flag) {
- char tmpstr[1024];
- strcpy(tmpstr, msg_txt(500)); // Actually, it's the night...
- clif_wis_message(sd->fd, wisp_server_name, tmpstr, strlen(tmpstr)+1);
- //Night packet is sent when it finishes loading the map. [Skotlex]
- }
-
// ステ?タス初期計算など
status_calc_pc(sd,1);
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