summaryrefslogtreecommitdiff
path: root/src/map/mob.h
diff options
context:
space:
mode:
authorzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-20 20:56:55 +0000
committerzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-20 20:56:55 +0000
commitb720934d03f18b4858029a38faf142cf656774cc (patch)
tree0ef63a2572ba329984a0d040e1d699ad0f04361e /src/map/mob.h
parent270ea9d6ada343b9d05e4c5d6d2616759efb02f9 (diff)
downloadhercules-b720934d03f18b4858029a38faf142cf656774cc.tar.gz
hercules-b720934d03f18b4858029a38faf142cf656774cc.tar.bz2
hercules-b720934d03f18b4858029a38faf142cf656774cc.tar.xz
hercules-b720934d03f18b4858029a38faf142cf656774cc.zip
- Added SC_ARMOR_RESIST, used by Undead Scroll, gives you resistance against elements and it's can be used with Resist Potions.
- SC_ARMOR_RESIST and SC_BENEDICTIO ends if you change your armor. Tested on iRO. - If you call SC_ELEMENTALCHANGE with val3 = 1 it will use the level in val 1, and not a random value. * Barricades: - Fixed a bug when @reloadscript. Barricades should be destroyed too. - Unbreakable barricades are only wall type (not shootable) According to Doddler info. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12407 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.h')
-rw-r--r--src/map/mob.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/mob.h b/src/map/mob.h
index 8ba5baa4e..fb4d06db4 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -161,6 +161,7 @@ bool mob_ksprotected (struct block_list *src, struct block_list *target);
short mob_barricade_build(short m, short x, short y, short count, short dir, bool killable, const char* event);
void mob_barricade_destroy(short m, const char *event);
void mob_barricade_get(struct map_session_data *sd);
+void mod_barricade_clearall(void);
int mob_spawn_guardian(const char* mapname, short x, short y, const char* mobname, int class_, const char* event, int guardian); // Spawning Guardians [Valaris]
int mob_guardian_guildchange(struct block_list *bl,va_list ap); //Change Guardian's ownership. [Skotlex]