From b0e39dbb7950dffb3ec487ab48f6f154fc7c82bd Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 5 Apr 2006 14:16:47 +0000 Subject: - Some cleanup of clif_parseloadendack, fixed guild-member list being sent on all map-changes. - Removed the hardcoded removal of characters who spawn in a castle. All castle maps got the flag nosave now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5909 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/pc.c | 7 ------- 1 file changed, 7 deletions(-) (limited to 'src/map/pc.c') diff --git a/src/map/pc.c b/src/map/pc.c index 752917f61..9711727c0 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -761,13 +761,6 @@ int pc_authok(struct map_session_data *sd, int login_id2, time_t connect_until_t sd->state.event_disconnect = 1; sd->state.event_kill_mob = 1; - if (night_flag) { - char tmpstr[1024]; - strcpy(tmpstr, msg_txt(500)); // Actually, it's the night... - clif_wis_message(sd->fd, wisp_server_name, tmpstr, strlen(tmpstr)+1); - //Night packet is sent when it finishes loading the map. [Skotlex] - } - // ステ?タス初期計算など status_calc_pc(sd,1); -- cgit v1.2.3-70-g09d2