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authorhemagx <hemagx2@gmail.com>2015-12-26 11:17:14 +0200
committerHaru <haru@dotalux.com>2016-01-06 15:09:40 +0100
commitb69f7b8a5755a54df963c18ca2cdef530f05658b (patch)
treef8329b1aa55bf2c0f2ce6dc1d743f5debd4b30ab /src/map/mob.c
parent756be9835054a3b2b8ebace388546fa15ffd4a92 (diff)
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Change all TBL_PC to struct map_session_data as per style guidelines
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 16b5417b9..76fc44c87 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -1073,8 +1073,8 @@ int mob_ai_sub_hard_activesearch(struct block_list *bl,va_list ap)
switch (bl->type) {
case BL_PC:
- if (((TBL_PC*)bl)->state.gangsterparadise &&
- !(status_get_mode(&md->bl)&MD_BOSS))
+ if (((struct map_session_data *)bl)->state.gangsterparadise
+ && !(status_get_mode(&md->bl)&MD_BOSS))
return 0; //Gangster paradise protection.
default:
if (battle_config.hom_setting&0x4 &&
@@ -1444,9 +1444,9 @@ bool mob_ai_sub_hard(struct mob_data *md, int64 tick) {
if (!tbl || tbl->m != md->bl.m
|| (md->ud.attacktimer == INVALID_TIMER && !status->check_skilluse(&md->bl, tbl, 0, 0))
|| (md->ud.walktimer != INVALID_TIMER && !(battle_config.mob_ai&0x1) && !check_distance_bl(&md->bl, tbl, md->min_chase))
- || ( tbl->type == BL_PC
- && ((((TBL_PC*)tbl)->state.gangsterparadise && !(mode&MD_BOSS))
- || ((TBL_PC*)tbl)->invincible_timer != INVALID_TIMER)
+ || (tbl->type == BL_PC
+ && ((((struct map_session_data *)tbl)->state.gangsterparadise && !(mode&MD_BOSS))
+ || ((struct map_session_data *)tbl)->invincible_timer != INVALID_TIMER)
)
) {
//No valid target
@@ -1847,7 +1847,7 @@ int mob_delay_item_drop(int tid, int64 tick, int id, intptr_t data) {
*------------------------------------------*/
void mob_item_drop(struct mob_data *md, struct item_drop_list *dlist, struct item_drop *ditem, int loot, int drop_rate, unsigned short flag)
{
- TBL_PC* sd;
+ struct map_session_data *sd = NULL;
//Logs items, dropped by mobs [Lupus]
logs->pick_mob(md, loot?LOG_TYPE_LOOT:LOG_TYPE_PICKDROP_MONSTER, -ditem->item_data.amount, &ditem->item_data, NULL);
@@ -1945,7 +1945,7 @@ void mob_log_damage(struct mob_data *md, struct block_list *src, int damage)
{
case BL_PC:
{
- struct map_session_data *sd = (TBL_PC*)src;
+ struct map_session_data *sd = (struct map_session_data *)src;
char_id = sd->status.char_id;
if( damage )
md->attacked_id = src->id;